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QOJ
ID | 题目 | 提交者 | 结果 | 用时 | 内存 | 语言 | 文件大小 | 提交时间 | 测评时间 |
---|---|---|---|---|---|---|---|---|---|
#317445 | #2433. Panda Preserve | lonelywolf | AC ✓ | 1331ms | 7620kb | C++14 | 21.1kb | 2024-01-29 00:43:58 | 2024-01-29 00:43:59 |
Judging History
answer
#include<bits/stdc++.h>
using namespace std;
#define int long long
using db = double;
const db eps = 1e-9;
const db pi = acos(-1);
mt19937 eng(time(0));
uniform_real_distribution<db> rd;
int sgn(db a) {
if(a > eps) return 1;
else if(a < -eps) return -1;
else return 0;
}
// a < b : -1 | a == b : 0 | a > b : 1
int cmp(db a, db b) {
return sgn(a - b);
}
// x in [a, b]
bool inmid(int x, int a, int b) {
return sgn(x - a) * sgn(x - b) <= 0;
}
//点
struct point {
db x, y;
point operator + (const point &p) const {
return {x + p.x, y + p.y};
}
point operator - (const point &p) const {
return {x - p.x, y - p.y};
}
point operator * (db k) const {
return {k * x , k * y};
}
point operator / (db k) const {
return {x / k , y / k};
}
bool operator == (const point &p) const {
return cmp(x, p.x) == 0 && cmp(y, p.y) == 0;
}
// 优先比较 x 坐标
bool operator < (const point &p) const {
int t = cmp(x, p.x);
if(t != 0) return t == -1;
return cmp(y, p.y) == -1;
}
// 模长
db len() {
return sqrt(x * x + y * y);
}
// 模长平方
db len2() {
return x * x + y * y;
}
// 单位化(模长 > 0)
point unit() {
return (*this) / len();
}
// 极角 (-pi, pi]
db getw() {
return atan2(y, x);
}
// 逆时针旋转 k 弧度
point rot(db k) {
return {x * cos(k) - y * sin(k), x * sin(k) + y * cos(k)};
}
// 逆时针旋转90°
point rotleft() {
return {-y, x};
}
// 将向量对称到 (-pi / 2, pi / 2] 半平面上
point getdel() {
if(sgn(x) == -1 || (sgn(x) == 0 && sgn(y) == -1)) {
return (*this) * (-1);
} else {
return *this;
}
}
// 判断在 y 轴上侧下侧 ( (-pi, 0] : 0 | (0, pi] : 1 )
int getP() {
return sgn(y) == 1 || (sgn(y) == 0 && sgn(x) == -1);
}
friend istream &operator >> (istream &is, point &p) {
return is >> p.x >> p.y;
}
friend ostream &operator << (ostream &os, point &p) {
return os << p.x << " " << p.y;
}
};
// 点与线段关系及交点
// 点 p 在点 a, b 构成的矩形中(包括边界)
bool inmid(point p, point a, point b) {
return inmid(p.x, a.x, b.x) && inmid(p.y, a.y, b.y);
}
// 点积
db dot(point a, point b) {
return a.x * b.x + a.y * b.y;
}
// 叉积
db cross(point a, point b) {
return a.x * b.y - a.y * b.x;
}
// 从点 a 转到点 b 的方向角 (-pi, pi]
db rad(point a, point b) {
return atan2(cross(a, b), dot(a, b));
}
// a b c (逆时针 : 1 | 顺时针 : -1 | 共线 : 0)
int clockwise(point a, point b, point c) {
return sgn(cross(b - a, c - a));
}
// 按 (-pi, pi] 极角排序
bool cmpangle(point a, point b) {
return a.getP() < b.getP() || (a.getP() == b.getP() && sgn(cross(a, b)) > 0);
}
// 点 p 在线段 ab 上
bool onS(point p, point a, point b) {
return inmid(p, a, b) && sgn(cross(p - a, a - b)) == 0;
}
// 点 p 到直线 ab 的投影点
point proj(point p, point a, point b) {
point k = b - a;
return a + k * (dot(p - a, k) / k.len2());
}
