QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#548880 | #2821. 鸭棋 | Flying_hq | AC ✓ | 2ms | 3820kb | C++14 | 16.6kb | 2024-09-05 21:49:24 | 2024-09-05 21:49:26 |
Judging History
answer
// Problem: P5380 [THUPC2019] 鸭棋
// Contest: Luogu
// URL: https://www.luogu.com.cn/problem/P5380
// Memory Limit: 500 MB
// Time Limit: 1000 ms
//
// Powered by CP Editor (https://cpeditor.org)
#include<bits/stdc++.h>
#define int long long
#define rg register
#define il inline
#define pii pair<int, int>
#define TT(T, Args) template<typename T, typename... Args>
#define up(i, a, b) for (rg int i = (a); i <= (b); i++)
#define down(i, a, b) for (rg int i = (a); i >= (b); i--)
#define rep(i, a) for (rg auto i : a)
using namespace std;
namespace xmpl_{
#define SIZE (1 << 24)
namespace Fast_read{
char buf[SIZE], *S, *T;
il char Getchar(){
if (S == T){
T = (S = buf) + fread(buf, 1, SIZE, stdin);
if (S == T) return '\n';
}
return *S++;
}
}
namespace Fast_write{
char buf[SIZE], *S = buf, *T = buf + SIZE;
il void flush(){
fwrite(buf, 1, S - buf, stdout);
S = buf;
}
il void Putchar(char c){
*S++ = c;
if (S == T) flush();
}
struct F{
~F(){
flush();
}
}fly;
#undef SIZE
}
#define gc Fast_read::Getchar
#define pc Fast_write::Putchar
il int fast_rd(){
int f = 1, x = 0;
char ch = gc();
while(ch < '0' || ch > '9'){
if (ch == '-') f = -1;
ch = gc();
}
while(ch >= '0' && ch <= '9'){
x = x * 10 + ch - '0';
ch = gc();
}
return x * f;
}
il void fast_wt(int x){
if (x < 0){
pc('-');
x = -x;
}
if (x > 9) fast_wt(x / 10);
pc(x % 10 + 48);
}
il string fast_rds(){
string s = "";
char ch = gc();
while((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')){
s += ch;
ch = gc();
}
return s;
}
il void fast_wts(string s){
for (int i = 0; i < s.size(); i++) pc(s[i]);
}
il int rd(){
int f = 1, x = 0;
char ch = getchar();
while(ch < '0' || ch > '9'){
if (ch == '-') f = -1;
ch = getchar();
}
while(ch >= '0' && ch <= '9'){
x = x * 10 + ch - '0';
ch = getchar();
}
return x * f;
}
TT(T, Args) il void rd(T &x){
int f = 1;
x = 0;
char ch = getchar();
while(ch < '0' || ch > '9'){
if (ch == '-') f = -1;
ch = getchar();
}
while(ch >= '0' && ch <= '9'){
x = x * 10 + ch - '0';
ch = getchar();
}
x *= f;
}
TT(T, Args) il void rd(T &x, Args &...args){
rd(x), rd(args...);
}
TT(T, Args) il void fast_rd(T &x){
int f = 1;
x = 0;
char ch = gc();
while(ch < '0' || ch > '9'){
if (ch == '-') f = -1;
ch = gc();
}
while(ch >= '0' && ch <= '9'){
x = x * 10 + ch - '0';
ch = gc();
}
x *= f;
}
TT(T, Args) il void fast_rd(T &x, Args &...args){
fast_rd(x), fast_rd(args...);
}
il void wt(int x){
if (x < 0){
putchar('-');
x = -x;
}
if (x > 9) wt(x / 10);
putchar(x % 10 + 48);
}
il string rds(){
string s = "";
char ch = getchar();
while((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')){
s += ch;
ch = getchar();
}
return s;
}
il void wts(string s){
for (int i = 0; i < s.size(); i++) putchar(s[i]);
}
il int max(int x, int y){
return (x > y ? x : y);
}
il int min(int a, int b){
return (a < b ? a : b);
}
il int max(int x, int y, int z){
return max(x, max(y, z));
}
il int min(int a, int b, int c){
return min(a, min(b, c));
}
il int qmul(int a, int b, int p){
int res = 0;
while(b){
if (b & 1) res = (res + a) % p;
a = (a + a) % p;
b >>= 1ll;
}
return res;
}
il int qpow(int a, int b, int p){
int res = 1;
while(b){
if (b & 1) res = qmul(res, a, p);
a = qmul(a, a, p);
b >>= 1ll;
}
return res;
}
const int Q = 1e6 + 5;
int fac[Q] = {0}, inv[Q] = {0}, finv[Q] = {0};
il void init(int n, int p){
fac[0] = inv[0] = finv[0] = fac[1] = inv[1] = finv[1] = 1;
for (int i = 2; i <= n; i++){
