QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#458587 | #8834. Formal Fring | ucup-team112# | AC ✓ | 89ms | 10988kb | C++20 | 20.0kb | 2024-06-29 17:55:59 | 2024-06-29 18:00:42 |
Judging History
answer
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
// #define INTERACTIVE
#include <bits/stdc++.h>
using namespace std;
namespace templates {
// type
using ll = long long;
using ull = unsigned long long;
using Pii = pair<int, int>;
using Pil = pair<int, ll>;
using Pli = pair<ll, int>;
using Pll = pair<ll, ll>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
// clang-format off
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));
// clang-format on
// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)
// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on
// const value
const ll MOD1 = 1000000007;
const ll MOD9 = 998244353;
const double PI = acos(-1);
// other macro
#if !defined(RIN__LOCAL) && !defined(INTERACTIVE)
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)
// function
vector<char> stoc(string &S) {
int n = S.size();
vector<char> ret(n);
for (int i = 0; i < n; i++) ret[i] = S[i];
return ret;
}
string ctos(vector<char> &S) {
int n = S.size();
string ret = "";
for (int i = 0; i < n; i++) ret += S[i];
return ret;
}
template <class T>
auto min(const T &a) {
return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
auto b = clamp(a, l, r);
return (a != b ? a = b, 1 : 0);
}
template <typename T>
T sum(vector<T> &A) {
T tot = 0;
for (auto a : A) tot += a;
return tot;
}
template <typename T>
vector<T> compression(vector<T> X) {
sort(all(X));
X.erase(unique(all(X)), X.end());
return X;
}
// input and output
namespace io {
// __int128_t
std::ostream &operator<<(std::ostream &dest, __int128_t value) {
std::ostream::sentry s(dest);
if (s) {
__uint128_t tmp = value < 0 ? -value : value;
char buffer[128];
char *d = std::end(buffer);
do {
--d;
*d = "0123456789"[tmp % 10];
tmp /= 10;
} while (tmp != 0);
if (value < 0) {
--d;
*d = '-';
}
int len = std::end(buffer) - d;
if (dest.rdbuf()->sputn(d, len) != len) {
dest.setstate(std::ios_base::badbit);
}
}
return dest;
}
// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << ' ';
}
return os;
}
// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
is >> A.first >> A.second;
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
os << A.first << ' ' << A.second;
return os;
}
// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
is >> A[i];
}
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// tuple
template <typename T, size_t N>
struct TuplePrint {
static ostream &print(ostream &os, const T &t) {
TuplePrint<T, N - 1>::print(os, t);
os << ' ' << get<N - 1>(t);
return os;
}
};
template <typename T>
struct TuplePrint<T, 1> {
static ostream &print(ostream &os, const T &t) {
os << get<0>(t);
return os;
}
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
return os;
}
// io functions
void FLUSH() {
cout << flush;
}
void print() {
cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
cout << head;
if (sizeof...(Tail)) cout << spa;
print(std::forward<Tail>(tail)...);
}
template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
int n = A.size();
for (int i = 0; i < n; i++) {
cout << A[i];
if (i != n - 1) cout << sep;
}
cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
cout << A << end;
}
template <typename T>
void prispa(T A) {
priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
if (f)
print(A);
else
print(B);
return f;
}
template <class... T>
void inp(T &...a) {