// 点 p 关于直线 ab 的对称点
point reflect(point p, point a, point b) {
return proj(p, a, b) * 2 - p;
}
// 判断直线 ab 和直线 cd 是否相交
bool checkLL(point a, point b, point c, point d) {
return sgn(cross(b - a, d - c)) != 0;
}
// 求直线 ab 和直线 cd 的交点
point getLL(point a, point b, point c, point d) {
db w1 = cross(a - c, d - c), w2 = cross(d - c, b - c);
return (a * w2 + b * w1) / (w1 + w2);
}
// [l1, r1] 和 [l2, r2] 是否有交, 用于判断两线段是否相交
bool intersect(db l1, db r1, db l2, db r2) {
if(l1 > r1) swap(l1, r1);
if(l2 > r2) swap(l2, r2);
return cmp(r1, l2) != -1 && cmp(r2, l1) != -1;
}
// 判断线段 ab 和线段 cd 是否相交(非严格相交)
bool checkSS(point a, point b, point c, point d) {
return intersect(a.x, b.x, c.x, d.x) && intersect(a.y, b.y, c.y, d.y) &&
sgn(cross(c - a, d - a) * cross(c - b, c - a)) <= 0 &&
sgn(cross(a - c, b - c) * cross(a - d, b - d)) <= 0;
}
// 点 a 与 点 b 的距离
db dis(point a, point b) {
return (b - a).len();
}
// 点 p 到直线 ab 的距离
db disLP(point p, point a, point b) {
return fabs(cross(b - a, p - a)) / dis(a, b);
}
// 点 p 到线段 ab 的距离
db disSP(point p, point a, point b) {
point q = proj(p, a, b);
if(inmid(q, a, b)) return dis(p, q);
else return min(dis(a, p), dis(b, p));
}
// 线段 ab 到 线段 cd 的距离
db disSS(point a, point b, point c, point d) {
if(checkSS(a, b, c, d)) return 0;
else return min({disSP(c, a, b), disSP(d, a, b), disSP(a, c, d), disSP(b, c, d)});
}
// 直线(有向) p[0] -> p[1]
struct line {
point p[2];
line (point a, point b) {
p[0] = a, p[1] = b;
}
point& operator [] (int k) {
return p[k];
}
// 点 q 位于直线左侧/半平面上 (严格 : > 0 | 不严格 : >= 0)
bool include(point q) {
return sgn(cross(p[1] - p[0], q - p[0])) > 0;
}
// 方向向量
point dir() {
return p[1] - p[0];
}
// 向左平移d, 默认为eps
line push(db d = eps) {
point delta = (p[1] - p[0]).rotleft().unit() * d;
return {p[0] + delta, p[1] + delta};
}
};
// 直线与直线的交点
point getLL(line l1, line l2) {
return getLL(l1[0], l1[1], l2[0], l2[1]);
}
// 判断两直线是否平行
bool parallel(line l1, line l2) {
return sgn(cross(l1.dir(), l2.dir())) == 0;
}
// 判断两直线是否平行且同向
bool sameDir(line l1, line l2) {
return parallel(l1, l2) && sgn(dot(l1.dir(), l2.dir())) == 1;
}
// 同向则左侧小于右侧,否则按极角排序,用于半平面交
int operator < (line l1, line l2){
if (sameDir(l1, l2)) return l2.include(l1[0]);
return cmpangle(l1.dir(), l2.dir());
}
// l3 半平面上是否包含 l1, l2 的交点, 用于半平面交
int checkpos(line l1, line l2, line l3) {
return l3.include(getLL(l1, l2));
}
// 半平面交, 逆时针方向 (-pi, pi]
vector<line> getHL(vector<line> L) {
sort(L.begin(), L.end());
deque<line> q;
for(int i = 0; i < (int)L.size(); i++) {
if(i && sameDir(L[i], L[i-1])) continue;
while(q.size() > 1 && !checkpos(q[q.size() - 2], q[q.size() - 1], L[i])) q.pop_back();
while(q.size() > 1 && !checkpos(q[1], q[0], L[i])) q.pop_front();
q.push_back(L[i]);
}
while(q.size() > 2 && !checkpos(q[q.size() - 2], q[q.size() - 1], q[0])) q.pop_back();
while(q.size() > 2 && !checkpos(q[1], q[0], q[q.size() - 1])) q.pop_front();
vector<line> ret;
for(line l : q) {
