QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#299369 | #7863. Parity Game | ucup-team134# | RE | 30ms | 4080kb | C++17 | 5.6kb | 2024-01-06 19:52:26 | 2024-01-06 19:52:27 |
Judging History
answer
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/rope>
#define ll long long
#define pb push_back
#define f first
#define s second
#define sz(x) (int)(x).size()
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define ios ios_base::sync_with_stdio(false);cin.tie(NULL)
#define ld long double
#define li __int128
using namespace std;
using namespace __gnu_pbds;
using namespace __gnu_cxx;
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
template<class T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag,tree_order_statistics_node_update>; ///find_by_order(),order_of_key()
template<int D, typename T>struct vec : public vector<vec<D - 1, T>> {template<typename... Args>vec(int n = 0, Args... args) : vector<vec<D - 1, T>>(n, vec<D - 1, T>(args...)) {}};
template<typename T>struct vec<1, T> : public vector<T> {vec(int n = 0, T val = T()) : vector<T>(n, val) {}};
template<class T1,class T2> ostream& operator<<(ostream& os, const pair<T1,T2>& a) { os << '{' << a.f << ", " << a.s << '}'; return os; }
template<class T> ostream& operator<<(ostream& os, const vector<T>& a){os << '{';for(int i=0;i<sz(a);i++){if(i>0&&i<sz(a))os << ", ";os << a[i];}os<<'}';return os;}
template<class T> ostream& operator<<(ostream& os, const deque<T>& a){os << '{';for(int i=0;i<sz(a);i++){if(i>0&&i<sz(a))os << ", ";os << a[i];}os<<'}';return os;}
template<class T> ostream& operator<<(ostream& os, const set<T>& a) {os << '{';int i=0;for(auto p:a){if(i>0&&i<sz(a))os << ", ";os << p;i++;}os << '}';return os;}
template<class T> ostream& operator<<(ostream& os, const set<T,greater<T> >& a) {os << '{';int i=0;for(auto p:a){if(i>0&&i<sz(a))os << ", ";os << p;i++;}os << '}';return os;}
template<class T> ostream& operator<<(ostream& os, const multiset<T>& a) {os << '{';int i=0;for(auto p:a){if(i>0&&i<sz(a))os << ", ";os << p;i++;}os << '}';return os;}
template<class T> ostream& operator<<(ostream& os, const multiset<T,greater<T> >& a) {os << '{';int i=0;for(auto p:a){if(i>0&&i<sz(a))os << ", ";os << p;i++;}os << '}';return os;}
template<class T1,class T2> ostream& operator<<(ostream& os, const map<T1,T2>& a) {os << '{';int i=0;for(auto p:a){if(i>0&&i<sz(a))os << ", ";os << p;i++;}os << '}';return os;}
int ri(){int x;scanf("%i",&x);return x;}
void rd(int&x){scanf("%i",&x);}
void rd(long long&x){scanf("%lld",&x);}
void rd(double&x){scanf("%lf",&x);}
void rd(long double&x){scanf("%Lf",&x);}
void rd(string&x){cin>>x;}
void rd(char*x){scanf("%s",x);}
template<typename T1,typename T2>void rd(pair<T1,T2>&x){rd(x.first);rd(x.second);}
template<typename T>void rd(vector<T>&x){for(T&p:x)rd(p);}
template<typename C,typename...T>void rd(C&a,T&...args){rd(a);rd(args...);}
