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ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#719433 | #8523. Puzzle II | maspy | TL | 689ms | 6800kb | C++23 | 25.6kb | 2024-11-07 01:05:20 | 2024-11-07 01:05:21 |
Judging History
answer
#line 1 "/home/maspy/compro/library/my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else
// https://codeforces.com/blog/entry/96344
#pragma GCC optimize("Ofast,unroll-loops")
// いまの CF だとこれ入れると動かない?
// #pragma GCC target("avx2,popcnt")
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;
template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'010'000'000;
template <>
constexpr ll infty<ll> = 2'020'000'000'000'000'000;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;
using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...) \
vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)
#define FOR_subset(t, s) for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if
#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second
#define stoi stoll
int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_mod_2(int x) { return __builtin_parity(x); }
int popcnt_mod_2(u32 x) { return __builtin_parity(x); }
int popcnt_mod_2(ll x) { return __builtin_parityll(x); }
int popcnt_mod_2(u64 x) { return __builtin_parityll(x); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
template <typename T>
T floor(T a, T b) {
return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
T q = floor(x, y);
return {q, x - q * y};
}
template <typename T, typename U>
T SUM(const vector<U> &A) {
T sm = 0;
for (auto &&a: A) sm += a;
return sm;
}
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()
template <typename T>
T POP(deque<T> &que) {
T a = que.front();
que.pop_front();
return a;
}
template <typename T>
T POP(pq<T> &que) {
T a = que.top();
que.pop();
return a;
}
template <typename T>
T POP(pqg<T> &que) {
T a = que.top();
que.pop();
return a;
}
template <typename T>
T POP(vc<T> &que) {
T a = que.back();
que.pop_back();
return a;
}
template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
if (check_ok) assert(check(ok));
while (abs(ok - ng) > 1) {
auto x = (ng + ok) / 2;
(check(x) ? ok : ng) = x;
}
return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
FOR(iter) {
double x = (ok + ng) / 2;
(check(x) ? ok : ng) = x;
}
return (ok + ng) / 2;
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
return (a > b ? a = b, 1 : 0);
}
// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
vc<int> A(S.size());
FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
return A;
}
template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
int N = A.size();
vector<T> B(N + 1);
FOR(i, N) { B[i + 1] = B[i] + A[i]; }
if (off == 0) B.erase(B.begin());
return B;
}
// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
vector<int> ids(len(A));
iota(all(ids), 0);
sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
return ids;
}
// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
vc<T> B(len(I));
FOR(i, len(I)) B[i] = A[I[i]];
return B;
}
template <typename T, typename... Vectors>
void concat(vc<T> &first, const Vectors &... others) {
vc<T> &res = first;
(res.insert(res.end(), others.begin(), others.end()), ...);
}
#endif
#line 1 "/home/maspy/compro/library/other/io.hpp"
#define FASTIO
#include <unistd.h>
// https://judge.yosupo.jp/submission/21623
namespace fastio {
static constexpr uint32_t SZ = 1 << 17;
char ibuf[SZ];
char obuf[SZ];
char out[100];
// pointer of ibuf, obuf
uint32_t pil = 0, pir = 0, por = 0;
struct Pre {
char num[10000][4];
constexpr Pre() : num() {
for (int i = 0; i < 10000; i++) {
int n = i;
for (int j = 3; j >= 0; j--) {
num[i][j] = n % 10 | '0';
n /= 10;
}
}
}
} constexpr pre;
inline void load() {
memcpy(ibuf, ibuf + pil, pir - pil);
pir = pir - pil + fread(ibuf + pir - pil, 1, SZ - pir + pil, stdin);
pil = 0;
if (pir < SZ) ibuf[pir++] = '\n';
}
inline void flush() {
fwrite(obuf, 1, por, stdout);
por = 0;
}
void rd(char &c) {
do {
if (pil + 1 > pir) load();
c = ibuf[pil++];
} while (isspace(c));
}
void rd(string &x) {
x.clear();
char c;
do {
if (pil + 1 > pir) load();
c = ibuf[pil++];
} while (isspace(c));
do {
x += c;
if (pil == pir) load();
c = ibuf[pil++];
} while (!isspace(c));
}
template <typename T>
void rd_real(T &x) {