ret.push_back(l);
}
return ret;
}
// 最近点对 (A 需要先按 x 坐标排序), 答案为closepoint(A, 0, n - 1)
db closepoint(vector<point> &A, int l, int r) {
if(r - l <= 5) {
db ans = 1e20;
for(int i = l; i <= r; i++) {
for(int j = i + 1; j <= r; j++) {
ans = min(ans, dis(A[i], A[j]));
}
}
return ans;
}
int mid = (l + r) >> 1;
db ans = min(closepoint(A, l, mid), closepoint(A, mid + 1, r));
vector<point> B;
for(int i = l; i <= r; i++) {
if(abs(A[i].x - A[mid].x) <= ans) {
B.push_back(A[i]);
}
}
sort(B.begin(), B.end(), [](point a, point b) {
return a.y < b.y;
});
for(int i = 0; i < B.size(); i++) {
for(int j = i + 1; j < B.size() && B[j].y - B[i].y < ans; j++) {
ans = min(ans, dis(B[i], B[j]));
}
}
return ans;
}
// 圆 (o, r)
struct circle {
point o;
db r;
// 点 p 是否在圆内 (1 : 圆内 | 0 : 圆上 | -1 : 圆外)
int inside(point p) {
return cmp(r, dis(o, p));
}
};
// 两圆位置关系 (两圆公切线数量)
// 相离 : 4 | 外切 : 3 | 相交 : 2 | 内切 : 1 | 包含 : 0
int checkposCC(circle a, circle b) {
if(cmp(a.r, b.r) == -1) swap(a, b);
db d = dis(a.o, b.o);
int w1 = cmp(d, a.r + b. r), w2 = cmp(d, a.r - b.r);
if(w1 > 0) return 4;
else if(w1 == 0) return 3;
else if(w2 > 0) return 2;
else if(w2 == 0) return 1;
else return 0;
}
// 直线与圆的交点, 沿 a->b 的方向给出, 相切有两个
vector<point> getCL(circle c, point a, point b) {
point k = proj(c.o, a, b);
db d = c.r * c.r - (k - c.o).len2();
if(sgn(d) == -1) return {};
point del = (b - a).unit() * sqrt(max((db)0.0, d));
return {k - del, k + del};
}
// 两圆交点, 沿圆 c1 逆时针方向给出 (c1, c2不能是同一个圆)
vector<point> getCC(circle c1, circle c2) {
int pd = checkposCC(c1, c2);
if(pd == 0 || pd == 4) return {};
db a = (c2.o - c1.o).len2();
db cosA = (c1.r * c1.r+ a - c2.r * c2.r) / (2 * c1.r * sqrt(max(a, (db)0.0)));
db b = c1.r * cosA, c = sqrt(max((db)0.0, c1.r * c1.r - b * b));
point k = (c2.o - c1.o).unit(), m = c1.o + k * b, del = k.rotleft() * c;
if(pd == 1 || pd == 3) return {m};
else return {m - del, m + del};
}
// 点到圆的切点, 沿圆 c 的逆时针方向给出 (未判相对关系)
vector<point> TangentCP(circle k, point p) {
db a = (p - k.o).len(), b = k.r * k.r / a, c = sqrt(max((db)0.0, k.r * k.r - b * b));
point t = (p - k.o).unit(), m = k.o + t * b, del = t.rotleft() * c;
return {m - del, m + del};
}
// 外公切线 k1 切点 -> k2 切点 (k1 和 k2 切点相同时, l[0] 为切点)
// !!! 默认 k1.r > k2.r !!!
vector<line> TangentoutCC(circle k1, circle k2) {
int pd = checkposCC(k1, k2);
if(pd == 0) return {};
else if (pd == 1) {
point k = getCC(k1, k2)[0];
return {{k, k + (k1.o - k2.o).rotleft()}};
}
if(cmp(k1.r, k2.r) == 0) {
point del = (k2.o - k1.o).unit().rotleft().getdel();
return {{k1.o - del * k2.r, k2.o - del * k2.r}, {k1.o + del * k1.r, k2.o + del * k2.r}};
} else {
point p = (k2.o * k1.r - k1.o * k2.r) / (k1.r - k2.r);
vector<point> A = TangentCP(k1, p), B = TangentCP(k2, p);
vector<line> ans;
for(int i = 0; i < A.size(); i++) {
ans.push_back({A[i], B[i]});
}
return ans;
}
}
// 内公切线 k1 切点 -> k2 切点 (k1 和 k2 切点相同时, l[0] 为切点)
// !!! 默认 k1.r > k2.r !!!
