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QOJ
ID | 题目 | 提交者 | 结果 | 用时 | 内存 | 语言 | 文件大小 | 提交时间 | 测评时间 |
---|---|---|---|---|---|---|---|---|---|
#697458 | #9434. Italian Cuisine | Pkind | TL | 13ms | 3868kb | C++20 | 4.0kb | 2024-11-01 14:11:00 | 2024-11-01 14:11:00 |
Judging History
answer
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
template <class T>
struct Point
{
T x;
T y;
Point(T x_ = 0, T y_ = 0) : x(x_), y(y_) {}
template <class U>
operator Point<U>()
{
return Point<U>(U(x), U(y));
}
Point &operator+=(Point p) &
{
x += p.x;
y += p.y;
return *this;
}
Point &operator-=(Point p) &
{
x -= p.x;
y -= p.y;
return *this;
}
Point &operator*=(T v) &
{
x *= v;
y *= v;
return *this;
}
Point operator-() const
{
return Point(-x, -y);
}
friend Point operator+(Point a, Point b)
{
return a += b;
}
friend Point operator-(Point a, Point b)
{
return a -= b;
}
friend Point operator*(Point a, T b)
{
return a *= b;
}
friend Point operator*(T a, Point b)
{
return b *= a;
}
friend bool operator==(Point a, Point b)
{
return a.x == b.x && a.y == b.y;
}
friend istream &operator>>(istream &is, Point &p)
{
return is >> p.x >> p.y;
}
friend ostream &operator<<(ostream &os, Point p)
{
return os << "(" << p.x << ", " << p.y << ")";
}
};
template <class T>
T dot(Point<T> a, Point<T> b)
{
return a.x * b.x + a.y * b.y;
}
template <class T>
T cross(Point<T> a, Point<T> b)
{
return a.x * b.y - a.y * b.x;
}
template <class T>
double distance(Point<T> a, Point<T> b)
{
T xx = a.x - b.x, yy = a.y - b.y;
return sqrtl(xx * xx + yy * yy);
}
template <class T>
T distance2(Point<T> a, Point<T> b)
{
T xx = a.x - b.x, yy = a.y - b.y;
return xx * xx + yy * yy;
}
template <class T>
T square(Point<T> p)
{
return dot(p, p);
}
template <class T>
double length(Point<T> p)
{
return sqrt(double(square(p)));
}
long double length(Point<long double> p)
{
return sqrt(square(p));
}
template <class T>
struct Line
{
Point<T> a;
Point<T> b;
Line(Point<T> a_ = Point<T>(), Point<T> b_ = Point<T>()) : a(a_), b(b_) {}
};
template <class T>
Point<T> rotate(Point<T> a)
{
return Point(-a.y, a.x);
}
template <class T>
int sgn(Point<T> a)
{
return a.y > 0 || (a.y == 0 && a.x > 0) ? 1 : -1;
}
template <class T>
bool pointOnLineLeft(Point<T> p, Line<T> l)
{
return cross(l.b - l.a, p - l.a) > 0;
}
template <class T>
Point<T> lineIntersection(Line<T> l1, Line<T> l2)
{
return l1.a + (l1.b - l1.a) * (cross(l2.b - l2.a, l1.a - l2.a) / cross(l2.b - l2.a, l1.a - l1.b));
}
template <class T>
bool pointOnSegment(Point<T> p, Line<T> l)
{
return cross(p - l.a, l.b - l.a) == 0 && min(l.a.x, l.b.x) <= p.x && p.x <= max(l.a.x, l.b.x) && min(l.a.y, l.b.y) <= p.y && p.y <= max(l.a.y, l.b.y);
}
void solve()
{
int n;
cin >> n;
int r;
Point<int> o;
cin >> o.x >> o.y >> r;
vector<Point<int>> p(n);
for (int i = 0; i < n; ++i)
cin >> p[i].x >> p[i].y;
ll ans = 0, res = 0;
int pos = 0;
for (int i = 0; i < n; ++i)
{
while (true)
{
if (cross(o - p[i], p[(pos + 1) % n] - p[i]) > 0)
break;
__int128_t A = p[i].y - p[(pos + 1) % n].y, B = p[(pos + 1) % n].x - p[i].x, C = cross(p[i], p[(pos + 1) % n]);
__int128_t le = A * o.x + B * o.y + C;
le = le * le;
__int128_t RR = r;
__int128_t re = 1ll * RR * RR;
re *= A * A + B * B;
if (le < re)
break;
res += cross(p[i] - p[pos], p[i] - p[(pos + 1) % n]);
pos = (pos + 1) % n;
}
ans = max(ans, res);
res -= cross(p[pos] - p[i], p[pos] - p[i + 1]);
}
cout << ans << "\n";
}
int main()
{
ios::sync_with_stdio(false);
cin.tie(0), cout.tie(0);
int t = 1;
cin >> t;
while (t--)
{
solve();
}
return 0;
}
詳細信息
Test #1:
score: 100
Accepted
time: 0ms
memory: 3500kb
input:
3 5 1 1 1 0 0 1 0 5 0 3 3 0 5 6 2 4 1 2 0 4 0 6 3 4 6 2 6 0 3 4 3 3 1 3 0 6 3 3 6 0 3
output:
5 24 0
result:
ok 3 number(s): "5 24 0"
Test #2:
score: 0
Accepted
time: 0ms
memory: 3552kb
input:
1 6 0 0 499999993 197878055 -535013568 696616963 -535013568 696616963 40162440 696616963 499999993 -499999993 499999993 -499999993 -535013568
output:
0
result:
ok 1 number(s): "0"
Test #3:
score: 0
Accepted
time: 13ms
memory: 3868kb
input:
6666 19 -142 -128 26 -172 -74 -188 -86 -199 -157 -200 -172 -199 -186 -195 -200 -175 -197 -161 -188 -144 -177 -127 -162 -107 -144 -90 -126 -87 -116 -86 -104 -89 -97 -108 -86 -125 -80 -142 -74 -162 -72 16 -161 -161 17 -165 -190 -157 -196 -154 -197 -144 -200 -132 -200 -128 -191 -120 -172 -123 -163 -138...
output:
5093 3086 2539 668 3535 7421 4883 5711 5624 1034 2479 3920 4372 2044 4996 5070 2251 4382 4175 1489 1154 3231 4038 1631 5086 14444 1692 6066 687 1512 4849 5456 2757 8341 8557 8235 1013 5203 10853 6042 6300 4480 2303 2728 1739 2187 3385 4266 6322 909 4334 1518 948 5036 1449 2376 3180 4810 1443 1786 47...
result:
ok 6666 numbers
Test #4:
score: -100
Time Limit Exceeded
input:
6660 19 -689502500 -712344644 121094647 -534017213 -493851833 -578925616 -506634533 -663335128 -540066520 -748890119 -585225068 -847722967 -641694086 -916653030 -716279342 -956235261 -766049951 -1000000000 -836145979 -963288744 -923225928 -948140134 -944751289 -920681768 -972760883 -872492254 -10000...
output:
4318385378 5339230217 6499773874 0 3192740445 408656 0 827232793 4987338928 977414962 0 1790353348 2361104897 2167654068 1250574634 4294967296 6562501650 3431566130 4113793514 250192661 2372468324 1537439193 4294967296 5905759210 0 0 0 0 5064892637 642058377 5231098430 1323309443 843192688 171030839...