(cin >> ... >> a);
}
} // namespace io
using namespace io;
// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<int>> edges(n, vector<int>());
for (int i = 0; i < m; i++) {
INT(u, v);
u -= indexed;
v -= indexed;
edges[u].push_back(v);
if (!direct) edges[v].push_back(u);
}
return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
return read_edges(n, n - 1, false, indexed);
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
for (int i = 0; i < m; i++) {
INT(u, v);
T w;
inp(w);
u -= indexed;
v -= indexed;
edges[u].push_back({v, w});
if (!direct) edges[v].push_back({u, w});
}
return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
return read_wedges<T>(n, n - 1, false, indexed);
}
// yes / no
namespace yesno {
// yes
inline bool yes(bool f = true) {
cout << (f ? "yes" : "no") << endl;
return f;
}
inline bool Yes(bool f = true) {
cout << (f ? "Yes" : "No") << endl;
return f;
}
inline bool YES(bool f = true) {
cout << (f ? "YES" : "NO") << endl;
return f;
}
// no
inline bool no(bool f = true) {
cout << (!f ? "yes" : "no") << endl;
return f;
}
inline bool No(bool f = true) {
cout << (!f ? "Yes" : "No") << endl;
return f;
}
inline bool NO(bool f = true) {
cout << (!f ? "YES" : "NO") << endl;
return f;
}
// possible
inline bool possible(bool f = true) {
cout << (f ? "possible" : "impossible") << endl;
return f;
}
inline bool Possible(bool f = true) {
cout << (f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool POSSIBLE(bool f = true) {
cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// impossible
inline bool impossible(bool f = true) {
cout << (!f ? "possible" : "impossible") << endl;
return f;
}
inline bool Impossible(bool f = true) {
cout << (!f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool IMPOSSIBLE(bool f = true) {
cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// Alice Bob
inline bool Alice(bool f = true) {
cout << (f ? "Alice" : "Bob") << endl;
return f;
}
inline bool Bob(bool f = true) {
cout << (f ? "Bob" : "Alice") << endl;
return f;
}
// Takahashi Aoki
inline bool Takahashi(bool f = true) {
cout << (f ? "Takahashi" : "Aoki") << endl;
return f;
}
inline bool Aoki(bool f = true) {
cout << (f ? "Aoki" : "Takahashi") << endl;
return f;
}
} // namespace yesno
using namespace yesno;
} // namespace templates
using namespace templates;
template <int MOD>
struct Modint {
int x;
Modint() : x(0) {}
Modint(int64_t y) {
if (y >= 0)
x = y % MOD;
else
x = (y % MOD + MOD) % MOD;
}
Modint &operator+=(const Modint &p) {
x += p.x;
if (x >= MOD) x -= MOD;
return *this;
}
Modint &operator-=(const Modint &p) {
x -= p.x;
if (x < 0) x += MOD;
return *this;
}
Modint &operator*=(const Modint &p) {
x = int(1LL * x * p.x % MOD);
return *this;
}
Modint &operator/=(const Modint &p) {
*this *= p.inverse();
return *this;
}
Modint &operator%=(const Modint &p) {
assert(p.x == 0);
return *this;
}
Modint operator-() const {
return Modint(-x);
}
Modint &operator++() {
x++;
if (x == MOD) x = 0;
return *this;
}
Modint &operator--() {
if (x == 0) x = MOD;
x--;
return *this;
}
Modint operator++(int) {
Modint result = *this;
++*this;
return result;
}
Modint operator--(int) {
Modint result = *this;
--*this;
return result;
}
friend Modint operator+(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) += rhs;
}
friend Modint operator-(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) -= rhs;
}
friend Modint operator*(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) *= rhs;
}
friend Modint operator/(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) /= rhs;