fac[i] = 1ll * fac[i - 1] * i % p;
inv[i] = (p - 1ll * p / i * inv[p % i] % p) % p;
finv[i] = 1ll * finv[i - 1] * inv[i] % p;
}
}
il int A(int n, int m, int p){
if (m > n || m < 0) return 0;
return 1ll * fac[n] * finv[n - m] % p;
}
il int C(int n, int m, int p){
if (m > n || m < 0) return 0;
return 1ll * fac[n] * finv[m] % p * finv[n - m] % p;
}
il int Lucas(int n, int m, int p){
if (!m) return 1;
return (1ll * C(n % p, m % p, p) * Lucas(n / p, m / p, p)) % p;
}
il int gcd(int a, int b){
if (!b) return a;
return gcd(b, a % b);
}
il int lcm(int a, int b){
return 1ll * a * b / gcd(a, b);
}
const int W = 1e5 + 5;
struct int64{
int d[W];
int64(){
memset(d, 0, sizeof(d));
d[0] = 1;
}
int64(int x){
int64();
int it = 0;
while(x){
d[++it] = x % 10;
x /= 10;
}
d[0] = it;
}
bool operator < (const int64 &x) const{
if (d[0] ^ x.d[0]) return d[0] < x.d[0];
int it = d[0];
while(d[it] == x.d[it] && it > 1) it--;
if (it >= 1) return d[it] < x.d[it];
else return 0;
}
int64 operator * (const int &x){
int64 ans;
int len;
ans.d[0] = d[0];
for (int i = 1; i <= d[0]; i++) ans.d[i] = d[i] * x;
for (int i = 1; i <= ans.d[0] || ans.d[i]; i++){
ans.d[i + 1] += ans.d[i] / 10;
ans.d[i] %= 10;
len = i + 1;
}
ans.d[0] = len;
if (!ans.d[len]) ans.d[0]--;
return ans;
}
int64 operator / (const int &x){
int64 ans;
ans.d[0] = d[0];
int res = 0;
for (int i = d[0]; i >= 1; i--){
res = res * 10 + d[i];
ans.d[i] = res / x;
res %= x;
}
while(!ans.d[ans.d[0]] && ans.d[0] > 1) ans.d[0]--;
return ans;
}
};
std::ostream &operator << (std::ostream &ans, const int64 &x){
for (int i = x.d[0]; i >= 1; i--) ans << x.d[i];
return ans;
}
const int p = 998244353;
struct Mint{
int x;
Mint(){};
Mint(int x) : x(x){}
friend std::istream &operator >> (std::istream &in, Mint &a){
return in >> a.x;
}
friend std::ostream &operator << (std::ostream &out, Mint a){
return out << a.x;
}
friend Mint operator + (Mint a, Mint b){
return (a.x + b.x + p) % p;
}
friend Mint operator - (Mint a, Mint b){
return (a.x - b.x + p) % p;
}
friend Mint operator * (Mint a, Mint b){
return 1ll * a.x * b.x % p;
}
friend Mint operator / (Mint a, Mint b){
return (a.x / b.x + p) % p;
}
friend Mint &operator += (Mint &a, Mint b){
return a = a + b;
}
friend Mint &operator -= (Mint &a, Mint b){
return a = a - b;
}
friend Mint &operator *= (Mint &a, Mint b){
return a = a * b;
}
friend Mint &operator /= (Mint &a, Mint b){
return a = a / b;
}
friend Mint &operator ++ (Mint &a){
return a += 1;
}
friend Mint &operator -- (Mint &a){
return a -= 1;
}
friend bool operator == (Mint a, Mint b){
return a.x == b.x;
}
friend bool operator <= (Mint a, Mint b){
return a.x <= b.x;
}
friend bool operator >= (Mint a, Mint b){
return a.x >= b.x;
}
friend bool operator < (Mint a, Mint b){
return a.x < b.x;
}
friend bool operator > (Mint a, Mint b){
return a.x > b.x;
}
friend bool operator != (Mint a, Mint b){
return !(a == b);
}
friend Mint operator ^ (Mint a, int b){
Mint ans = 1;
for (; b; b >>= 1, a *= a) if (b & 1) ans *= a;
return ans;
}
};
}
using namespace xmpl_;
using namespace std;
const int N = 2e5 + 5, M = 1e6 + 5, K = 2e6 + 5;
int a[11][10] = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 11, 12, 13, 14, 15, 14, 13, 12, 11},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 16, 0, 0, 0, 0, 0, 0, 0, 16},
{0, 17, 0, 17, 0, 17, 0, 17, 0, 17},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 7, 0, 7, 0, 7, 0, 7, 0, 7},
{0, 6, 0, 0, 0, 0, 0, 0, 0, 6},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 2, 3, 4, 5, 4, 3, 2, 1},
};
bool turn = 1;//turn = 1 表示红方走棋,0 表示蓝方
bool truemove = true;//判断移动是否合法