vector<line> TangentinCC(circle k1, circle k2) {
int pd = checkposCC(k1, k2);
if(pd <= 2) return {};
if(pd == 3) {
point k = getCC(k1, k2)[0];
return {{k, k + (k1.o - k2.o).rotleft()}};
}
point p = (k2.o * k1.r + k1.o * k2.r) / (k1.r + k2.r);
vector<point> A = TangentCP(k1, p), B = TangentCP(k2, p);
vector<line> ans;
for(int i = 0; i < A.size(); i++) {
ans.push_back({A[i], B[i]});
}
return ans;
}
// 所有公切线
vector<line> TangentCC(circle k1, circle k2) {
bool flag = false;
if(k1.r < k2.r) {
swap(k1, k2);
flag = true;
}
vector<line> A = TangentoutCC(k1, k2), B = TangentinCC(k1, k2);
for(line k : B) A.push_back(k);
if(flag) {
for(line &k : A) {
swap(k[0], k[1]);
}
}
return A;
}
// 圆 c 与三角形 c.o a b 的有向面积交
db getarea(circle c, point a, point b) {
point k = c.o;
c.o = c.o - k;
a = a - k, b = b - k;
int pd1 = c.inside(a), pd2 = c.inside(b);
vector<point> A = getCL(c, a, b);
if(pd1 >= 0) {
if(pd2 >= 0) return cross(a, b) / 2;
return c.r * c.r * rad(A[1], b) / 2 + cross(a, A[1]) / 2;
} else if (pd2 >= 0) {
return c.r * c.r * rad(a, A[0]) / 2 + cross(A[0], b) / 2;
} else {
int pd = cmp(c.r, disSP(c.o, a, b));
if(pd <= 0) {
return c.r * c.r * rad(a, b) / 2;
}
return cross(A[0], A[1]) / 2 + c.r * c.r * (rad(a, A[0]) + rad(A[1], b)) / 2;
}
}
// 多边形与圆面积交
db getarea(vector<point> A, circle c) {
int n = A.size();
if(n <= 2) return 0;
A.push_back(A[0]);
db ans = 0;
for(int i = 0; i < n; i++) {
point a = A[i], b = A[i + 1];
ans += getarea(c, a, b);
}
return fabs(ans);
}
// 三角形外接圆
circle getcircle(point a, point b, point c) {
db a1 = b.x - a.x, b1 = b.y - a.y, c1 = (a1 * a1 + b1 * b1) / 2;
db a2 = c.x - a.x, b2 = c.y - a.y, c2 = (a2 * a2 + b2 * b2) / 2;
db d = a1 * b2 - a2 * b1;
point o = {a.x + (c1 * b2 - c2 * b1) / d, a.y + (a1 * c2 - a2 * c1) /d};
return {o, dis(o, a)};
}
// 最小圆覆盖
circle getScircle(vector<point> A) {
shuffle(A.begin(), A.end(), eng);
circle ans = {A[0], 0};
for(int i = 1; i < A.size(); i++) {
if(ans.inside(A[i]) == -1) {
ans = {A[i], 0};
for(int j = 0; j < i; j++) {
if(ans.inside(A[j]) == -1) {
ans.o = (A[i] + A[j]) / 2;
ans.r = dis(ans.o, A[i]);
for(int k = 0; k < j; k++) {
if(ans.inside(A[k]) == -1) {
ans = getcircle(A[i], A[j], A[k]);
}
}
}
}
}
}
return ans;
}
// 反演
// 不经过反演中心的圆, 反演后变成另一个不经过反演中心的圆
circle invC2C(point O, double R, circle a) {
db l1 = (a.o - O).len();
db rb = (R * R * a.r) / (l1 * l1 - a.r * a.r);
db l2 = l1 * rb / a.r;
point b = O + (a.o - O) * (l2 / l1);
return {b, rb};
}
// 经过反演中心的圆, 反演后变成不经过反演中心的直线
vector<point> invC2L(point O, double R, circle a) {
db d = R * R / (2 * a.r);
point k1 = O + (a.o - O).unit() * d;
point k2 = k1 + (a.o - O).rotleft();
return {k1, k2};
}
// 不经过反演中心的直线, 反演后变成经过反演中心的圆
circle invL2C(point O, double R, point k1, point k2) {