//istream& operator>>(istream& is,__int128& a){string s;is>>s;a=0;int i=0;bool neg=false;if(s[0]=='-')neg=true,i++;for(;i<s.size();i++)a=a*10+s[i]-'0';if(neg)a*=-1;return is;}
//ostream& operator<<(ostream& os,__int128 a){bool neg=false;if(a<0)neg=true,a*=-1;ll high=(a/(__int128)1e18);ll low=(a-(__int128)1e18*high);string res;if(neg)res+='-';if(high>0){res+=to_string(high);string temp=to_string(low);res+=string(18-temp.size(),'0');res+=temp;}else res+=to_string(low);os<<res;return os;}
int solveOdd(int t, vector<int> &a){ // O(n)
if(sz(a)==1){
if(t==0){
if(a[0]%2==0){
return 0;
}
return 1;
}
else{
if(a[0]%2==1){
return 0;
}
return 1;
}
}
if(t==1)return 1; // Bob wins
int cntChain=-1;
for(auto p:a){
if((p%2)==0){
if(cntChain==-1){
return 0;
}
if(cntChain%2==0){
return 0; // Alice wins
}
cntChain=0;
}
else{
if(cntChain==-1){
cntChain=0;
}
cntChain++;
}
}
return 1; // Bob wins
}
vector<int> applyOp(vector<int> &a,int pos,char op){ // O(N)
vector<int> ans;
ans.reserve(sz(a)-1);
for(int i=0;i<sz(a);i++){
if((i+1)==pos){
if(op=='+'){
ans.pb((a[i]+a[i+1])%2);
}
else{
ans.pb((a[i]*a[i+1])%2);
}
i++;
}
else{
ans.pb(a[i]);
}
}
return ans;
}
vector<char> ops={'+','*'};
int solveEven(int t,vector<int> &a){ // O(n^2)
if(t==0)return 0;
for(int i=1;i<sz(a);i++){
for(auto p:ops){
vector<int> sl=applyOp(a,i,p);
if(solveOdd(t^1,sl)==1){
return 0;
}
}
}
return 1;
}
int solve(int t,vector<int> &a){ //O(n^2)
if(sz(a)%2==1){
return solveOdd(t,a);
}
return solveEven(t,a);
}
int main()
{
int n=ri(),t=ri();
vector<int> a(n);
rd(a);
if(solve(t,a)){
printf("Bob\n");
fflush(stdout);
int x;
string s;
cin >> x >> s;
a=applyOp(a,x,s[0]);
t^=1;
}
else{
printf("Alice\n");
fflush(stdout);
}
while(sz(a)!=1){
if(sz(a)%2==1){ // O(n)
bool ok=0;
for(int i=1;i<sz(a);i++){
if(a[i]==1&&a[i-1]==1){
printf("%i +\n",i);
fflush(stdout);
a=applyOp(a,i,'+');
ok=1;
break;
}
}
if(!ok){
for(int i=1;i<sz(a);i++){
if(a[i]!=a[i-1]){
printf("%i *\n",i);
fflush(stdout);
a=applyOp(a,i,'*');
ok=1;
break;
}
}
if(!ok){
assert(0);
}
}
}
else{
bool found = 0;
for(int i=1;i<sz(a);i++){ // O(n^2)
for(auto p:ops){
vector<int> sl=applyOp(a,i,p);
if(solve(t^1,sl)==1){ // O(n)
found = 1;
printf("%i %c\n",i,p);
fflush(stdout);
a=sl;
i=sz(a);
break;
}
}
}
if(!found)assert(0);
}
if(sz(a)==1)break;
int x;
string s;
cin >> x >> s;
a=applyOp(a,x,s[0]);
}
return 0;
}
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 100
Accepted
time: 1ms
memory: 3984kb
input:
4 1 0 1 0 1 1 * 1
output:
Alice 1 + 1 +
result:
ok The player wins!
Test #2:
score: 0
Accepted
time: 0ms
memory: 3764kb
input:
4 0 1 0 1 0 1 * 1
output:
Alice 1 + 1 *
result:
ok The player wins!
Test #3:
score: 0
Accepted
time: 1ms
memory: 3900kb
input:
5 1 1 1 1 0 0 4 + 1 + 1
output:
Bob 1 + 1 *
result:
ok The player wins!
Test #4:
score: 0
Accepted
time: 1ms
memory: 3728kb
input:
3 0 1 1 1 1 + 1
output:
Bob 1 +
result:
ok The player wins!
