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QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#345528 | #7734. Intersection over Union | Sorting | WA | 0ms | 3812kb | C++20 | 7.7kb | 2024-03-07 05:16:10 | 2024-03-07 05:16:10 |
Judging History
answer
#include <iostream>
#include <algorithm>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <cmath>
#include <cstdio>
#include <cassert>
#include <bitset>
#include <stack>
#include <utility>
#include <iomanip>
using namespace std;
typedef double ld;
template <class T> int sgn(T x) { return (x > 0) - (x < 0); }
template<class T>
struct Point {
typedef Point P;
T x, y;
explicit Point(T x=0, T y=0) : x(x), y(y) {}
bool operator<(P p) const { return tie(x,y) < tie(p.x,p.y); }
bool operator==(P p) const { return tie(x,y)==tie(p.x,p.y); }
P operator+(P p) const { return P(x+p.x, y+p.y); }
P operator-(P p) const { return P(x-p.x, y-p.y); }
P operator*(T d) const { return P(x*d, y*d); }
P operator/(T d) const { return P(x/d, y/d); }
T dot(P p) const { return x*p.x + y*p.y; }
T cross(P p) const { return x*p.y - y*p.x; }
T cross(P a, P b) const { return (a-*this).cross(b-*this); }
T dist2() const { return x*x + y*y; }
double dist() const { return sqrt((double)dist2()); }
// angle to x-axis in interval [-pi, pi]
double angle() const { return atan2(y, x); }
P unit() const { return *this/dist(); } // makes dist()=1
P perp() const { return P(-y, x); } // rotates +90 degrees
P normal() const { return perp().unit(); }
// returns point rotated 'a' radians ccw around the origin
P rotate(double a) const {
return P(x*cos(a)-y*sin(a),x*sin(a)+y*cos(a)); }
friend ostream& operator<<(ostream& os, P p) {
return os << "(" << p.x << "," << p.y << ")"; }
};
typedef Point<ld> P;
template<class T>
T polygonArea2(const vector<Point<T>> &v) {
T a = v.back().cross(v[0]);
for(int i = 0; i < (int)v.size() - 1; ++i) a += v[i].cross(v[i+1]);
return a;
}
pair<int, P> lineInter(P s1, P e1, P s2, P e2) {
auto d = (e1 - s1).cross(e2 - s2);
if (d == 0) // if parallel
return {-(s1.cross(e1, s2) == 0), P(0, 0)};
auto p = s2.cross(e1, e2), q = s2.cross(e2, s1);
return {1, (s1 * p + e1 * q) / d};
}
vector<P> polygonCut(const vector<P>& poly, P s, P e) {
vector<P> res;
for(int i = 0; i < poly.size(); ++i){
P cur = poly[i], prev = i ? poly[i-1] : poly.back();
bool side = s.cross(e, cur) < 0;
if (side != (s.cross(e, prev) < 0))
res.push_back(lineInter(s, e, cur, prev).second);
if (side)
res.push_back(cur);
}
return res;
}
const ld EPS = 1e-9;
P p[4];
P center;
ld area;
vector<P> v;
template<class P>
bool inPolygon(vector<P> &p, P a, bool strict = true) {
int cnt = 0, n = (int)p.size();
for(int i = 0; i < n; ++i){
P q = p[(i + 1) % n];
// if (onSegment(p[i], q, a)) return !strict;
//or: if (segDist(p[i], q, a) <= eps) return !strict;
cnt ^= ((a.y<p[i].y) - (a.y<q.y)) * a.cross(p[i], q) > 0;
}
return cnt;
}
pair<ld, ld> interm(ld x, ld y){
// cout << "calc " << x << " " << y << endl;
vector<P> our;
our.push_back(P{center.x - x, center.y - y});
our.push_back(P{center.x + x, center.y - y});
our.push_back(P{center.x + x, center.y + y});
our.push_back(P{center.x - x, center.y + y});
// cout << center.x << " " << center.y << "\n";
for(int i = 0; i < 4; ++i){
// cout << i << " i" << endl;
int prv = (i + 4 - 1) % 4;
our = polygonCut(our, v[i], v[prv]);
// cout << our.size() << " size here" << endl;
}
// cout << our.size() << " size" << endl;
ld inters_area = abs(polygonArea2(our)) / 2;
ld added_area = 4 * x * y - inters_area;
return {inters_area, added_area};
}
ld calc(ld x, ld y){
