QOJ.ac
QOJ
ID | 题目 | 提交者 | 结果 | 用时 | 内存 | 语言 | 文件大小 | 提交时间 | 测评时间 |
---|---|---|---|---|---|---|---|---|---|
#511825 | #9175. Geometry Hacking | ucup-team008# | AC ✓ | 1ms | 3832kb | C++17 | 5.7kb | 2024-08-10 11:41:28 | 2024-08-10 11:41:29 |
Judging History
answer
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <complex>
#include <cstring>
#include <functional>
#include <iomanip>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <unordered_map>
#include <vector>
using namespace std;
// BEGIN NO SAD
#define rep(i, a, b) for(int i = a; i < (b); ++i)
#define trav(a, x) for(auto& a : x)
#define all(x) x.begin(), x.end()
#define sz(x) (int)(x).size()
#define mp make_pair
#define pb push_back
#define eb emplace_back
#define lb lower_bound
#define ub upper_bound
typedef vector<int> vi;
#define f first
#define s second
#define derr if(0) cerr
void __print(int x) {cerr << x;}
void __print(long x) {cerr << x;}
void __print(long long x) {cerr << x;}
void __print(unsigned x) {cerr << x;}
void __print(unsigned long x) {cerr << x;}
void __print(unsigned long long x) {cerr << x;}
void __print(float x) {cerr << x;}
void __print(double x) {cerr << x;}
void __print(long double x) {cerr << x;}
void __print(char x) {cerr << '\'' << x << '\'';}
void __print(const char *x) {cerr << '\"' << x << '\"';}
void __print(const string &x) {cerr << '\"' << x << '\"';}
void __print(bool x) {cerr << (x ? "true" : "false");}
template<typename T, typename V>
void __print(const pair<T, V> &x) {cerr << '{'; __print(x.first); cerr << ", "; __print(x.second); cerr << '}';}
template<typename T>
void __print(const T &x) {int f = 0; cerr << '{'; for (auto &i: x) cerr << (f++ ? ", " : ""), __print(i); cerr << "}";}
void _print() {cerr << "]\n";}
template <typename T, typename... V>
void _print(T t, V... v) {__print(t); if (sizeof...(v)) cerr << ", "; _print(v...);}
#define debug(x...) cerr << "\e[91m"<<__func__<<":"<<__LINE__<<" [" << #x << "] = ["; _print(x); cerr << "\e[39m" << flush;
// END NO SAD
template<class Fun>
class y_combinator_result {
Fun fun_;
public:
template<class T>
explicit y_combinator_result(T &&fun): fun_(std::forward<T>(fun)) {}
template<class ...Args>
decltype(auto) operator()(Args &&...args) {
return fun_(std::ref(*this), std::forward<Args>(args)...);
}
};
template<class Fun>
decltype(auto) y_combinator(Fun &&fun) {
return y_combinator_result<std::decay_t<Fun>>(std::forward<Fun>(fun));
}
template<class T>
bool updmin(T& a, T b) {
if(b < a) {
a = b;
return true;
}
return false;
}
template<class T>
bool updmax(T& a, T b) {
if(b > a) {
a = b;
return true;
}
return false;
}
typedef int64_t ll;
template<class T>
struct Point {
typedef Point P;
T x, y;
explicit Point(T x=0, T y=0) : x(x), y(y) {}
bool operator<(P p) const { return tie(x,y) < tie(p.x,p.y); }
bool operator==(P p) const { return tie(x,y)==tie(p.x,p.y); }
P operator+(P p) const { return P(x+p.x, y+p.y); }
P operator-(P p) const { return P(x-p.x, y-p.y); }
P operator*(T d) const { return P(x*d, y*d); }
P operator/(T d) const { return P(x/d, y/d); }
T dot(P p) const { return x*p.x + y*p.y; }
