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ID | 题目 | 提交者 | 结果 | 用时 | 内存 | 语言 | 文件大小 | 提交时间 | 测评时间 |
---|---|---|---|---|---|---|---|---|---|
#44079 | #4545. Triangle Game | sinbad# | AC ✓ | 3ms | 3576kb | C++ | 3.8kb | 2022-08-12 18:17:29 | 2022-08-12 18:17:31 |
Judging History
answer
#define LOCAL
#define _USE_MATH_DEFINES
#include <array>
#include <cassert>
#include <cstdio>
#include <cstring>
#include <iostream>
#include <iomanip>
#include <string>
#include <sstream>
#include <vector>
#include <queue>
#include <stack>
#include <list>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#include <algorithm>
#include <complex>
#include <cmath>
#include <numeric>
#include <bitset>
#include <functional>
#include <random>
#include <ctime>
using namespace std;
template <typename A, typename B>
ostream& operator <<(ostream& out, const pair<A, B>& a) {
out << "(" << a.first << "," << a.second << ")";
return out;
}
template <typename T, size_t N>
ostream& operator <<(ostream& out, const array<T, N>& a) {
out << "["; bool first = true;
for (auto& v : a) { out << (first ? "" : ", "); out << v; first = 0;} out << "]";
return out;
}
template <typename T>
ostream& operator <<(ostream& out, const vector<T>& a) {
out << "["; bool first = true;
for (auto v : a) { out << (first ? "" : ", "); out << v; first = 0;} out << "]";
return out;
}
template <typename T, class Cmp>
ostream& operator <<(ostream& out, const set<T, Cmp>& a) {
out << "{"; bool first = true;
for (auto& v : a) { out << (first ? "" : ", "); out << v; first = 0;} out << "}";
return out;
}
template <typename T, class Cmp>
ostream& operator <<(ostream& out, const multiset<T, Cmp>& a) {
out << "{"; bool first = true;
for (auto& v : a) { out << (first ? "" : ", "); out << v; first = 0;} out << "}";
return out;
}
template <typename U, typename T, class Cmp>
ostream& operator <<(ostream& out, const map<U, T, Cmp>& a) {
out << "{"; bool first = true;
for (auto& p : a) { out << (first ? "" : ", "); out << p.first << ":" << p.second; first = 0;} out << "}";
return out;
}
#ifdef LOCAL
#define trace(...) __f(#__VA_ARGS__, __VA_ARGS__)
#else
#define trace(...) 42
#endif
template <typename Arg1>
void __f(const char* name, Arg1&& arg1){
cerr << name << ": " << arg1 << endl;
}
template <typename Arg1, typename... Args>
void __f(const char* names, Arg1&& arg1, Args&&... args){
const char* comma = strchr(names + 1, ',');
cerr.write(names, comma - names) << ": " << arg1 << " |";
__f(comma + 1, args...);
}
template <class T> auto vect(const T& v, int n) { return vector<T>(n, v); }
template <class T, class... D> auto vect(const T& v, int n, D... m) {
return vector<decltype(vect(v, m...))>(n, vect(v, m...));
}
using int64 = long long;
using int128 = __int128_t;
using ii = pair<int, int>;
#define SZ(x) (int)((x).size())
template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;
const int MOD = 1e9 + 7;
// const int MOD = 998244353;
mt19937_64 mrand(random_device{}());
int64 rnd(int64 x) { return mrand() % x; }
int lg2(int64 x) { return sizeof(int64) * 8 - 1 - __builtin_clzll(x); }
template <class T> void out(const vector<T>& a) { for (int i = 0; i < SZ(a); ++i) cout << a[i] << " \n"[i + 1 == SZ(a)]; }
template <class T> bool ckmin(T& a, const T& b) { return b < a ? a = b, 1 : 0; }
template <class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; }
template <class T> void dedup(vector<T>& v) { sort(v.begin(), v.end()); v.erase(unique(v.begin(), v.end()), v.end()); }
void add_mod(int& x, int y) { x += y; if (x >= MOD) x -= MOD; }
void sub_mod(int& x, int y) { x += MOD - y; if (x >= MOD) x -= MOD; }
struct fast_ios {
fast_ios() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(10);
};
} fast_ios_;
int main() {
int cas;
cin >> cas;
while (cas--) {
int a, b, c;
cin >> a >> b >> c;
a -= 1; b -= 1; c -= 1;
int ret = a ^ b ^ c;
cout << (ret ? "Win" : "Lose") << '\n';
}
return 0;
}
詳細信息
Test #1:
score: 100
Accepted
time: 3ms
memory: 3576kb
input:
10000 1 1 1 1 2 2 1 3 3 1 4 4 1 5 5 1 6 6 1 7 7 1 8 8 1 9 9 1 10 10 1 11 11 1 12 12 1 13 13 1 14 14 1 15 15 1 16 16 1 17 17 1 18 18 1 19 19 1 20 20 2 1 2 2 2 1 2 2 2 2 2 3 2 3 2 2 3 3 2 3 4 2 4 3 2 4 4 2 4 5 2 5 4 2 5 5 2 5 6 2 6 5 2 6 6 2 6 7 2 7 6 2 7 7 2 7 8 2 8 7 2 8 8 2 8 9 2 9 8 2 9 9 2 9 10 2...
output:
Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Lose Win Win Win Win Lose Lose Win Win Win Win Lose Lose Win Win Win Win Lose Lose Win Win Win Win Lose Lose Win Win Win Win Lose Lose Win Win Win Win Lose Lose Win Win Win Win Lose Lose Win Win ...
result:
ok 10000 lines