db r = R * R / (2 * disLP(O, k1, k2));
point o = (proj(O, k1, k2) - O).unit() * r + O;
return {o, r};
}
// 多边形
// 多边形有向面积
db area(vector<point> A) {
db ans = 0;
for(int i = 0; i < A.size(); i++) {
ans += cross(A[i], A[(i + 1) % A.size()]);
}
return ans / 2;
}
// 判断是否是逆时针凸包
bool checkconvex(vector<point> A) {
int n = A.size();
if(n <= 2) return false;
A.push_back(A[0]), A.push_back(A[1]);
for(int i = 0; i < n; i++) {
if(sgn(cross(A[i + 1] - A[i], A[i + 2] - A[i])) == -1) return false;
}
return true;
}
// 点与简单多边形的位置关系 (2 : 内部 | 1 : 边界 | 0 : 外部)
int contain(vector<point>A,point q) {
int pd=0; A.push_back(A[0]);
for (int i=1;i<A.size();i++){
point u=A[i-1],v=A[i];
if (onS(u,v,q)) return 1; if (cmp(u.y,v.y)>0) swap(u,v);
if (cmp(u.y,q.y)>=0||cmp(v.y,q.y)<0) continue;
if (sgn(cross(u-v,q-v))<0) pd^=1;
}
return pd<<1;
}
// 求凸包 (flag = 0 : 不严格 | flag = 1 : 严格)
vector<point> ConvexHull(vector<point> A, int flag = 1) {
int n = A.size();
if(n == 1) return A;
if(n == 2) {
if(A[0] == A[1]) return {A[0]};
else return A;
}
vector<point> ans(2 * n);
sort(A.begin(), A.end());
int now = -1;
for(int i = 0; i < A.size(); i++) {
while(now > 0 && sgn(cross(ans[now] - ans[now - 1], A[i] - ans[now - 1])) < flag) now--;
ans[++now] = A[i];
}
int pre = now;
for(int i = n - 2; i >= 0; i--) {
while(now > pre && sgn(cross(ans[now] - ans[now - 1], A[i] - ans[now - 1])) < flag) now--;
ans[++now] = A[i];
}
ans.resize(now);
return ans;
}
// 凸包直径
db convexDiameter(vector<point> A) {
int n = A.size();
if(n == 2) {
return dis(A[0], A[1]);
}
int now = 0;
db ans = 0;
for(int i = 0; i < n; i++) {
while(true) {
db s1 = cross(A[(i + 1) % n] - A[i], A[now] - A[i]);
db s2 = cross(A[(i + 1) % n] - A[i], A[(now + 1) % n] - A[i]);
if(cmp(s1, s2) <= 0) {
now = (now + 1) % n;
} else {
ans = max({ans, dis(A[now], A[i]), dis(A[now], A[(i + 1) % n])});
break;
}
}
}
return ans;
}
// 直线切凸包, 保留直线逆时针的所有点
vector<point> convexcut(vector<point> A, point k1, point k2) {
int n = A.size();
A.push_back(A[0]);
vector<point> ans;
for(int i = 0; i < n; i++) {
int w1 = clockwise(k1, k2, A[i]), w2 = clockwise(k1, k2, A[i + 1]);
if(w1 >= 0) ans.push_back(A[i]);
if(w1 * w2 < 0) ans.push_back(getLL(k1, k2, A[i], A[i + 1]));
}
return ans;
}
// 多边形与直线是否严格相交
bool checkPos(vector<point> A, point k1, point k2) {
struct ins {
point m, u, v;
bool operator < (const ins& k) const {
return m < k.m;
}
};
vector<ins> B;
vector<point> poly = A;
A.push_back(A[0]);
for(int i = 1; i < A.size(); i++) {
if(!checkLL(A[i - 1], A[i], k1, k2)) continue;
point m = getLL(A[i - 1], A[i], k1, k2);
if(inmid(m, A[i - 1], A[i])) {
B.push_back({m, A[i - 1], A[i]});
}
}
if(B.size() == 0) return false;
sort(B.begin(), B.end());
int now = 1;
while(now < B.size() && B[now].m == B[now].m) now++;