string s;
rd(s);
x = stod(s);
}
template <typename T>
void rd_integer(T &x) {
if (pil + 100 > pir) load();
char c;
do
c = ibuf[pil++];
while (c < '-');
bool minus = 0;
if constexpr (is_signed<T>::value || is_same_v<T, i128>) {
if (c == '-') { minus = 1, c = ibuf[pil++]; }
}
x = 0;
while ('0' <= c) { x = x * 10 + (c & 15), c = ibuf[pil++]; }
if constexpr (is_signed<T>::value || is_same_v<T, i128>) {
if (minus) x = -x;
}
}
void rd(int &x) { rd_integer(x); }
void rd(ll &x) { rd_integer(x); }
void rd(i128 &x) { rd_integer(x); }
void rd(u32 &x) { rd_integer(x); }
void rd(u64 &x) { rd_integer(x); }
void rd(u128 &x) { rd_integer(x); }
void rd(double &x) { rd_real(x); }
void rd(long double &x) { rd_real(x); }
void rd(f128 &x) { rd_real(x); }
template <class T, class U>
void rd(pair<T, U> &p) {
return rd(p.first), rd(p.second);
}
template <size_t N = 0, typename T>
void rd_tuple(T &t) {
if constexpr (N < std::tuple_size<T>::value) {
auto &x = std::get<N>(t);
rd(x);
rd_tuple<N + 1>(t);
}
}
template <class... T>
void rd(tuple<T...> &tpl) {
rd_tuple(tpl);
}
template <size_t N = 0, typename T>
void rd(array<T, N> &x) {
for (auto &d: x) rd(d);
}
template <class T>
void rd(vc<T> &x) {
for (auto &d: x) rd(d);
}
void read() {}
template <class H, class... T>
void read(H &h, T &... t) {
rd(h), read(t...);
}
void wt(const char c) {
if (por == SZ) flush();
obuf[por++] = c;
}
void wt(const string s) {
for (char c: s) wt(c);
}
void wt(const char *s) {
size_t len = strlen(s);
for (size_t i = 0; i < len; i++) wt(s[i]);
}
template <typename T>
void wt_integer(T x) {
if (por > SZ - 100) flush();
if (x < 0) { obuf[por++] = '-', x = -x; }
int outi;
for (outi = 96; x >= 10000; outi -= 4) {
memcpy(out + outi, pre.num[x % 10000], 4);
x /= 10000;
}
if (x >= 1000) {
memcpy(obuf + por, pre.num[x], 4);
por += 4;
} else if (x >= 100) {
memcpy(obuf + por, pre.num[x] + 1, 3);
por += 3;
} else if (x >= 10) {
int q = (x * 103) >> 10;
obuf[por] = q | '0';
obuf[por + 1] = (x - q * 10) | '0';
por += 2;
} else
obuf[por++] = x | '0';
memcpy(obuf + por, out + outi + 4, 96 - outi);
por += 96 - outi;
}
template <typename T>
void wt_real(T x) {
ostringstream oss;
oss << fixed << setprecision(15) << double(x);
string s = oss.str();
wt(s);
}
void wt(int x) { wt_integer(x); }
void wt(ll x) { wt_integer(x); }
void wt(i128 x) { wt_integer(x); }
void wt(u32 x) { wt_integer(x); }
void wt(u64 x) { wt_integer(x); }
void wt(u128 x) { wt_integer(x); }
void wt(double x) { wt_real(x); }
void wt(long double x) { wt_real(x); }
void wt(f128 x) { wt_real(x); }
template <class T, class U>
void wt(const pair<T, U> val) {
wt(val.first);
wt(' ');
wt(val.second);
}
template <size_t N = 0, typename T>
void wt_tuple(const T t) {
if constexpr (N < std::tuple_size<T>::value) {
if constexpr (N > 0) { wt(' '); }
const auto x = std::get<N>(t);
wt(x);
wt_tuple<N + 1>(t);
}
}
template <class... T>
void wt(tuple<T...> tpl) {
wt_tuple(tpl);
}
template <class T, size_t S>
void wt(const array<T, S> val) {
auto n = val.size();
for (size_t i = 0; i < n; i++) {
if (i) wt(' ');
wt(val[i]);
}
}
template <class T>
void wt(const vector<T> val) {
auto n = val.size();
for (size_t i = 0; i < n; i++) {
if (i) wt(' ');
wt(val[i]);
}
}
void print() { wt('\n'); }
template <class Head, class... Tail>
void print(Head &&head, Tail &&... tail) {
wt(head);
if (sizeof...(Tail)) wt(' ');
print(forward<Tail>(tail)...);
}
// gcc expansion. called automaticall after main.
void __attribute__((destructor)) _d() { flush(); }
} // namespace fastio
using fastio::read;
using fastio::print;
using fastio::flush;
#if defined(LOCAL)
#define SHOW(...) SHOW_IMPL(__VA_ARGS__, SHOW6, SHOW5, SHOW4, SHOW3, SHOW2, SHOW1)(__VA_ARGS__)
#define SHOW_IMPL(_1, _2, _3, _4, _5, _6, NAME, ...) NAME
#define SHOW1(x) print(#x, "=", (x)), flush()
#define SHOW2(x, y) print(#x, "=", (x), #y, "=", (y)), flush()
#define SHOW3(x, y, z) print(#x, "=", (x), #y, "=", (y), #z, "=", (z)), flush()
#define SHOW4(x, y, z, w) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w)), flush()
#define SHOW5(x, y, z, w, v) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v)), flush()
#define SHOW6(x, y, z, w, v, u) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v), #u, "=", (u)), flush()
#else
#define SHOW(...)
