QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#795338 | #9804. Guess the Polygon | ucup-team112# | RE | 0ms | 3588kb | C++20 | 15.3kb | 2024-11-30 19:46:03 | 2024-11-30 19:46:03 |
Judging History
answer
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
#define INTERACTIVE
#include <bits/stdc++.h>
using namespace std;
namespace templates {
// type
using ll = long long;
using ull = unsigned long long;
using Pii = pair<int, int>;
using Pil = pair<int, ll>;
using Pli = pair<ll, int>;
using Pll = pair<ll, ll>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
// clang-format off
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));
// clang-format on
// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)
// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on
// const value
const ll MOD1 = 1000000007;
const ll MOD9 = 998244353;
const double PI = acos(-1);
// other macro
#if !defined(RIN__LOCAL) && !defined(INTERACTIVE)
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)
// function
vector<char> stoc(string &S) {
int n = S.size();
vector<char> ret(n);
for (int i = 0; i < n; i++) ret[i] = S[i];
return ret;
}
string ctos(vector<char> &S) {
int n = S.size();
string ret = "";
for (int i = 0; i < n; i++) ret += S[i];
return ret;
}
template <class T>
auto min(const T &a) {
return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
auto b = clamp(a, l, r);
return (a != b ? a = b, 1 : 0);
}
template <typename T>
T sum(vector<T> &A) {
T tot = 0;
for (auto a : A) tot += a;
return tot;
}
template <typename T>
vector<T> compression(vector<T> X) {
sort(all(X));
X.erase(unique(all(X)), X.end());
return X;
}
// input and output
namespace io {
// __int128_t
std::ostream &operator<<(std::ostream &dest, __int128_t value) {
std::ostream::sentry s(dest);
if (s) {
__uint128_t tmp = value < 0 ? -value : value;
char buffer[128];
char *d = std::end(buffer);
do {
--d;
*d = "0123456789"[tmp % 10];
tmp /= 10;
} while (tmp != 0);
if (value < 0) {
--d;
*d = '-';
}
int len = std::end(buffer) - d;
if (dest.rdbuf()->sputn(d, len) != len) {
dest.setstate(std::ios_base::badbit);
}
}
return dest;
}
// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << ' ';
}
return os;
}
// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
is >> A.first >> A.second;
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
os << A.first << ' ' << A.second;
return os;
}
// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
is >> A[i];
}
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// tuple
template <typename T, size_t N>
struct TuplePrint {
static ostream &print(ostream &os, const T &t) {
TuplePrint<T, N - 1>::print(os, t);
os << ' ' << get<N - 1>(t);
return os;
}
};
template <typename T>
struct TuplePrint<T, 1> {
static ostream &print(ostream &os, const T &t) {
os << get<0>(t);
return os;
}
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
return os;
}
// io functions
void FLUSH() {
cout << flush;
}
void print() {
cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
cout << head;
if (sizeof...(Tail)) cout << spa;
print(std::forward<Tail>(tail)...);
}
template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
int n = A.size();
for (int i = 0; i < n; i++) {
cout << A[i];
if (i != n - 1) cout << sep;
}
cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
cout << A << end;
}
template <typename T>
void prispa(T A) {
priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
if (f)
print(A);
else
print(B);
return f;
}
template <class... T>
void inp(T &...a) {
(cin >> ... >> a);
}
} // namespace io
using namespace io;
// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<int>> edges(n, vector<int>());
for (int i = 0; i < m; i++) {
INT(u, v);
u -= indexed;
v -= indexed;
edges[u].push_back(v);
if (!direct) edges[v].push_back(u);
}
return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
return read_edges(n, n - 1, false, indexed);
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
for (int i = 0; i < m; i++) {
INT(u, v);
T w;
inp(w);
u -= indexed;
v -= indexed;
edges[u].push_back({v, w});
if (!direct) edges[v].push_back({u, w});
}
return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
return read_wedges<T>(n, n - 1, false, indexed);
}
// yes / no
namespace yesno {
// yes
inline bool yes(bool f = true) {
cout << (f ? "yes" : "no") << endl;
return f;
}
inline bool Yes(bool f = true) {
cout << (f ? "Yes" : "No") << endl;
return f;
}
inline bool YES(bool f = true) {
cout << (f ? "YES" : "NO") << endl;
return f;
}
// no
inline bool no(bool f = true) {
cout << (!f ? "yes" : "no") << endl;
return f;
}
inline bool No(bool f = true) {
cout << (!f ? "Yes" : "No") << endl;
return f;
}
inline bool NO(bool f = true) {
cout << (!f ? "YES" : "NO") << endl;
return f;
}
// possible
inline bool possible(bool f = true) {
cout << (f ? "possible" : "impossible") << endl;
return f;
}
inline bool Possible(bool f = true) {
cout << (f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool POSSIBLE(bool f = true) {
cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// impossible
inline bool impossible(bool f = true) {
cout << (!f ? "possible" : "impossible") << endl;
return f;
}
inline bool Impossible(bool f = true) {
cout << (!f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool IMPOSSIBLE(bool f = true) {
cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// Alice Bob
inline bool Alice(bool f = true) {
cout << (f ? "Alice" : "Bob") << endl;
return f;
}
inline bool Bob(bool f = true) {
cout << (f ? "Bob" : "Alice") << endl;
return f;
}
// Takahashi Aoki
inline bool Takahashi(bool f = true) {
cout << (f ? "Takahashi" : "Aoki") << endl;
return f;
}
inline bool Aoki(bool f = true) {
cout << (f ? "Aoki" : "Takahashi") << endl;
return f;
}
} // namespace yesno
using namespace yesno;
} // namespace templates
using namespace templates;
template <typename T>
T modinv(T a, T MOD) {
T b = MOD;
T u = 1;
T v = 0;
while (b > 0) {
T t = a / b;
a -= t * b;
u -= t * v;
std::swap(a, b);
std::swap(u, v);
}
if (a != 1) return -1;
if (u < 0) u += MOD;
return u;
}
struct Fraction {
long long nume, deno;
Fraction() : nume(0), deno(1) {}
Fraction(long long nume) : nume(nume), deno(1) {}
Fraction(long long nume_, long long deno_) {
assert(deno_ != 0);
long long g = std::gcd(nume_, deno_);
nume = nume_ / g;
deno = deno_ / g;
}
Fraction &operator+=(const Fraction &p) {
long long g = std::gcd(deno, p.deno);
long long d = deno / g * p.deno;
long long n = p.deno / g * nume + deno / g * p.nume;
g = std::gcd(d, n);
nume = n / g;
deno = d / g;
return *this;
}
Fraction &operator-=(const Fraction &p) {
long long g = std::gcd(deno, p.deno);
long long d = deno / g * p.deno;
long long n = p.deno / g * nume - deno / g * p.nume;
g = std::gcd(d, n);
nume = n / g;
deno = d / g;
return *this;
}
Fraction &operator*=(const Fraction &p) {
long long g1 = std::gcd(deno, p.nume);
long long g2 = std::gcd(nume, p.deno);
long long d = (deno / g1) * (p.deno / g2);
long long n = (p.nume / g1) * (nume / g2);
nume = n;
deno = d;
return *this;
}
Fraction &operator/=(const Fraction &p) {
assert(p.nume != 0);
*this *= p.inv();
return *this;
}
Fraction operator-() const {