if(now == B.size()) return false;
int flag = contain(poly, (B[0].m + B[now].m) / 2);
if(flag == 2) return true;
point d = B[now].m - B[0].m;
for(int i = now; i < B.size(); i++) {
if(!(B[i].m == B[i - 1].m) && flag == 2) return true;
int tag = sgn(cross(B[i].v - B[i].u, B[i].m + d - B[i].u));
if(B[i].m == B[i].u || B[i].m == B[i].v) flag += tag;
else flag += tag * 2;
}
return flag == 2;
}
// 快速检查线段与多边形是否严格相交
bool checkinp(point r, point l, point m) {
if(cmpangle(l, r)) return cmpangle(l, m) && cmpangle(m, r);
return cmpangle(l, m) || cmpangle(m, r);
}
bool checkPosFast(vector<point> A, point k1, point k2) {
if(contain(A, k1) || contain(A, k2)) return true;
if(k1 == k2) return false;
A.push_back(A[0]), A.push_back(A[1]);
for(int i = 1; i < A.size(); i++) {
if(!checkLL(A[i - 1], A[i], k1, k2)) continue;
point now = getLL(A[i - 1], A[i], k1, k2);
if((!inmid(now, A[i - 1], A[i])) || (!inmid(now, k1, k2))) continue;
if(now == A[i]) {
if(A[i] == k2) continue;
point pre = A[i - 1], ne = A[i + 1];
if(checkinp(pre - now, ne - now, k2 - now)) return true;
} else if(now == k1) {
if(k1 == A[i - 1] || k1 == A[i]) continue;
if(checkinp(A[i - 1] - k1, A[i] - k1, k2 - k1)) return true;
} else if(now == k2 || now == A[i - 1]) continue;
else return true;
}
return false;
}
signed main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n;
cin >> n;
vector<point> A(n);
for (int i = 0; i < n; i++) {
cin >> A[i];
}
db ans = 0;
for (int i = 0; i < n; i++) {
vector<line> L;
L.push_back((line) {(point) {1e9, 1e9}, (point) {-1e9, 1e9}});
L.push_back((line) {(point) {-1e9, 1e9}, (point) {-1e9, -1e9}});
L.push_back((line) {(point) {-1e9, -1e9}, (point) {1e9, -1e9}});
L.push_back((line) {(point) {1e9, -1e9}, (point) {1e9, 1e9}});
for (int j = 0; j < n; j++) {
if (i == j)
continue;
point mid = (A[i] + A[j]) / 2;
point v = (A[j] - A[i]).rotleft();
L.push_back({mid, mid + v});
}
L = getHL(L);
vector<point> v;
for (int j = 0; j < L.size(); j++) {
if (checkLL(L[j][0], L[j][1], L[(j + 1) % L.size()][0], L[(j + 1) % L.size()][1])) {
point c = getLL(L[j], L[(j + 1) % L.size()]);
if (contain(A, c) == 2) {
v.push_back(c);
}
}
}
for (line l : L) {
for (int j = 0; j < n; j++) {
point p1 = A[j], p2 = A[(j + 1) % n];
if (checkLL(p1, p2, l[0], l[1])) {
point c = getLL(p1, p2, l[0], l[1]);
if (inmid(c, p1, p2)) {
v.push_back(c);
}
}
}
}
for (point p : v) {
bool ok = 1;
for (line l : L) {
if (sgn(cross(l[1] - l[0], p - l[0])) < 0) {
ok = 0;
break;
}
}
if (ok) {
// cerr << dis(p, A[i]) << " ";
ans = max(ans, dis(p, A[i]));
}
}
}
cout << fixed << setprecision(9) << ans << "\n";
return 0;
}
详细
Test #1:
score: 100
Accepted
time: 1ms
memory: 3964kb
Test #2:
score: 0
Accepted
time: 1ms
memory: 3996kb
Test #3:
score: 0
Accepted
time: 1ms
memory: 3960kb
Test #4:
score: 0
Accepted
time: 1ms
memory: 3988kb
Test #5:
score: 0
Accepted
time: 1ms
memory: 3996kb
Test #6:
score: 0
Accepted
time: 1ms
memory: 3992kb
Test #7:
score: 0
Accepted
time: 0ms
memory: 3988kb
Test #8:
score: 0
Accepted
time: 1ms
memory: 3972kb
Test #9:
score: 0
Accepted
time: 0ms
memory: 3988kb
Test #10:
score: 0
Accepted
time: 1ms
memory: 3964kb
Test #11:
score: 0
Accepted
time: 0ms
memory: 4036kb
Test #12:
score: 0
Accepted
time: 0ms
memory: 4004kb
Test #13:
score: 0
Accepted
time: 1ms
memory: 3916kb
Test #14:
score: 0
Accepted
time: 0ms
memory: 3944kb
Test #15:
score: 0
Accepted
time: 0ms
memory: 3964kb
Test #16:
score: 0
Accepted
time: 1ms
memory: 4048kb
Test #17:
score: 0
Accepted
time: 0ms
memory: 3980kb
Test #18:
score: 0
Accepted
time: 0ms
memory: 3976kb
Test #19:
score: 0
Accepted
time: 1ms
memory: 4036kb
Test #20:
score: 0
Accepted
time: 1ms
memory: 3992kb
Test #21:
score: 0
Accepted
time: 0ms
memory: 3964kb
Test #22:
score: 0
Accepted
time: 0ms
memory: 3988kb
Test #23:
score: 0
Accepted
time: 0ms
memory: 3928kb
Test #24:
score: 0
Accepted
time: 0ms
memory: 3932kb
Test #25:
score: 0
Accepted
time: 0ms
memory: 3960kb
Test #26:
score: 0
Accepted
time: 1ms
memory: 3944kb
Test #27:
score: 0
Accepted
time: 1ms
memory: 3996kb
Test #28:
score: 0
Accepted
time: 0ms
memory: 3992kb
Test #29:
score: 0
Accepted
time: 0ms
memory: 3988kb
Test #30:
score: 0
Accepted
time: 0ms
memory: 3984kb
Test #31:
score: 0
Accepted
time: 0ms
memory: 4048kb
Test #32:
score: 0
Accepted
time: 0ms
memory: 4040kb
Test #33:
score: 0
Accepted
time: 1ms
memory: 3972kb
Test #34:
score: 0
Accepted
time: 0ms
memory: 3964kb
Test #35:
score: 0
Accepted
time: 0ms
memory: 3932kb
Test #36:
score: 0
Accepted
time: 1ms
memory: 4004kb
Test #37:
score: 0
Accepted
time: 1ms
memory: 3968kb
Test #38:
score: 0
Accepted
time: 0ms
memory: 3972kb
Test #39:
score: 0
Accepted
time: 0ms
memory: 3996kb
Test #40:
score: 0
Accepted
time: 1ms
memory: 4004kb
Test #41:
score: 0
Accepted
time: 1ms
memory: 4052kb
Test #42:
score: 0
Accepted
time: 0ms
memory: 3964kb
Test #43:
score: 0
Accepted
time: 0ms
memory: 3984kb
Test #44:
score: 0
Accepted
time: 1ms
memory: 3940kb
Test #45:
score: 0
Accepted
time: 1ms
memory: 3964kb
Test #46:
score: 0
Accepted
time: 0ms
memory: 4000kb
Test #47:
score: 0
Accepted
time: 0ms
memory: 3964kb
Test #48:
score: 0
Accepted
time: 0ms
memory: 4004kb
Test #49:
score: 0
Accepted
time: 1ms
memory: 4048kb
Test #50:
score: 0
Accepted
time: 0ms
memory: 3988kb
Test #51:
score: 0
Accepted
time: 1ms
memory: 4044kb
Test #52:
score: 0
Accepted
time: 2ms
memory: 4056kb
Test #53:
score: 0
Accepted
time: 36ms
memory: 3976kb
Test #54:
score: 0
Accepted
time: 155ms