#endif
#define INT(...) \
int __VA_ARGS__; \
read(__VA_ARGS__)
#define LL(...) \
ll __VA_ARGS__; \
read(__VA_ARGS__)
#define U32(...) \
u32 __VA_ARGS__; \
read(__VA_ARGS__)
#define U64(...) \
u64 __VA_ARGS__; \
read(__VA_ARGS__)
#define STR(...) \
string __VA_ARGS__; \
read(__VA_ARGS__)
#define CHAR(...) \
char __VA_ARGS__; \
read(__VA_ARGS__)
#define DBL(...) \
double __VA_ARGS__; \
read(__VA_ARGS__)
#define VEC(type, name, size) \
vector<type> name(size); \
read(name)
#define VV(type, name, h, w) \
vector<vector<type>> name(h, vector<type>(w)); \
read(name)
void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void no(bool t = 1) { yes(!t); }
#line 3 "main.cpp"
#line 2 "/home/maspy/compro/library/ds/splaytree/splaytree.hpp"
/*
update でちゃんと prod が計算されてくれれば prod は op(lprod,x,rprod) でなくてもよい.
*/
// Node 型を別に定義して使う
template <typename Node>
struct SplayTree {
Node *pool;
const int NODES;
int pid;
using np = Node *;
using X = typename Node::value_type;
using A = typename Node::operator_type;
vc<np> FREE;
SplayTree(int NODES) : NODES(NODES), pid(0) { pool = new Node[NODES]; }
~SplayTree() { delete[] pool; }
void free_subtree(np c) {
if (!c) return;
auto dfs = [&](auto &dfs, np c) -> void {
if (c->l) dfs(dfs, c->l);
if (c->r) dfs(dfs, c->r);
FREE.eb(c);
};
dfs(dfs, c);
}
void reset() {
pid = 0;
FREE.clear();
}
np new_root() { return nullptr; }
np new_node(const X &x) {
assert(!FREE.empty() || pid < NODES);
np n = (FREE.empty() ? &(pool[pid++]) : POP(FREE));
Node::new_node(n, x);
return n;
}
np new_node(const vc<X> &dat) {
auto dfs = [&](auto &dfs, int l, int r) -> np {
if (l == r) return nullptr;
if (r == l + 1) return new_node(dat[l]);
int m = (l + r) / 2;
np l_root = dfs(dfs, l, m);
np r_root = dfs(dfs, m + 1, r);
np root = new_node(dat[m]);
root->l = l_root, root->r = r_root;
if (l_root) l_root->p = root;
if (r_root) r_root->p = root;
root->update();
return root;
};
return dfs(dfs, 0, len(dat));
}
u32 get_size(np root) { return (root ? root->size : 0); }
np merge(np l_root, np r_root) {
if (!l_root) return r_root;
if (!r_root) return l_root;
assert((!l_root->p) && (!r_root->p));
splay_kth(r_root, 0); // splay したので prop 済
r_root->l = l_root;
l_root->p = r_root;
r_root->update();
return r_root;
}
np merge3(np a, np b, np c) { return merge(merge(a, b), c); }
np merge4(np a, np b, np c, np d) { return merge(merge(merge(a, b), c), d); }
pair<np, np> split(np root, u32 k) {
assert(!root || !root->p);
if (k == 0) return {nullptr, root};
if (k == (root->size)) return {root, nullptr};
splay_kth(root, k - 1);
np right = root->r;
root->r = nullptr, right->p = nullptr;
root->update();
return {root, right};
}
tuple<np, np, np> split3(np root, u32 l, u32 r) {
np nm, nr;
tie(root, nr) = split(root, r);
tie(root, nm) = split(root, l);
return {root, nm, nr};
}
tuple<np, np, np, np> split4(np root, u32 i, u32 j, u32 k) {
np d;
tie(root, d) = split(root, k);
auto [a, b, c] = split3(root, i, j);
return {a, b, c, d};
}
// 部分木が区間 [l,r) に対応するようなノードを作って返す
// そのノードが root になるわけではないので、
// このノードを参照した後にすぐに splay して根に持ち上げること
void goto_between(np &root, u32 l, u32 r) {
if (l == 0 && r == root->size) return;
if (l == 0) {
splay_kth(root, r);
root = root->l;
return;
}
if (r == root->size) {
splay_kth(root, l - 1);
root = root->r;
return;
}
splay_kth(root, r);
np rp = root;
root = rp->l;