string error = "Invalid command";
string movechess = "NA";
string leavegamechess = "NA";//吃棋
string jiangjun = "no";//将军
string gameover = "no";//结束
string bluechess[] = {"NA", "blue car", "blue horse", "blue elephant", "blue guard", "blue captain", "blue duck", "blue soldier"};
string redchess[] = {"NA", "red car", "red horse", "red elephant", "red guard", "red captain", "red duck", "red soldier"};
map<int, string> mp;
/*
red:
车 1
马 2
象 3
士 4
王 5
鸭 6
兵 7
blue:(+10)
车 11
马 12
象 13
士 14
王 15
鸭 16
兵 17
*/
il void print(){
up(i, 1, 10){
up(j, 1, 9){
cout << a[i][j] << " ";
}
cout << endl;
}
}
il void init(){
mp[1] = "red car";
mp[2] = "red horse";
mp[3] = "red elephant";
mp[4] = "red guard";
mp[5] = "red captain";
mp[6] = "red duck";
mp[7] = "red soldier";
mp[11] = "blue car";
mp[12] = "blue horse";
mp[13] = "blue elephant";
mp[14] = "blue guard";
mp[15] = "blue captain";
mp[16] = "blue duck";
mp[17] = "blue soldier";
}
il void clear(){
}
/*
red:
车 1
马 2
象 3
士 4
王 5
鸭 6
兵 7
blue:(+10)
车 11
马 12
象 13
士 14
王 15
鸭 16
兵 17
*/
il void move(int x, int y, int edx, int edy){
int type = a[x][y];
if (type == 0) return truemove = false, void();
if (type > 10 && turn) return truemove = false, void();
if (type > 0 && type < 10 && !turn) return truemove = false, void();
if (type > 10) type -= 10;
movechess = mp[a[x][y]];
if (a[x][y] <= 10 && a[edx][edy] <= 10 && a[x][y] && a[edx][edy]) return truemove = false, void();
if (a[x][y] >= 10 && a[edx][edy] >= 10 && a[x][y] && a[edx][edy]) return truemove = false, void();
if (type == 1){
if (x != edx && y != edy) return truemove = false, void();
if (x == edx){
up(i, min(y, edy) + 1, max(y, edy) - 1) if (a[x][i]) return truemove = false, void();
}
else{
up(i, min(x, edx) + 1, max(x, edx) - 1) if (a[i][y]) return truemove = false, void();
}
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
return ;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
return ;
}
return truemove = false, void();
}
else if (type == 2){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (!a[x + sx][y] && x + sx * 2 == edx && y + sy == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
if (!a[x][y + sy] && x + sx == edx && y + sy * 2 == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
}
}
return truemove = false, void();
}
else if (type == 3){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (!a[x + sx][y + sy] && x + sx * 2 == edx && y + sy * 2 == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
}
}
return truemove = false, void();
}
else if (type == 4){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (x + sx == edx && y + sy == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
}
}
return truemove = false, void();
}
else if (type == 5){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if ((x + sx == edx && y == edy) || (x == edx && y + sy == edy)){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
}
}
return truemove = false, void();
}
else if (type == 6){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (!a[x + sx * 2][y + sy] && !a[x + sx][y] && x + sx * 3 == edx && y + sy * 2 == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
if (!a[x + sx][y + sy * 2] && !a[x][y + sy] && x + sx * 2 == edx && y + sy * 3 == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
}
}
return truemove = false, void();
}
else if (type == 7){
for (int sx = -1; sx <= 1; sx++){
for (int sy = -1; sy <= 1; sy++){
if (x + sx == edx && y + sy == edy){
if (a[edx][edy]){
leavegamechess = mp[a[edx][edy]];
a[edx][edy] = a[x][y], a[x][y] = 0;
}
else{
a[edx][edy] = a[x][y], a[x][y] = 0;
}
return ;
}
}
}
return truemove = false, void();