}
friend Modint operator%(const Modint &lhs, const Modint &rhs) {
assert(rhs.x == 0);
return Modint(lhs);
}
bool operator==(const Modint &p) const {
return x == p.x;
}
bool operator!=(const Modint &p) const {
return x != p.x;
}
bool operator<(const Modint &rhs) const {
return x < rhs.x;
}
bool operator<=(const Modint &rhs) const {
return x <= rhs.x;
}
bool operator>(const Modint &rhs) const {
return x > rhs.x;
}
bool operator>=(const Modint &rhs) const {
return x >= rhs.x;
}
Modint inverse() const {
int a = x, b = MOD, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
a -= t * b;
u -= t * v;
std::swap(a, b);
std::swap(u, v);
}
return Modint(u);
}
Modint pow(int64_t k) const {
Modint ret(1);
Modint y(x);
while (k > 0) {
if (k & 1) ret *= y;
y *= y;
k >>= 1;
}
return ret;
}
std::pair<int, int> to_frac(int max_n = 1000) const {
int y = x;
for (int i = 1; i <= max_n; i++) {
if (y <= max_n) {
return {y, i};
} else if (MOD - y <= max_n) {
return {-(MOD - y), i};
}
y = (y + x) % MOD;
}
return {-1, -1};
}
friend std::ostream &operator<<(std::ostream &os, const Modint &p) {
return os << p.x;
}
friend std::istream &operator>>(std::istream &is, Modint &p) {
int64_t y;
is >> y;
p = Modint<MOD>(y);
return (is);
}
static int get_mod() {
return MOD;
}
};
struct Arbitrary_Modint {
int x;
static int MOD;
static void set_mod(int mod) {
MOD = mod;
}
Arbitrary_Modint() : x(0) {}
Arbitrary_Modint(int64_t y) {
if (y >= 0)
x = y % MOD;
else
x = (y % MOD + MOD) % MOD;
}
Arbitrary_Modint &operator+=(const Arbitrary_Modint &p) {
x += p.x;
if (x >= MOD) x -= MOD;
return *this;
}
Arbitrary_Modint &operator-=(const Arbitrary_Modint &p) {
x -= p.x;
if (x < 0) x += MOD;
return *this;
}
Arbitrary_Modint &operator*=(const Arbitrary_Modint &p) {
x = int(1LL * x * p.x % MOD);
return *this;
}
Arbitrary_Modint &operator/=(const Arbitrary_Modint &p) {
*this *= p.inverse();
return *this;
}
Arbitrary_Modint &operator%=(const Arbitrary_Modint &p) {
assert(p.x == 0);
return *this;
}
Arbitrary_Modint operator-() const {
return Arbitrary_Modint(-x);
}
Arbitrary_Modint &operator++() {
x++;
if (x == MOD) x = 0;
return *this;
}
Arbitrary_Modint &operator--() {
if (x == 0) x = MOD;
x--;
return *this;
}
Arbitrary_Modint operator++(int) {
Arbitrary_Modint result = *this;
++*this;
return result;
}
Arbitrary_Modint operator--(int) {
Arbitrary_Modint result = *this;
--*this;
return result;
}
friend Arbitrary_Modint operator+(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) += rhs;
}
friend Arbitrary_Modint operator-(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) -= rhs;
}
friend Arbitrary_Modint operator*(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) *= rhs;
}
friend Arbitrary_Modint operator/(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) /= rhs;
}
friend Arbitrary_Modint operator%(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
assert(rhs.x == 0);
return Arbitrary_Modint(lhs);
}
bool operator==(const Arbitrary_Modint &p) const {
return x == p.x;
}
bool operator!=(const Arbitrary_Modint &p) const {
return x != p.x;
}
bool operator<(const Arbitrary_Modint &rhs) {
return x < rhs.x;
}
bool operator<=(const Arbitrary_Modint &rhs) {
return x <= rhs.x;
}
bool operator>(const Arbitrary_Modint &rhs) {
return x > rhs.x;
}
bool operator>=(const Arbitrary_Modint &rhs) {
return x >= rhs.x;
}
Arbitrary_Modint inverse() const {
int a = x, b = MOD, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
a -= t * b;
u -= t * v;
std::swap(a, b);
std::swap(u, v);
}