root->p = nullptr;
splay_kth(root, l - 1);
root->p = rp;
rp->l = root;
rp->update();
root = root->r;
}
vc<X> get_all(const np &root) {
vc<X> res;
auto dfs = [&](auto &dfs, np root) -> void {
if (!root) return;
root->prop();
dfs(dfs, root->l);
res.eb(root->get());
dfs(dfs, root->r);
};
dfs(dfs, root);
return res;
}
X get(np &root, u32 k) {
assert(root == nullptr || !root->p);
splay_kth(root, k);
return root->get();
}
void set(np &root, u32 k, const X &x) {
assert(root != nullptr && !root->p);
splay_kth(root, k);
root->set(x);
}
void multiply(np &root, u32 k, const X &x) {
assert(root != nullptr && !root->p);
splay_kth(root, k);
root->multiply(x);
}
X prod(np &root, u32 l, u32 r) {
assert(root == nullptr || !root->p);
using Mono = typename Node::Monoid_X;
if (l == r) return Mono::unit();
assert(0 <= l && l < r && r <= root->size);
goto_between(root, l, r);
X res = root->prod;
splay(root, true);
return res;
}
X prod(np &root) {
assert(root == nullptr || !root->p);
using Mono = typename Node::Monoid_X;
return (root ? root->prod : Mono::unit());
}
void apply(np &root, u32 l, u32 r, const A &a) {
if (l == r) return;
assert(0 <= l && l < r && r <= root->size);
goto_between(root, l, r);
root->apply(a);
splay(root, true);
}
void apply(np &root, const A &a) {
if (!root) return;
root->apply(a);
}
void reverse(np &root, u32 l, u32 r) {
assert(root == nullptr || !root->p);
if (l == r) return;
assert(0 <= l && l < r && r <= root->size);
goto_between(root, l, r);
root->reverse();
splay(root, true);
}
void reverse(np root) {
if (!root) return;
root->reverse();
}
void rotate(Node *n) {
// n を根に近づける。prop, update は rotate の外で行う。
Node *pp, *p, *c;
p = n->p;
pp = p->p;
if (p->l == n) {
c = n->r;
n->r = p;
p->l = c;
} else {
c = n->l;
n->l = p;
p->r = c;
}
if (pp && pp->l == p) pp->l = n;
if (pp && pp->r == p) pp->r = n;
n->p = pp;
p->p = n;
if (c) c->p = p;
}
void prop_from_root(np c) {
if (!c->p) {
c->prop();
return;
}
prop_from_root(c->p);
c->prop();
}
void splay(Node *me, bool prop_from_root_done) {
// これを呼ぶ時点で、me の祖先(me を除く)は既に prop 済であることを仮定
// 特に、splay 終了時点で me は upd / prop 済である
if (!prop_from_root_done) prop_from_root(me);
me->prop();
while (me->p) {
np p = me->p;
np pp = p->p;
if (!pp) {
rotate(me);
p->update();
break;
}
bool same = (p->l == me && pp->l == p) || (p->r == me && pp->r == p);
if (same) rotate(p), rotate(me);
if (!same) rotate(me), rotate(me);
pp->update(), p->update();
}
// me の update は最後だけでよい
me->update();
}
void splay_kth(np &root, u32 k) {
assert(0 <= k && k < (root->size));
while (1) {
root->prop();
u32 sl = (root->l ? root->l->size : 0);
if (k == sl) break;
if (k < sl)
root = root->l;
else {
k -= sl + 1;
root = root->r;
}
}
splay(root, true);
}
// check(x), 左側のノード全体が check を満たすように切る
template <typename F>
pair<np, np> split_max_right(np root, F check) {
if (!root) return {nullptr, nullptr};
assert(!root->p);
np c = find_max_right(root, check);
if (!c) {
splay(root, true);
return {nullptr, root};
}
splay(c, true);
np right = c->r;
if (!right) return {c, nullptr};
right->p = nullptr;
c->r = nullptr;
c->update();
return {c, right};
}
// check(x, cnt), 左側のノード全体が check を満たすように切る
template <typename F>
pair<np, np> split_max_right_cnt(np root, F check) {
if (!root) return {nullptr, nullptr};
assert(!root->p);
np c = find_max_right_cnt(root, check);
if (!c) {