T cross(P p) const { return x*p.y - y*p.x; }
T cross(P a, P b) const { return (a-*this).cross(b-*this); }
T dist2() const { return x*x + y*y; }
double dist() const { return sqrt((double)dist2()); }
// angle to x-axis in interval [-pi, pi]
double angle() const { return atan2(y, x); }
P unit() const { return *this/dist(); } // makes dist()=1
P perp() const { return P(-y, x); } // rotates +90 degrees
P normal() const { return perp().unit(); }
// returns point rotated 'a' radians ccw around the origin
P rotate(double a) const {
return P(x*cos(a)-y*sin(a),x*sin(a)+y*cos(a)); }
};
typedef Point<ll> P;
template<class T>
T polygonArea2(vector<Point<T>>& v) {
T a = v.back().cross(v[0]);
rep(i,0,sz(v)-1) a += v[i].cross(v[i+1]);
return a;
}
template<class P>
int segmentIntersection(const P& s1, const P& e1,
const P& s2, const P& e2, P& r1, P& r2) {
if (e1==s1) {
if (e2==s2) {
if (e1==e2) { r1 = e1; return 1; } //all equal
else return 0; //different point segments
} else return segmentIntersection(s2,e2,s1,e1,r1,r2);//swap
}
//segment directions and separation
P v1 = e1-s1, v2 = e2-s2, d = s2-s1;
auto a = v1.cross(v2), a1 = v1.cross(d), a2 = v2.cross(d);
if (a == 0) { //if parallel
auto b1=s1.dot(v1), c1=e1.dot(v1),
b2=s2.dot(v1), c2=e2.dot(v1);
if (a1 || a2 || max(b1,min(b2,c2))>min(c1,max(b2,c2)))
return 0;
r1 = min(b2,c2)<b1 ? s1 : (b2<c2 ? s2 : e2);
r2 = max(b2,c2)>c1 ? e1 : (b2>c2 ? s2 : e2);
return 2-(r1==r2);
}
if (a < 0) { a = -a; a1 = -a1; a2 = -a2; }
if (0<a1 || a<-a1 || 0<a2 || a<-a2)
return 0;
r1 = s1-v1*a2/a;
return 1;
}
void solve() {
int n;
cin >> n;
for(int i = 1; i <= n; i++) {
vector<P> poly;
poly.eb(-2, -1);
poly.eb(1, 0);
poly.eb(2, -i);
poly.eb(1, 1);
/*
int ans = 0;
for(auto p: poly) {
ans += p.y == 0 && p.x >= 0;
}
for(int a = 0; a < sz(poly); a++) {
int b = (a+1)%sz(poly);
P sanity;
ans += segmentIntersection(poly[a], poly[b], P(0, 0), P(1e9, 0), sanity, sanity);
}
assert(ans % 2 == 0);
assert(polygonArea2(poly) == 4);
*/
cout << sz(poly) << "\n";
for(auto p: poly) cout << p.x << " " << p.y << "\n";
}
}
// what would chika do
// are there edge cases (N=1?)
// are array sizes proper (scaled by proper constant, for example 2* for koosaga tree)
// integer overflow?
// DS reset properly between test cases
// are you doing geometry in floating points
// are you not using modint when you should
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
solve();
}
这程序好像有点Bug,我给组数据试试?
详细
Test #1:
score: 100
Accepted
time: 0ms
memory: 3784kb
input:
2
output:
4 -2 -1 1 0 2 -1 1 1 4 -2 -1 1 0 2 -2 1 1
result:
ok Everything ok
Test #2:
score: 0
Accepted
time: 0ms
memory: 3832kb
input:
1
output:
4 -2 -1 1 0 2 -1 1 1
result:
ok Everything ok
Test #3:
score: 0
Accepted
time: 1ms
memory: 3488kb
input:
1000
output:
4 -2 -1 1 0 2 -1 1 1 4 -2 -1 1 0 2 -2 1 1 4 -2 -1 1 0 2 -3 1 1 4 -2 -1 1 0 2 -4 1 1 4 -2 -1 1 0 2 -5 1 1 4 -2 -1 1 0 2 -6 1 1 4 -2 -1 1 0 2 -7 1 1 4 -2 -1 1 0 2 -8 1 1 4 -2 -1 1 0 2 -9 1 1 4 -2 -1 1 0 2 -10 1 1 4 -2 -1 1 0 2 -11 1 1 4 -2 -1 1 0 2 -12 1 1 4 -2 -1 1 0 2 -13 1 1 4 -2 -1 1 0 2 -14 1 1 4...