return Arbitrary_Modint(u);
}
Arbitrary_Modint pow(int64_t k) const {
Arbitrary_Modint ret(1);
Arbitrary_Modint y(x);
while (k > 0) {
if (k & 1) ret *= y;
y *= y;
k >>= 1;
}
return ret;
}
friend std::ostream &operator<<(std::ostream &os, const Arbitrary_Modint &p) {
return os << p.x;
}
friend std::istream &operator>>(std::istream &is, Arbitrary_Modint &p) {
int64_t y;
is >> y;
p = Arbitrary_Modint(y);
return (is);
}
static int get_mod() {
return MOD;
}
};
int Arbitrary_Modint::MOD = 998244353;
using modint9 = Modint<998244353>;
using modint1 = Modint<1000000007>;
using modint = Arbitrary_Modint;
using mint = modint9;
void solve() {
INT(n);
vec(mint, A, n + 1, 0);
A[0] = 1;
for (int d = 1; d <= n; d <<= 1) {
for (int j = d; j <= n; j++) {
A[j] += A[j - d];
}
}
vec(mint, ans, n);
int t = 1;
fori(i, 1, n + 1) {
if (2 * t == i) t <<= 1;
mint bef = 0;
int x = t;
int c = 0;
int minus = x;
vec(mint, B, 0);
while (x > 0) {
if (t + t - x > i) break;
c = 2 * c + 1;
mint y = A[c];
{
int xx = x * 2;
int cc = c >> 1;
int c2 = 1;
int p = len(B) - 1;
while (xx <= t) {
y -= B[p] * A[c2];
p--;
cc >>= 1;
c2 = 2 * c2 + 1;
xx <<= 1;
}
}
mint tmp = y * A[i - minus];
B.push_back(y);
ans[i - 1] += tmp;
bef += A[c];
x >>= 1;
minus += x;
}
}
print(ans);
}
int main() {
#ifndef INTERACTIVE
cin.tie(0)->sync_with_stdio(0);
#endif
// cout << fixed << setprecision(12);
int t;
t = 1;
// cin >> t;
while (t--) solve();
return 0;
}
// // #pragma GCC target("avx2")
// // #pragma GCC optimize("O3")
// // #pragma GCC optimize("unroll-loops")
// // #define INTERACTIVE
//
// #include "kyopro-cpp/template.hpp"
//
// #include "misc/Modint.hpp"
// using mint = modint9;
//
// void solve() {
// INT(n);
// vec(mint, A, n + 1, 0);
// A[0] = 1;
// for (int d = 1; d <= n; d <<= 1) {
// for (int j = d; j <= n; j++) {
// A[j] += A[j - d];
// }
// }
//
// vec(mint, ans, n);
//
// int t = 1;
// fori(i, 1, n + 1) {
// if (2 * t == i) t <<= 1;
//
// mint bef = 0;
// int x = t;
// int c = 0;
// int minus = x;
// vec(mint, B, 0);
// while (x > 0) {
// if (t + t - x > i) break;
// c = 2 * c + 1;
//
// mint y = A[c];
// {
// int xx = x * 2;
// int cc = c >> 1;
// int c2 = 1;
// int p = len(B) - 1;
// while (xx <= t) {
// y -= B[p] * A[c2];
// p--;
// cc >>= 1;
// c2 = 2 * c2 + 1;
// xx <<= 1;
// }
// }
//
// mint tmp = y * A[i - minus];
// B.push_back(y);
//
// ans[i - 1] += tmp;
// bef += A[c];
//
// x >>= 1;
// minus += x;
// }
// }
//
// print(ans);
// }
//
// int main() {
// #ifndef INTERACTIVE
// cin.tie(0)->sync_with_stdio(0);
// #endif
// // cout << fixed << setprecision(12);
// int t;
// t = 1;
// // cin >> t;
// while (t--) solve();
// return 0;
// }
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 100
Accepted
time: 0ms
memory: 3644kb
input:
10
output:
1 1 2 1 1 3 6 1 1 2
result:
ok 10 numbers
Test #2:
score: 0
Accepted
time: 0ms
memory: 3804kb
input:
70
output:
1 1 2 1 1 3 6 1 1 2 2 5 5 11 26 1 1 2 2 4 4 6 6 11 11 16 16 27 27 53 166 1 1 2 2 4 4 6 6 10 10 14 14 20 20 26 26 37 37 48 48 64 64 80 80 107 107 134 134 187 187 353 1626 1 1 2 2 4 4 6
result:
ok 70 numbers
Test #3:
score: 0
Accepted
time: 89ms
memory: 10988kb
input:
1000000
output:
1 1 2 1 1 3 6 1 1 2 2 5 5 11 26 1 1 2 2 4 4 6 6 11 11 16 16 27 27 53 166 1 1 2 2 4 4 6 6 10 10 14 14 20 20 26 26 37 37 48 48 64 64 80 80 107 107 134 134 187 187 353 1626 1 1 2 2 4 4 6 6 10 10 14 14 20 20 26 26 36 36 46 46 60 60 74 74 94 94 114 114 140 140 166 166 203 203 240 240 288 288 336 336 400 ...
result:
ok 1000000 numbers
Extra Test:
score: 0
Extra Test Passed