splay(root, true);
return {nullptr, root};
}
splay(c, true);
np right = c->r;
if (!right) return {c, nullptr};
right->p = nullptr;
c->r = nullptr;
c->update();
return {c, right};
}
// 左側のノード全体の prod が check を満たすように切る
template <typename F>
pair<np, np> split_max_right_prod(np root, F check) {
if (!root) return {nullptr, nullptr};
assert(!root->p);
np c = find_max_right_prod(root, check);
if (!c) {
splay(root, true);
return {nullptr, root};
}
splay(c, true);
np right = c->r;
if (!right) return {c, nullptr};
right->p = nullptr;
c->r = nullptr;
c->update();
return {c, right};
}
template <typename F>
np find_max_right(np root, const F &check) {
// 最後に見つけた ok の点、最後に探索した点
np last_ok = nullptr, last = nullptr;
while (root) {
last = root;
root->prop();
if (check(root->x)) {
last_ok = root;
root = root->r;
} else {
root = root->l;
}
}
splay(last, true);
return last_ok;
}
template <typename F>
np find_max_right_cnt(np root, const F &check) {
// 最後に見つけた ok の点、最後に探索した点
np last_ok = nullptr, last = nullptr;
ll n = 0;
while (root) {
last = root;
root->prop();
ll ns = (root->l ? root->l->size : 0);
if (check(root->x, n + ns + 1)) {
last_ok = root;
n += ns + 1;
root = root->r;
} else {
root = root->l;
}
}
splay(last, true);
return last_ok;
}
template <typename F>
np find_max_right_prod(np root, const F &check) {
using Mono = typename Node::Monoid_X;
X prod = Mono::unit();
// 最後に見つけた ok の点、最後に探索した点
np last_ok = nullptr, last = nullptr;
while (root) {
last = root;
root->prop();
np tmp = root->r;
root->r = nullptr;
root->update();
X lprod = Mono::op(prod, root->prod);
root->r = tmp;
root->update();
if (check(lprod)) {
prod = lprod;
last_ok = root;
root = root->r;
} else {
root = root->l;
}
}
splay(last, true);
return last_ok;
}
};
#line 2 "/home/maspy/compro/library/ds/splaytree/splaytree_basic.hpp"
namespace SplayTreeNodes {
template <typename S>
struct Node_Basic {
using value_type = S;
using operator_type = int;
using np = Node_Basic *;
np p, l, r;
bool rev;
S x;
u32 size;
static void new_node(np n, const S &x) {
n->p = n->l = n->r = nullptr;
n->x = x, n->size = 1, n->rev = 0;
}
void update() {
size = 1;
if (l) { size += l->size; }
if (r) { size += r->size; }
}
void prop() {
if (rev) {
if (l) { l->rev ^= 1, swap(l->l, l->r); }
if (r) { r->rev ^= 1, swap(r->l, r->r); }
rev = 0;
}
}
// update, prop 以外で呼ばれるものは、splay 後であることが想定されている。
// したがってその時点で update, prop 済であることを仮定してよい。
S get() { return x; }
void set(const S &xx) {
x = xx;
update();
}
void reverse() {
swap(l, r);
rev ^= 1;
}
};
template <typename S>
using SplayTree_Basic = SplayTree<Node_Basic<S>>;
} // namespace SplayTreeNodes
using SplayTreeNodes::SplayTree_Basic;
#line 5 "main.cpp"
/*
aX, |X|=k
Yb, |Y|=k-1
aYb
X
Xb
aY
2回でひとつもってこれる
多い方からスタートしておく
*/
struct Data {
int N, K;
int idx = 0;
deque<int> L, R;
Data(int N, int K, vc<int> A) : N(N), K(K) {
FOR(i, K) L.eb(A[i]);
FOR(i, K, N) R.eb(A[i]);
}
void rot() {
++idx;
idx %= N;
L.emplace_back(POP(R));
R.emplace_back(POP(L));
}
void debug() {
vc<int> S(all(L));
vc<int> T(all(R));
SHOW(S, T);
}
};
void solve() {
LL(N, K);
vc<int> X, Y;
{
STR(A, B);
int b = count(all(A), 'B');
int c = count(all(A), 'C');
if (b > c) {
for (auto& x: A) x = 'B' ^ 'C' ^ x;
for (auto& x: B) x = 'B' ^ 'C' ^ x;
}
for (auto& x: A) X.eb(x == 'B');
for (auto& x: B) Y.eb(x == 'B');
}
int n = SUM<int>(X);