auto [inters_area, added_area] = interm(x, y);
return inters_area / (added_area + area);
}
ld get_best(ld x, vector<P> pts){
sort(pts.begin(), pts.end(), [&](auto l, auto r){
if(l.y != r.y) return l.y < r.y;
return l.x < r.x;
});
ld ans = 0;
for(int i = 0; i < pts.size(); ++i){
if(pts[i].y > center.y + EPS){
ans = max(ans, calc(x, pts[i].y));
}
}
ld prev_len = 2 * x;
ld prev_y = center.y;
for(int i = 0; i < pts.size(); ++i){
if(abs(pts[i].y - center.y) < EPS) continue;
if(i != (int)pts.size() - 1 && abs(pts[i].y - pts[i + 1].y) < EPS) continue;
assert(i >= 2);
auto [inters, add] = interm(x, pts[i - 2].y - center.y);
ans = max(ans, inters / (add + area));
if(abs(pts[i - 1].y - pts[i].y) > EPS){
// cout << i << " i " << pts.size() << endl;
continue;
}
vector<P> bounds{pts[i - 1], pts[i]};
ld len = abs(pts[i].x - pts[i - 1].x);
ld total = 2 * x;
if(len / total > inters / (area + add)){
prev_len = len;
prev_y = pts[i].y;
continue;
}
ld u = inters;
ld d = area + add;
ld A = (len - prev_len) / 2;
ld B = 2 * x - prev_len;
ld t = (u * B - prev_len * d) / (A * (d + u));
ld perfect_y = prev_y * ((ld)1 - t) + pts[i].y * t;
return max(ans, calc(x, perfect_y));
}
return ans;
}
pair<P, P> points_on_line(ld x, ld y){
pair<P, P> bounds;
bounds.first = P{center.x - x, y};
bounds.second = P{center.x + x, y};
for(int i = 0; i < 4; ++i){
int nxt = (i + 1) % 4;
auto [yes, pt] = lineInter(P{center.x, y}, P{center.x + 1, y}, v[i], v[nxt]);
if(yes){
if(pt.x < center.x)
bounds.first = max(bounds.first, pt);
else
bounds.second = min(bounds.second, pt);
}
}
return bounds;
}
ld search_y(ld x){
vector<P> pts;
for(int i = 0; i < 4; ++i){
int nxt = (i + 1) % 4;
auto [yes, pt] = lineInter(center - P{(ld)1, (ld)0}, center + P{(ld)1, (ld)0}, v[i], v[nxt]);
if(yes){
pts.push_back(pt);
}
}
sort(pts.begin(), pts.end());
if(pts.empty()) return (ld)0;
P lft = center - P{x, (ld)0};
P rght = center + P{x, (ld)0};
pts[0] = max(pts[0], lft);
pts[1] = min(pts[1], rght);
for(int i = 0; i < 4; ++i){
int nxt = (i + 1) % 4;
auto [yes, pt] = lineInter(lft, lft + P{0, 1}, v[i], v[nxt]);
if(yes && pt.y > center.y){
auto [p1, p2] = points_on_line(x, pt.y);
pts.push_back(p1);
pts.push_back(p2);
}
}
for(int i = 0; i < 4; ++i){
int nxt = (i + 1) % 4;
auto [yes, pt] = lineInter(rght, rght + P{0, 1}, v[i], v[nxt]);
if(yes && pt.y > center.y){
auto [p1, p2] = points_on_line(x, pt.y);
pts.push_back(p1);
pts.push_back(p2);
}
}
for(int i = 0; i < 4; ++i){
if(center.x - x < v[i].x && v[i].x < center.x + x && v[i].y > center.y){
pts.push_back(v[i]);
}
}
return get_best(x, pts);
}
ld search_x(){
ld l = 0, r = 2e9;
while((r - l) > EPS){
ld mid1 = (1.1 * l + r) / 2.1;
ld mid2 = (l + 1.1 * r) / 2.1;
if(search_y(mid1) > search_y(mid2)){
r = mid2;
}
else{
l = mid1;
}
}
return search_y(l);
}
void solve(){
for(int i = 0; i < 4; ++i){
int x, y;
cin >> x >> y;
p[i] = P{(ld)x, (ld)y};
}
v = vector<P>(p, p + 4);
area = polygonArea2(v);
if(area < 0){
reverse(p, p + 4);
reverse(v.begin(), v.end());
area = -area;
}
area /= 2;
center = (p[0] + p[1] + p[2] + p[3]) / 4;
cout << fixed << setprecision(12) << search_x() << "\n";
}
int main(){
ios::sync_with_stdio(false);
cin.tie(NULL);
int t;
cin >> t;
while(t--){
solve();
}
}
Details
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Test #1:
score: 0
Wrong Answer
time: 0ms
memory: 3812kb
input:
3 0 2 2 0 0 -2 -2 0 7 -2 9 -2 9 2 7 2 7 13 11 10 5 2 1 5
output:
0.624960540538 0.999999999671 0.609094889795
result:
wrong answer 1st numbers differ - expected: '0.7071068', found: '0.6249605', error = '0.0821462'