memory: 4108kb
Test #55:
score: 0
Accepted
time: 3ms
memory: 4056kb
Test #56:
score: 0
Accepted
time: 58ms
memory: 3968kb
Test #57:
score: 0
Accepted
time: 242ms
memory: 4104kb
Test #58:
score: 0
Accepted
time: 3ms
memory: 3996kb
Test #59:
score: 0
Accepted
time: 76ms
memory: 4080kb
Test #60:
score: 0
Accepted
time: 287ms
memory: 4064kb
Test #61:
score: 0
Accepted
time: 2ms
memory: 4100kb
Test #62:
score: 0
Accepted
time: 39ms
memory: 5064kb
Test #63:
score: 0
Accepted
time: 189ms
memory: 7620kb
Test #64:
score: 0
Accepted
time: 0ms
memory: 3980kb
Test #65:
score: 0
Accepted
time: 1ms
memory: 4000kb
Test #66:
score: 0
Accepted
time: 0ms
memory: 3988kb
Test #67:
score: 0
Accepted
time: 0ms
memory: 3984kb
Test #68:
score: 0
Accepted
time: 636ms
memory: 4172kb
Test #69:
score: 0
Accepted
time: 0ms
memory: 3872kb
Test #70:
score: 0
Accepted
time: 633ms
memory: 4144kb
Test #71:
score: 0
Accepted
time: 38ms
memory: 4020kb
Test #72:
score: 0
Accepted
time: 520ms
memory: 4184kb
Test #73:
score: 0
Accepted
time: 97ms
memory: 4164kb
Test #74:
score: 0
Accepted
time: 577ms
memory: 4188kb
Test #75:
score: 0
Accepted
time: 135ms
memory: 4048kb
Test #76:
score: 0
Accepted
time: 9ms
memory: 4076kb
Test #77:
score: 0
Accepted
time: 9ms
memory: 3960kb
Test #78:
score: 0
Accepted
time: 9ms
memory: 4016kb
Test #79:
score: 0
Accepted
time: 6ms
memory: 3972kb
Test #80:
score: 0
Accepted
time: 9ms
memory: 4064kb
Test #81:
score: 0
Accepted
time: 11ms
memory: 3992kb
Test #82:
score: 0
Accepted
time: 7ms
memory: 4064kb
Test #83:
score: 0
Accepted
time: 6ms
memory: 4016kb
Test #84:
score: 0
Accepted
time: 6ms
memory: 4024kb
Test #85:
score: 0
Accepted
time: 10ms
memory: 4068kb
Test #86:
score: 0
Accepted
time: 9ms
memory: 4028kb
Test #87:
score: 0
Accepted
time: 9ms
memory: 3992kb
Test #88:
score: 0
Accepted
time: 9ms
memory: 4016kb
Test #89:
score: 0
Accepted
time: 9ms
memory: 3928kb
Test #90:
score: 0
Accepted
time: 9ms
memory: 3932kb
Test #91:
score: 0
Accepted
time: 6ms
memory: 3984kb
Test #92:
score: 0
Accepted
time: 752ms
memory: 4208kb
Test #93:
score: 0
Accepted
time: 704ms
memory: 4172kb
Test #94:
score: 0
Accepted
time: 2ms
memory: 4000kb
Test #95:
score: 0
Accepted
time: 3ms
memory: 3992kb
Test #96:
score: 0
Accepted
time: 7ms
memory: 3936kb
Test #97:
score: 0
Accepted
time: 6ms
memory: 4016kb
Test #98:
score: 0
Accepted
time: 1201ms
memory: 4100kb
Test #99:
score: 0
Accepted
time: 1331ms
memory: 4072kb
Test #100:
score: 0
Accepted
time: 1244ms
memory: 4080kb
Test #101:
score: 0
Accepted
time: 1225ms
memory: 4148kb
Test #102:
score: 0
Accepted
time: 1177ms
memory: 4156kb
Test #103:
score: 0
Accepted
time: 825ms
memory: 4156kb
Test #104:
score: 0
Accepted
time: 1165ms
memory: 4108kb