Data A(N, K, X), B(N, K, Y);
vc<pi> ANS;
FOR(n) {
while (A.L[0] != 1) A.rot();
while (B.L.back() != 0) B.rot();
A.debug();
B.debug();
ANS.eb(A.idx + 1, B.idx);
ANS.eb(A.idx, B.idx);
A.L.pop_front();
A.L.push_back(POP(A.R));
A.R.push_front(0);
B.L.pop_back();
B.L.push_front(1);
}
print(len(ANS));
for (auto& [a, b]: ANS) print(1 + a % N, 1 + b % N);
}
signed main() { solve(); }
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 100
Accepted
time: 0ms
memory: 3576kb
input:
6 3 BCCBCC BBCBBC
output:
4 2 1 1 1 4 4 3 4
result:
ok moves = 4
Test #2:
score: 0
Accepted
time: 0ms
memory: 3620kb
input:
2 1 BC BC
output:
2 2 2 1 2
result:
ok moves = 2
Test #3:
score: 0
Accepted
time: 0ms
memory: 3640kb
input:
2 1 BB CC
output:
0
result:
ok moves = 0
Test #4:
score: 0
Accepted
time: 0ms
memory: 3700kb
input:
2 1 CC BB
output:
0
result:
ok moves = 0
Test #5:
score: 0
Accepted
time: 0ms
memory: 3632kb
input:
3 1 CCC BBB
output:
0
result:
ok moves = 0
Test #6:
score: 0
Accepted
time: 0ms
memory: 3868kb
input:
3 1 CBC BCB
output:
2 3 2 2 2
result:
ok moves = 2
Test #7:
score: 0
Accepted
time: 0ms
memory: 3644kb
input:
3 2 BBB CCC
output:
0
result:
ok moves = 0
Test #8:
score: 0
Accepted
time: 0ms
memory: 3648kb
input:
3 2 BCB BCC
output:
2 3 3 2 3
result:
ok moves = 2
Test #9:
score: 0
Accepted
time: 0ms
memory: 3644kb
input:
4 2 CCCB BBCB
output:
2 1 2 4 2
result:
ok moves = 2
Test #10:
score: 0
Accepted
time: 0ms
memory: 3652kb
input:
9 6 CCCBCCCBB BBBCBBBCC
output:
6 5 3 4 3 8 4 7 4 8 1 7 1
result:
ok moves = 6
Test #11:
score: 0
Accepted
time: 0ms
memory: 3700kb
input:
21 3 CCCCBBCBCCCCCCCBCCCCC BBCCBCBBBBBBBBBCBBBBB
output:
8 6 1 5 1 6 2 5 2 7 4 6 4 17 14 16 14
result:
ok moves = 8
Test #12:
score: 0
Accepted
time: 0ms
memory: 3700kb
input:
49 41 CBCCBCCBCCBCCBCCCBBCCBCBBCCCBBCCBCBCBCBCCCCBCBCCB BCCCCBCBBBBCBCBBBBBCBBBBCCCCBCBBCBBCBBBBCBCBCBBBC
output:
38 3 1 2 1 5 3 4 3 7 5 6 5 9 9 8 9 11 13 10 13 14 15 13 15 14 16 13 16 16 17 15 17 17 20 16 20 17 30 16 30 20 32 19 32 20 38 19 38 22 45 21 45 23 46 22 46 24 48 23 48 25 49 24 49 30 2 29 2 32 7 31 7 35 13 34 13
result:
ok moves = 38
Test #13:
score: 0
Accepted
time: 0ms
memory: 3696kb
input:
114 8 BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
output:
0
result:
ok moves = 0
Test #14:
score: 0
Accepted
time: 0ms
memory: 3740kb
input:
266 28 CBBCBBCCCCBCBBCBBBCBCBCBCBBCBCBBCCCCBCCCCCBCCBBCCBBCBCBBCCCCCCBBBCCCBCCBCBBCCCBCCCCCCBCBBCCCBCBBCCBCBBBCBCCCBBCBCCCCBBCBBCBBCCBBCCCCCBBCCCBCCCCCCCCBBBBBBCBCCBCCCCBBCBBBBCBCCCCCCCBCBBCBCCCCCCCCCCCBBBBCCCCBCBCCCBCCCCCCCCCBCBCCCBBBCCCBCCBCBBCBCCCCCCBCBCCCCBCBCCBCCCCBCB CCBCBCBBCBCBBCBCCCBBBCBCBB...
output:
206 3 6 2 6 3 14 2 14 4 21 3 21 4 22 3 22 8 24 7 24 9 30 8 30 9 33 8 33 10 34 9 34 10 38 9 38 10 39 9 39 11 44 10 44 12 45 11 45 13 47 12 47 14 49 13 49 14 51 13 51 15 53 14 53 18 55 17 55 20 57 19 57 27 59 26 59 41 61 40 61 44 63 43 63 44 68 43 68 47 69 46 69 47 72 46 72 48 73 47 73 50 74 49 74 50 ...
result:
ok moves = 206
Test #15:
score: 0
Accepted
time: 0ms
memory: 3724kb
input:
620 443 BBBBBBCBBBCBBCBCBCBBBBCCCBCCBCBBBBBBCCCBBBCCBBCBCBCBBCCCCBCBBCBCCCCBBBBBBCCCCCBBBBCCBCBBBBBCBCBBCBCBCCCCBCBBCBBBCBBBCCCBCCCBBBBBCCBBCCBBBCCBCCBCBBCBCCCCCCCCCBCBCBBBCBBCBBCBBBBBBBCCBBBBBBBBBBCBBCBBCBBCCCBBCCBBBBCCCBBBBBBCBBBBBBBBCBBCBCBBBCCBBBBCCBBBCBCBCBBBBBCBBCBBBBCBBBBCCBBBCBBBBBCBBCCCCBCC...
