QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#795587 | #9806. Growing Tree | ucup-team112# | WA | 0ms | 3620kb | C++20 | 15.4kb | 2024-11-30 21:51:25 | 2024-11-30 21:51:26 |
Judging History
answer
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
// #define INTERACTIVE
#include <bits/stdc++.h>
using namespace std;
namespace templates {
// type
using ll = long long;
using ull = unsigned long long;
using Pii = pair<int, int>;
using Pil = pair<int, ll>;
using Pli = pair<ll, int>;
using Pll = pair<ll, ll>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
// clang-format off
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));
// clang-format on
// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)
// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on
// const value
const ll MOD1 = 1000000007;
const ll MOD9 = 998244353;
const double PI = acos(-1);
// other macro
#if !defined(RIN__LOCAL) && !defined(INTERACTIVE)
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)
// function
vector<char> stoc(string &S) {
int n = S.size();
vector<char> ret(n);
for (int i = 0; i < n; i++) ret[i] = S[i];
return ret;
}
string ctos(vector<char> &S) {
int n = S.size();
string ret = "";
for (int i = 0; i < n; i++) ret += S[i];
return ret;
}
template <class T>
auto min(const T &a) {
return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
auto b = clamp(a, l, r);
return (a != b ? a = b, 1 : 0);
}
template <typename T>
T sum(vector<T> &A) {
T tot = 0;
for (auto a : A) tot += a;
return tot;
}
template <typename T>
vector<T> compression(vector<T> X) {
sort(all(X));
X.erase(unique(all(X)), X.end());
return X;
}
// input and output
namespace io {
// __int128_t
std::ostream &operator<<(std::ostream &dest, __int128_t value) {
std::ostream::sentry s(dest);
if (s) {
__uint128_t tmp = value < 0 ? -value : value;
char buffer[128];
char *d = std::end(buffer);
do {
--d;
*d = "0123456789"[tmp % 10];
tmp /= 10;
} while (tmp != 0);
if (value < 0) {
--d;
*d = '-';
}
int len = std::end(buffer) - d;
if (dest.rdbuf()->sputn(d, len) != len) {
dest.setstate(std::ios_base::badbit);
}
}
return dest;
}
// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << ' ';
}
return os;
}
// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
is >> A.first >> A.second;
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
os << A.first << ' ' << A.second;
return os;
}
// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
is >> A[i];
}
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// tuple
template <typename T, size_t N>
struct TuplePrint {
static ostream &print(ostream &os, const T &t) {
TuplePrint<T, N - 1>::print(os, t);
os << ' ' << get<N - 1>(t);
return os;
}
};
template <typename T>
struct TuplePrint<T, 1> {
static ostream &print(ostream &os, const T &t) {
os << get<0>(t);
return os;
}
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
return os;
}
// io functions
void FLUSH() {
cout << flush;
}
void print() {
cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
cout << head;
if (sizeof...(Tail)) cout << spa;
print(std::forward<Tail>(tail)...);
}
template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
int n = A.size();
for (int i = 0; i < n; i++) {
cout << A[i];
if (i != n - 1) cout << sep;
}
cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
cout << A << end;
}
template <typename T>
void prispa(T A) {
priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
if (f)
print(A);
else
print(B);
return f;
}
template <class... T>
void inp(T &...a) {
(cin >> ... >> a);
}
} // namespace io
using namespace io;
// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<int>> edges(n, vector<int>());
for (int i = 0; i < m; i++) {
INT(u, v);
u -= indexed;
v -= indexed;
edges[u].push_back(v);
if (!direct) edges[v].push_back(u);
}
return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
return read_edges(n, n - 1, false, indexed);
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
for (int i = 0; i < m; i++) {
INT(u, v);
T w;
inp(w);
u -= indexed;
v -= indexed;
edges[u].push_back({v, w});
if (!direct) edges[v].push_back({u, w});
}
return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
return read_wedges<T>(n, n - 1, false, indexed);
}
// yes / no
namespace yesno {
// yes
inline bool yes(bool f = true) {
cout << (f ? "yes" : "no") << endl;
return f;
}
inline bool Yes(bool f = true) {
cout << (f ? "Yes" : "No") << endl;
return f;
}
inline bool YES(bool f = true) {
cout << (f ? "YES" : "NO") << endl;
return f;
}
// no
inline bool no(bool f = true) {
cout << (!f ? "yes" : "no") << endl;
return f;
}
inline bool No(bool f = true) {
cout << (!f ? "Yes" : "No") << endl;
return f;
}
inline bool NO(bool f = true) {
cout << (!f ? "YES" : "NO") << endl;
return f;
}
// possible
inline bool possible(bool f = true) {
cout << (f ? "possible" : "impossible") << endl;
return f;
}
inline bool Possible(bool f = true) {