return Fraction(-nume, deno);
}
Fraction &operator++() {
nume += deno;
return *this;
}
Fraction &operator--() {
nume -= deno;
return *this;
}
Fraction operator++(int) {
Fraction result = *this;
++*this;
return result;
}
Fraction operator--(int) {
Fraction result = *this;
--*this;
return result;
}
friend Fraction operator+(const Fraction &lhs, const Fraction &rhs) {
return Fraction(lhs) += rhs;
}
friend Fraction operator-(const Fraction &lhs, const Fraction &rhs) {
return Fraction(lhs) -= rhs;
}
friend Fraction operator*(const Fraction &lhs, const Fraction &rhs) {
return Fraction(lhs) *= rhs;
}
friend Fraction operator/(const Fraction &lhs, const Fraction &rhs) {
return Fraction(lhs) /= rhs;
}
bool operator==(const Fraction &p) const {
return (nume == p.nume && deno == p.deno);
}
bool operator!=(const Fraction &p) const {
return (nume != p.nume || deno != p.deno);
}
bool operator<(const Fraction &p) const {
return nume * p.deno < deno * p.nume;
}
bool operator<=(const Fraction &p) const {
return nume * p.deno <= deno * p.nume;
}
bool operator>(const Fraction &p) const {
return nume * p.deno > deno * p.nume;
}
bool operator>=(const Fraction &p) const {
return nume * p.deno >= deno * p.nume;
}
long long mod_expression(long long MOD) {
assert(std::gcd(deno, MOD) == 1);
return nume * modinv(deno, MOD) % MOD;
}
Fraction inv() const {
return Fraction(deno, nume);
}
friend std::ostream &operator<<(std::ostream &os, const Fraction &p) {
return os << p.nume << '/' << p.deno;
}
friend std::istream &operator>>(std::istream &is, Fraction &p) {
long long y;
is >> y;
p = Fraction(y);
return (is);
}
Fraction pow(int64_t k) const {
Fraction ret(1);
Fraction y(nume, deno);
while (k > 0) {
if (k & 1) ret *= y;
y *= y;
k >>= 1;
}
return ret;
}
};
void solve() {
INT(n);
VEC(Pll, XY, n);
sort(all(XY));
vec(Pll, D, n);
D[0] = {0, 1};
D[n - 1] = {0, 1};
fori(i, 1, n - 1) {
print("?", XY[i].first, 1);
cin >> D[i].first >> D[i].second;
}
Fraction ans = 0;
fori(i, n - 1) {
ll dx = XY[i + 1].first - XY[i].first;
ans += dx *
(Fraction(D[i].first, D[i].second) + Fraction(D[i + 1].first, D[i + 1].second)) / 2;
}
print("!", ans.nume, ans.deno);
}
int main() {
#ifndef INTERACTIVE
std::cin.tie(0)->sync_with_stdio(0);
#endif
// std::cout << std::fixed << std::setprecision(12);
int t;
t = 1;
std::cin >> t;
while (t--) solve();
return 0;
}
// // #pragma GCC target("avx2")
// // #pragma GCC optimize("O3")
// // #pragma GCC optimize("unroll-loops")
// #define INTERACTIVE
//
// #include "kyopro-cpp/template.hpp"
//
// #include "misc/fraction.hpp"
//
// void solve() {
// INT(n);
// VEC(Pll, XY, n);
// sort(all(XY));
// vec(Pll, D, n);
// D[0] = {0, 1};
// D[n - 1] = {0, 1};
// fori(i, 1, n - 1) {
// print("?", XY[i].first, 1);
// cin >> D[i].first >> D[i].second;
// }
//
// Fraction ans = 0;
// fori(i, n - 1) {
// ll dx = XY[i + 1].first - XY[i].first;
// ans += dx *
// (Fraction(D[i].first, D[i].second) + Fraction(D[i + 1].first, D[i + 1].second)) /
// 2;
// }
// print("!", ans.nume, ans.deno);
// }
//
// int main() {
// #ifndef INTERACTIVE
// std::cin.tie(0)->sync_with_stdio(0);
// #endif
// // std::cout << std::fixed << std::setprecision(12);
// int t;
// t = 1;
// std::cin >> t;
// while (t--) solve();
// return 0;
// }
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 100
Accepted
time: 0ms
memory: 3588kb
input:
2 4 3 0 1 3 1 1 0 0 2 1 2 1 3 0 0 999 1000 1000 999 1999 1000
output:
? 1 1 ? 1 1 ! 3 1 ? 999 1 ! 1999 2
result:
ok correct! (2 test cases)
Test #2:
score: -100
Runtime Error
input:
9 4 1 1 1 3 3 0 0 0 3 1 3 1
output:
? 1 1 ? 1 1 ! 9 2