output:
484 8 1 7 1 11 2 10 2 13 3 12 3 14 6 13 6 15 8 14 8 19 11 18 11 19 14 18 14 19 15 18 15 20 20 19 20 20 26 19 26 21 27 20 27 27 28 26 28 27 34 26 34 27 36 26 36 30 37 29 37 30 43 29 43 32 44 31 44 33 45 32 45 34 47 33 47 36 49 35 49 36 52 35 52 36 57 35 57 36 59 35 59 37 60 36 60 39 62 38 62 40 64 39...
result:
ok moves = 484
Test #16:
score: 0
Accepted
time: 1ms
memory: 3756kb
input:
1446 646 CCCBCCCCCCCBBCCBBCCCCBBCCCBBCCCCCCCCCCCCCCCBCCCCCCCCBBCCBBCCCBCBBBCCCCBBCCCCCCCCCCCBCBCCCBBCCCCBBCBCBCCCCCCCBCCCCCCCBCCBCBBCCCCCCCCCCCCBCCCBCCCCCCBCCCBCCCCCBBCCCBBCCCBBBCCBCCBCCBBBCBCBCCCCBCBCCCBCCCCBBCCCCCCCBCCCCBCCCBBBCCCBCCBBCCCCBCCCBBCBCCCCCBBCCBCCCCCCBCCCCCCCCCCCCCCBCCCCCBCBCCCCBCCCCCB...
output:
874 5 3 4 3 12 4 11 4 12 5 11 5 14 6 13 6 14 8 13 8 18 11 17 11 18 15 17 15 21 19 20 19 21 20 20 20 36 23 35 23 44 24 43 24 44 25 43 25 46 26 45 26 46 27 45 27 49 30 48 30 50 33 49 33 50 36 49 36 50 38 49 38 54 42 53 42 54 46 53 46 65 48 64 48 66 49 65 49 69 50 68 50 69 51 68 51 73 65 72 65 73 67 72...
result:
ok moves = 874
Test #17:
score: 0
Accepted
time: 1ms
memory: 3860kb
input:
3374 2755 BCBBCBBBCBBBBBBBBBCCBBBBBBBCCBBCBBCBBBBBCBBBBBBBBCBBBBBBBBBBBBCBBBCCBBBBCBBBBBCBBBBBCBBBBCBBBBBBBBBCBBBBBBBBBBBCBBBBBBBCBBBBBBBBBBCCBBBBBBBBBCBBCBBBCBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBCBBBCBBCBBBBBBBBBBBBBBCCBCBCBCBBBBCBBBCBBBBBBBBCBBCBCBBCBCCBBBBBBBBBBBCCBBBBBBBBBBBBBBBBBCBBBBBBBBBBB...
output:
1216 3 6 2 6 5 11 4 11 8 21 7 21 17 22 16 22 17 28 16 28 24 29 23 29 24 40 23 40 26 62 25 62 28 63 27 63 33 65 32 65 41 77 40 77 53 83 52 83 56 93 55 93 56 109 55 109 60 115 59 115 65 119 64 119 70 121 69 121 74 124 73 124 83 126 82 126 94 130 93 130 101 133 100 133 111 134 110 134 111 135 110 135 1...
result:
ok moves = 1216
Test #18:
score: 0
Accepted
time: 7ms
memory: 4028kb
input:
7872 7827 BCBBCBCBBCCBCBBBCCCBBBBBBBCBBBBCCBCCBCBBBBBBCBBCBBBCCCBBBCCCCBCBBBBCBBCCBBBBCCBBCBBBCBCBBCBCBBCCBBBCCBBBBCCBBCBBBBBBCBBBBBBBBCCBBCCCCBCCCBBCCCBBCBCBBBCBBBBCBBBBCBCBBBCCBBCCCCBBBCBBCCBBBBBBCBBBBCCCBBBCCCBBCCCBBBBBBCCBBBCCCCBBBCBBCBCCBBBCCCCBCBBCCBBBBCCBBBCBBCBBBCBBBCBBBBCCBBBBBCCBCBCBBBBBBB...
output:
5928 3 1 2 1 5 4 4 4 6 5 5 5 8 7 7 7 8 9 7 9 9 14 8 14 12 17 11 17 12 19 11 19 12 20 11 20 19 21 18 21 23 23 22 23 23 26 22 26 24 29 23 29 24 30 23 30 25 32 24 32 31 37 30 37 33 38 32 38 36 42 35 42 36 44 35 44 36 45 35 45 39 48 38 48 39 54 38 54 39 57 38 57 39 58 38 58 40 59 39 59 44 70 43 70 46 71...