cout << (f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool POSSIBLE(bool f = true) {
cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// impossible
inline bool impossible(bool f = true) {
cout << (!f ? "possible" : "impossible") << endl;
return f;
}
inline bool Impossible(bool f = true) {
cout << (!f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool IMPOSSIBLE(bool f = true) {
cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// Alice Bob
inline bool Alice(bool f = true) {
cout << (f ? "Alice" : "Bob") << endl;
return f;
}
inline bool Bob(bool f = true) {
cout << (f ? "Bob" : "Alice") << endl;
return f;
}
// Takahashi Aoki
inline bool Takahashi(bool f = true) {
cout << (f ? "Takahashi" : "Aoki") << endl;
return f;
}
inline bool Aoki(bool f = true) {
cout << (f ? "Aoki" : "Takahashi") << endl;
return f;
}
} // namespace yesno
using namespace yesno;
} // namespace templates
using namespace templates;
void solve() {
INT(n);
int m = 1 << (n + 1);
vec(ll, P, m);
fori(i, 2, m) {
cin >> P[i];
}
fori(i, 2, m) {
P[i] += P[i / 2];
}
auto same = [&](vector<ll> &a, vector<ll> &b) {
int ai = 0;
int bi = 0;
while (ai < len(a) and bi < len(b)) {
if (a[ai] == b[bi]) {
return true;
} else if (a[ai] < b[bi]) {
ai++;
} else {
bi++;
}
}
return false;
};
auto merge = [&](vector<ll> &a, vector<ll> &b) {
int ai = 0;
int bi = 0;
vector<ll> ret;
while (ai < len(a) and bi < len(b)) {
if (a[ai] < b[bi]) {
ret.push_back(a[ai]);
ai++;
} else {
ret.push_back(b[bi]);
bi++;
}
}
while (ai < len(a)) {
ret.push_back(a[ai]);
ai++;
}
while (bi < len(b)) {
ret.push_back(b[bi]);
bi++;
}
return ret;
};
vec(int, cnt, n, 0);
auto dfs = [&](auto &&self, int i, int d) -> vector<vector<ll>> {
if (2 * i >= m) {
return {{P[i]}};
}
auto L = self(self, 2 * i, d + 1);
if (L.empty()) return {};
auto R = self(self, 2 * i + 1, d + 1);
if (R.empty()) return {};
bool add = true;
for (auto &l : L) {
for (auto &r : R) {
if (!same(l, r)) {
add = false;
break;
}
}
if (!add) break;
}
if (add) {
fori(i, d + 1) {
cnt[i]++;
if (i + cnt[i] > n) {
return {};
}
}
}
if (add) {
L.insert(L.end(), all(R));
} else {
vvec(ll, nex, 0);
for (auto &l : L) {
for (auto &r : R) {
if (same(l, r)) {
continue;
}
nex.push_back(merge(l, r));
}
}
}
return L;
};
dfs(dfs, 1, 0);
fori(i, n) {
if (i + cnt[i] > n) {
print(-1);
return;
}
}
print(cnt[0]);
}
int main() {
#ifndef INTERACTIVE
std::cin.tie(0)->sync_with_stdio(0);
#endif
// std::cout << std::fixed << std::setprecision(12);
int t;
t = 1;
std::cin >> t;
while (t--) solve();
return 0;
}
//
// // #pragma GCC target("avx2")
// // #pragma GCC optimize("O3")
// // #pragma GCC optimize("unroll-loops")
// // #define INTERACTIVE
//
// #include "kyopro-cpp/template.hpp"
//
// void solve() {
// INT(n);
// int m = 1 << (n + 1);
// vec(ll, P, m);
// fori(i, 2, m) {
// cin >> P[i];
// }
//
// fori(i, 2, m) {
// P[i] += P[i / 2];
// }
//
// auto same = [&](vector<ll> &a, vector<ll> &b) {
// int ai = 0;
// int bi = 0;
// while (ai < len(a) and bi < len(b)) {
// if (a[ai] == b[bi]) {
// return true;
// } else if (a[ai] < b[bi]) {
// ai++;
// } else {
// bi++;
// }
// }
// return false;
// };
//
// auto merge = [&](vector<ll> &a, vector<ll> &b) {
// int ai = 0;
// int bi = 0;
// vector<ll> ret;
// while (ai < len(a) and bi < len(b)) {
// if (a[ai] < b[bi]) {
// ret.push_back(a[ai]);
// ai++;
// } else {
// ret.push_back(b[bi]);
// bi++;
// }
// }
// while (ai < len(a)) {
// ret.push_back(a[ai]);
// ai++;
// }
// while (bi < len(b)) {
// ret.push_back(b[bi]);
// bi++;
// }
// return ret;
// };
//
// vec(int, cnt, n, 0);
// auto dfs = [&](auto &&self, int i, int d) -> vector<vector<ll>> {
// if (2 * i >= m) {
// return {{P[i]}};
// }
//
// auto L = self(self, 2 * i, d + 1);
// if (L.empty()) return {};
// auto R = self(self, 2 * i + 1, d + 1);
// if (R.empty()) return {};
//
// bool add = true;
// for (auto &l : L) {
// for (auto &r : R) {
// if (!same(l, r)) {
// add = false;
// break;
// }
// }
// if (!add) break;
// }
//
// if (add) {
// fori(i, d + 1) {
// cnt[i]++;
// if (i + cnt[i] > n) {
// return {};
// }
// }
// }
//
// if (add) {
// L.insert(L.end(), all(R));
// } else {
// vvec(ll, nex, 0);
// for (auto &l : L) {
// for (auto &r : R) {
// if (same(l, r)) {
// continue;
// }
// nex.push_back(merge(l, r));
// }
// }
// }
//
// return L;
// };
//
// dfs(dfs, 1, 0);
// fori(i, n) {
// if (i + cnt[i] > n) {
// print(-1);
// return;
// }
// }
// print(cnt[0]);
// }
//
// int main() {
// #ifndef INTERACTIVE
// std::cin.tie(0)->sync_with_stdio(0);
// #endif
// // std::cout << std::fixed << std::setprecision(12);
// int t;
// t = 1;
// std::cin >> t;
// while (t--) solve();
// return 0;
// }
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 0
Wrong Answer
time: 0ms
memory: 3620kb
input:
3 2 1 2 4 3 2 1 2 1 2 3 3 2 1 2 1 2 3 3 1 1
output:
0 2 -1
result:
wrong answer 1st numbers differ - expected: '1', found: '0'