result:
ok Everything ok
Test #4:
score: 0
Accepted
time: 1ms
memory: 3760kb
input:
500
output:
4 -2 -1 1 0 2 -1 1 1 4 -2 -1 1 0 2 -2 1 1 4 -2 -1 1 0 2 -3 1 1 4 -2 -1 1 0 2 -4 1 1 4 -2 -1 1 0 2 -5 1 1 4 -2 -1 1 0 2 -6 1 1 4 -2 -1 1 0 2 -7 1 1 4 -2 -1 1 0 2 -8 1 1 4 -2 -1 1 0 2 -9 1 1 4 -2 -1 1 0 2 -10 1 1 4 -2 -1 1 0 2 -11 1 1 4 -2 -1 1 0 2 -12 1 1 4 -2 -1 1 0 2 -13 1 1 4 -2 -1 1 0 2 -14 1 1 4...
result:
ok Everything ok
Test #5:
score: 0
Accepted
time: 1ms
memory: 3824kb
input:
399
output:
4 -2 -1 1 0 2 -1 1 1 4 -2 -1 1 0 2 -2 1 1 4 -2 -1 1 0 2 -3 1 1 4 -2 -1 1 0 2 -4 1 1 4 -2 -1 1 0 2 -5 1 1 4 -2 -1 1 0 2 -6 1 1 4 -2 -1 1 0 2 -7 1 1 4 -2 -1 1 0 2 -8 1 1 4 -2 -1 1 0 2 -9 1 1 4 -2 -1 1 0 2 -10 1 1 4 -2 -1 1 0 2 -11 1 1 4 -2 -1 1 0 2 -12 1 1 4 -2 -1 1 0 2 -13 1 1 4 -2 -1 1 0 2 -14 1 1 4...
result:
ok Everything ok
Test #6:
score: 0
Accepted
time: 1ms
memory: 3616kb
input:
420
output:
4 -2 -1 1 0 2 -1 1 1 4 -2 -1 1 0 2 -2 1 1 4 -2 -1 1 0 2 -3 1 1 4 -2 -1 1 0 2 -4 1 1 4 -2 -1 1 0 2 -5 1 1 4 -2 -1 1 0 2 -6 1 1 4 -2 -1 1 0 2 -7 1 1 4 -2 -1 1 0 2 -8 1 1 4 -2 -1 1 0 2 -9 1 1 4 -2 -1 1 0 2 -10 1 1 4 -2 -1 1 0 2 -11 1 1 4 -2 -1 1 0 2 -12 1 1 4 -2 -1 1 0 2 -13 1 1 4 -2 -1 1 0 2 -14 1 1 4...
result:
ok Everything ok
Test #7:
score: 0
Accepted
time: 0ms
memory: 3540kb
input:
69
output:
4 -2 -1 1 0 2 -1 1 1 4 -2 -1 1 0 2 -2 1 1 4 -2 -1 1 0 2 -3 1 1 4 -2 -1 1 0 2 -4 1 1 4 -2 -1 1 0 2 -5 1 1 4 -2 -1 1 0 2 -6 1 1 4 -2 -1 1 0 2 -7 1 1 4 -2 -1 1 0 2 -8 1 1 4 -2 -1 1 0 2 -9 1 1 4 -2 -1 1 0 2 -10 1 1 4 -2 -1 1 0 2 -11 1 1 4 -2 -1 1 0 2 -12 1 1 4 -2 -1 1 0 2 -13 1 1 4 -2 -1 1 0 2 -14 1 1 4...
result:
ok Everything ok
Extra Test:
score: 0
Extra Test Passed