}
}
il bool atack(int x, int y, int edx, int edy, int type){
if (type > 10) type -= 10;
if (type == 1){
if (x != edx && y != edy) return 0;
if (x == edx){
if (y > edy) swap(y, edy);
up(i, y + 1, edy - 1) if (a[x][i]) return 0;
}
else{
if (x > edx) swap(x, edx);
up(i, x + 1, edx - 1) if (a[i][y]) return 0;
}
return 1;
}
else if (type == 2){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (!a[x + sx][y] && x + sx * 2 == edx && y + sy == edy) return 1;
if (!a[x][y + sy] && x + sx == edx && y + sy * 2 == edy) return 1;
}
}
return 0;
}
else if (type == 3){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (!a[x + sx][y + sy] && x + sx * 2 == edx && y + sy * 2 == edy) return 1;
}
}
return 0;
}
else if (type == 4){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (x + sx == edx && y + sy == edy) return 1;
}
}
return 0;
}
else if (type == 5){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if ((x + sx == edx && y == edy) || (x == edx && y + sy == edy)) return 1;
}
}
return 0;
}
else if (type == 6){
for (int sx = -1; sx <= 1; sx += 2){
for (int sy = -1; sy <= 1; sy += 2){
if (!a[x + sx * 2][y + sy] && !a[x + sx][y] && x + sx * 3 == edx && y + sy * 2 == edy) return 1;
if (!a[x + sx][y + sy * 2] && !a[x][y + sy] && x + sx * 2 == edx && y + sy * 3 == edy) return 1;
}
}
return 0;
}
else if (type == 7){
for (int sx = -1; sx <= 1; sx++){
for (int sy = -1; sy <= 1; sy++){
if (x + sx == edx && y + sy == edy) return 1;
}
}
return 0;
}
}
il bool checkmate(int x, int y){
if (!a[x][y]) return 0;
if (a[x][y] <= 10){
//(x,y) 红棋
int posx = 0, posy = 0;
up(i, 1, 10){
up(j, 1, 9){
if (a[i][j] == 15){
posx = i, posy = j;
break;
}
}
if (posx && posy) break;
}
if (atack(x, y, posx, posy, a[x][y])) return 1;
}
else{
//(x,y) 蓝棋
int posx = 0, posy = 0;
up(i, 1, 10){
up(j, 1, 9){
if (a[i][j] == 5){
posx = i, posy = j;
break;
}
}
if (posx && posy) break;
}
if (atack(x, y, posx, posy, a[x][y])) return 1;
}
return 0;
}
il void checkjj(){
up(i, 1, 10){
up(j, 1, 9){
if (checkmate(i, j)){
jiangjun = "yes";
return ;
}
}
}
jiangjun = "no";
}
il void print_ans(){
cout << movechess << ";" << leavegamechess << ";" << jiangjun << ";" << gameover << endl;
}
int q, sx, sy, ex, ey;
il void work(){
q = rd();
while(q--){
movechess = leavegamechess = "NA", jiangjun = "no";
truemove = true;
rd(sx, sy, ex, ey);
sx++, sy++, ex++, ey++;
sx = 10 - sx + 1, ex = 10 - ex + 1;
//如果游戏已结束
if (gameover == "yes"){
cout << error << endl;
continue;
}
// cout << sx << " " << sy << " " << ex << " " << ey << " " << a[sx][sy] << endl;
move(sx, sy, ex, ey);//棋子移动
// print();
if (!truemove){
cout << error << endl;
continue;
}
checkjj();//检查是否形成将军局面
if (leavegamechess == "blue captain" || leavegamechess == "red captain"){
gameover = "yes";
jiangjun = "no";
}
print_ans();//输出答案
turn = (!turn);//转换行动方
}
}
signed main(){
// #define file 114514
#ifdef file
freopen("code.in", "r", stdin);
freopen("code.out", "w", stdout);
#endif
init();
int t = 1;
// t = rd();
while(t--){
// clear();
work();
// puts("");
}
return 0;
}
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 100
Accepted
time: 0ms
memory: 3820kb
input:
18 0 0 7 0 9 0 8 0 0 1 1 3 0 2 2 0 0 3 1 2 0 4 0 3 9 4 8 4 3 2 2 3 7 0 4 2 7 0 5 3 9 2 7 4 2 0 4 3 9 1 8 3 4 3 6 6 7 4 9 2 8 4 9 4 6 6 9 4 9 8 8 8
output:
Invalid command Invalid command Invalid command Invalid command red guard;NA;no;no Invalid command blue captain;NA;no;no red soldier;NA;no;no Invalid command Invalid command blue elephant;NA;no;no red duck;NA;no;no blue horse;NA;no;no red duck;blue soldier;no;no Invalid command blue captain;NA;yes;n...