Test #5:
score: 0
Accepted
time: 0ms
memory: 4004kb
input:
3 1 1 0 1 1 * 1
output:
Bob 1 *
result:
ok The player wins!
Test #6:
score: 0
Accepted
time: 1ms
memory: 3812kb
input:
3 0 1 0 1 1 * 1
output:
Bob 1 +
result:
ok The player wins!
Test #7:
score: 0
Accepted
time: 1ms
memory: 3752kb
input:
2 1 0 1 1
output:
Alice 1 +
result:
ok The player wins!
Test #8:
score: 0
Accepted
time: 2ms
memory: 3856kb
input:
499 0 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 0 ...
output:
Alice 2 + 2 + 2 + 4 + 6 + 10 + 12 + 12 + 14 + 14 + 16 + 20 + 20 + 20 + 20 + 22 + 22 + 24 + 24 + 26 + 26 + 26 + 28 + 28 + 28 + 28 + 30 + 30 + 30 + 32 + 32 + 34 + 36 + 38 + 40 + 40 + 48 + 48 + 48 + 48 + 48 + 52 + 54 + 54 + 54 + 58 + 58 + 58 + 60 + 60 + 62 + 66 + 68 + 70 + 70 + 72 + 74 + 76 + 76 + 78 +...
result:
ok The player wins!
Test #9:
score: 0
Accepted
time: 23ms
memory: 4068kb
input:
499 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 ...
output:
Bob 1 + 1 + 1 + 1 + 3 + 5 + 5 + 7 + 9 + 11 + 11 + 13 + 13 + 17 + 17 + 17 + 17 + 17 + 19 + 21 + 23 + 23 + 23 + 25 + 25 + 29 + 31 + 33 + 33 + 33 + 33 + 35 + 37 + 43 + 45 + 47 + 47 + 49 + 49 + 51 + 51 + 53 + 57 + 59 + 59 + 61 + 63 + 63 + 65 + 65 + 69 + 69 + 71 + 73 + 75 + 75 + 77 + 77 + 83 + 85 + 85 + ...
result:
ok The player wins!
Test #10:
score: 0
Accepted
time: 2ms
memory: 3872kb
input:
500 0 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #11:
score: 0
Accepted
time: 2ms
memory: 3792kb
input:
499 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 0 1 0 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #12:
score: 0
Accepted
time: 0ms
memory: 3848kb
input:
499 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #13:
score: 0
Accepted
time: 18ms
memory: 3832kb
input:
500 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 3 + 3 + 5 + 11 + 11 + 13 + 13 + 13 + 15 + 15 + 15 + 19 + 21 + 21 + 23 + 23 + 25 + 25 + 25 + 27 + 27 + 27 + 33 + 35 + 35 + 35 + 37 + 37 + 39 + 41 + 41 + 43 + 45 + 45 + 45 + 45 + 49 + 51 + 51 + 57 + 57 + 59 + 61 + 63 + 65 + 71 + 71 + 73 + 73 + 73 + 75 + 77 + 77 + ...
result:
ok The player wins!
Test #14:
score: 0
Accepted
time: 0ms
memory: 3840kb
input:
500 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #15:
score: 0
Accepted
time: 2ms
memory: 3824kb
input:
499 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 ...
result:
ok The player wins!
Test #16:
score: 0
Accepted
time: 1ms
memory: 3872kb
input:
499 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #17:
score: 0
Accepted
time: 1ms
memory: 3884kb
input:
500 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #18:
score: 0
Accepted
time: 1ms
memory: 3960kb
input:
499 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #19:
score: 0
Accepted
time: 2ms
memory: 3856kb
input:
499 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #20:
score: 0
Accepted
time: 2ms
memory: 3880kb
input:
500 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #21:
score: 0
Accepted
time: 5ms
memory: 3824kb
input:
500 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Alice 499 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #22:
score: 0
Accepted
time: 2ms
memory: 4068kb
input:
500 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #23:
score: 0
Accepted
time: 24ms
memory: 3964kb
input:
500 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 ...