result:
ok moves = 5928
Test #19:
score: 0
Accepted
time: 15ms
memory: 4264kb
input:
18368 17997 CBBBBBBBBBBCBBBBBBBBBBBBBBCBBCCBBBBBBBBBBBBBCBCBBBBBBBBCBBBBBCBBBBBBBBBBBBBBCBBBBBBBBBBCBBBCBCBBBBBCBCBBCBBBBBBBBBBBBBCCCBBBBBBCBBBBCBCBBCBBBBBCBBBBBBBCCBBBBCCBCBBBBBBBBBBBBCBBBBBBBBCBCBBBBBBBBCBCBBBBBBBBBBBCBBBBCCBBBBBBBCBBBBBBBBBBBBBBBCCBBCBCBBCBCBBBCBBBBBBBBBBBBBCBBCBBBBBBBCCCBBBBBBBB...
output:
7330 2 1 1 1 12 2 11 2 26 8 25 8 28 18 27 18 28 24 27 24 41 35 40 35 42 36 41 36 50 38 49 38 55 50 54 50 69 51 68 51 79 53 78 53 82 54 81 54 83 55 82 55 88 56 87 56 89 59 88 59 91 65 90 65 104 67 103 67 104 80 103 80 104 83 103 83 110 87 109 87 114 100 113 100 115 104 114 104 117 115 116 115 122 129...
result:
ok moves = 7330
Test #20:
score: 0
Accepted
time: 49ms
memory: 4876kb
input:
42858 28689 CCCCCCCCCCCCCCCCCCCCBCCCBBCCCBCCCCCCCCCBCCCCCCCBCCCBCCCCCBCCCCCCCCBCCBCCBCCCCCCCCCCCCCCCCCBCCCCCCCCCBCCCCBCCCCCCCCCCCCCCCCCCCCCCCCCCCCBCCCCCCCCCCCCCCCCCBBCCCCCCCCCCCCCCBBCCCBCCCCCCCCCCBCCCCCCCBCCCCBCBCCCBCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCBCBCCCBCBCCCCCCCCCCCCCCBCCCCCCCCBCCCCCCCCCCCCCCCCCC...
output:
8086 22 1 21 1 25 9 24 9 25 24 24 24 28 33 27 33 37 38 36 38 44 47 43 47 47 76 46 76 52 85 51 85 60 93 59 93 62 99 61 99 64 108 63 108 81 122 80 122 90 123 89 123 94 131 93 131 122 160 121 160 139 170 138 170 139 183 138 183 153 187 152 187 153 210 152 210 156 212 155 212 166 237 165 237 173 243 172...
result:
ok moves = 8086
Test #21:
score: 0
Accepted
time: 689ms
memory: 6800kb
input:
100002 40466 BBBBBBBCCBCBCCBCBBBBCCBBCBBBBBBBBBBCBBBBCBBBBBCBBBBBBBBBCBBBCBBBCCBCBCBBBBBBCBBBBBBBCBBBBBCBBBBCBCBCBBBBBBBBCBBBBBBBBCBCBBBBCBBBBBBBBBBBBBCBCBBCBBBBBBBBBBBCBBBBBBBCBCBCBCBBBBBBBBCBCBBBBBBBBCBBBBBBBBCBCCBBBCCBBCBBCBBBBBBBBBBCBBBCBBBBBBBBBBBBCBBCCBBCBBCBBBBCBBBBCBBBCCBBBCBBBBBBBCBBBBCBBBC...
output:
45728 9 3 8 3 9 4 8 4 10 22 9 22 11 35 10 35 11 37 10 37 12 42 11 42 16 43 15 43 16 47 15 47 18 62 17 62 28 64 27 64 32 65 31 65 37 74 36 74 46 76 45 76 49 79 48 79 52 84 51 84 52 96 51 96 53 108 52 108 54 109 53 109 60 111 59 111 67 113 66 113 72 128 71 128 76 130 75 130 77 136 76 136 78 139 77 139...
result:
ok moves = 45728
Test #22:
score: -100
Time Limit Exceeded
input:
233338 159967 CCBCBBCCCCBBCCCCCCCCBCCCBCCCCBCCBCCCCCCCCCBCBCCBBCBBCCCCBCCCCCCCCCCCCCCCCCCCBCCBCCBBCBCCBBBCCBCCCCBBCCCBCCCCCCCCCCCBCCBCCCCCCCCBCCCBBCBCCCBCCCCCBCCBCCBCCCCCCCBCCCCCBCCBBCCCCCCCBCCCCCCCCBBBCCCCCCCCCCCCBBBCCCBBCCBCBCCCCCCCCCBCCCCBCCCCCCCCBBCCCCBCCCCBCCCBCCCBCCCCCBCCCCCBBCCCBCCCCCCCCCCCCC...