result:
ok 18 lines
Test #2:
score: 0
Accepted
time: 0ms
memory: 3560kb
input:
1000 0 7 2 6 3 8 4 8 3 0 4 0 0 6 8 6 0 3 1 4 6 2 5 3 6 0 5 0 0 4 1 4 9 7 7 6 9 5 8 4 9 5 8 6 7 0 3 2 3 0 2 1 9 2 7 4 5 3 4 2 1 4 2 4 0 1 2 2 6 0 7 1 9 5 8 4 2 6 1 4 2 1 1 2 2 8 8 1 9 8 8 8 6 6 7 7 7 4 9 2 8 8 8 0 2 0 5 2 2 8 6 1 1 7 1 1 0 3 1 2 3 8 3 7 9 0 8 0 0 3 1 2 3 4 2 5 9 6 9 4 6 4 5 5 4 2 7 4...
output:
red horse;NA;no;no Invalid command Invalid command Invalid command Invalid command blue soldier;NA;no;no Invalid command red captain;NA;no;no blue horse;NA;no;no Invalid command Invalid command Invalid command red soldier;NA;no;no blue elephant;NA;no;no Invalid command red captain;NA;no;no Invalid c...
result:
ok 1000 lines
Test #3:
score: 0
Accepted
time: 0ms
memory: 3564kb
input:
1000 3 8 4 1 6 2 8 2 0 0 1 5 9 7 7 6 0 7 8 7 9 5 8 6 5 4 1 0 9 7 6 4 9 7 0 3 2 0 3 0 9 3 8 0 2 8 9 2 7 5 7 8 9 5 8 6 9 6 8 2 6 2 6 3 0 7 1 7 9 1 7 2 1 7 0 5 7 0 8 5 9 5 0 4 3 4 4 5 0 6 8 8 6 2 5 1 9 5 8 4 0 1 2 1 0 3 2 4 2 7 8 5 9 8 8 8 0 0 1 0 3 2 7 3 3 0 0 1 0 5 9 4 9 2 7 4 0 1 2 2 9 7 1 0 6 6 6 5...
output:
Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid comm...
result:
ok 1000 lines
Test #4:
score: 0
Accepted
time: 2ms
memory: 3616kb
input:
1000 6 4 5 5 9 1 4 5 9 7 5 8 9 4 8 4 0 6 5 1 0 3 5 5 0 3 5 5 9 7 6 2 2 8 9 6 9 5 5 8 0 4 1 4 0 0 5 6 0 7 3 5 2 8 7 8 0 5 6 8 7 8 9 8 9 2 9 3 0 3 1 2 3 2 5 5 0 5 1 6 3 6 5 6 3 2 1 1 0 5 6 7 9 5 3 4 3 0 2 4 3 4 6 3 9 7 8 7 0 6 9 1 6 8 8 4 6 8 6 3 6 0 5 7 2 0 8 7 9 8 4 0 0 7 3 8 0 3 5 2 2 0 1 7 3 2 0 3...
output:
Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command red captain;NA;no;no Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid command Invalid...
result:
ok 1000 lines