output:
Alice 499 + 1 + 1 + 1 + 3 + 3 + 3 + 3 + 5 + 5 + 5 + 11 + 13 + 13 + 13 + 15 + 15 + 15 + 17 + 19 + 21 + 23 + 23 + 25 + 25 + 25 + 27 + 27 + 27 + 27 + 35 + 35 + 35 + 37 + 37 + 39 + 39 + 41 + 43 + 43 + 45 + 47 + 47 + 47 + 49 + 53 + 53 + 59 + 59 + 61 + 61 + 65 + 65 + 71 + 71 + 73 + 73 + 75 + 77 + 79 + 79 ...
result:
ok The player wins!
Test #24:
score: 0
Accepted
time: 2ms
memory: 4040kb
input:
500 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #25:
score: 0
Accepted
time: 23ms
memory: 3868kb
input:
500 1 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 ...
output:
Alice 251 + 3 + 5 + 11 + 27 + 37 + 41 + 45 + 53 + 61 + 65 + 67 + 91 + 107 + 109 + 111 + 113 + 115 + 119 + 125 + 133 + 135 + 139 + 155 + 155 + 179 + 185 + 201 + 221 + 235 + 243 + 247 + 269 + 269 + 275 + 277 + 289 + 317 + 327 + 341 + 343 + 347 + 357 + 359 + 369 + 369 + 373 + 381 + 387 + 391 + 391 + 1 ...
result:
ok The player wins!
Test #26:
score: 0
Accepted
time: 2ms
memory: 3840kb
input:
500 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #27:
score: 0
Accepted
time: 3ms
memory: 4080kb
input:
500 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 99 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1...
result:
ok The player wins!
Test #28:
score: 0
Accepted
time: 2ms
memory: 4044kb
input:
500 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #29:
score: 0
Accepted
time: 30ms
memory: 4044kb
input:
500 1 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 ...
output:
Alice 323 + 5 + 13 + 15 + 17 + 17 + 21 + 21 + 21 + 21 + 23 + 25 + 25 + 31 + 35 + 37 + 39 + 45 + 47 + 49 + 51 + 55 + 59 + 77 + 77 + 79 + 81 + 81 + 83 + 85 + 93 + 93 + 95 + 99 + 105 + 111 + 111 + 111 + 113 + 119 + 125 + 125 + 129 + 135 + 135 + 135 + 139 + 149 + 153 + 159 + 161 + 161 + 165 + 169 + 169 ...
result:
ok The player wins!
Test #30:
score: 0
Accepted
time: 2ms
memory: 3884kb
input:
350 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #31:
score: 0
Accepted
time: 7ms
memory: 4064kb
input:
350 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ...
output:
Alice 181 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 3 + 3 + 5 + 5 + 5 + 5 + 7 + 7 + 9 + 9 + 9 + 9 + 11 + 11 + 11 + 11 + 11 + 13 + 13 + 13 + 15 + 15 + 15 + 15 + 17 + 17 + 19 + 19 + 21 + 21 + 23 + 25 + 25 + 27 + 27 + 29 + 31 + 33 + 33 + 35 + 35 + 35 + 35 + 35 + 35 + 35 + 37 + 37 + 37 + 41 + 43 + 45 + 45 +...
result:
ok The player wins!
Test #32:
score: 0
Accepted
time: 3ms
memory: 4048kb
input:
500 0 1 0 1 1 0 1 0 0 0 0 0 1 1 1 0 0 1 0 0 1 1 1 1 1 1 0 1 1 1 1 0 1 0 1 1 1 1 1 0 1 0 1 1 0 0 1 1 0 0 1 0 1 1 1 0 0 0 0 1 0 1 1 0 1 0 1 0 1 1 1 1 0 0 1 0 1 1 1 0 0 1 1 1 1 0 0 0 1 1 0 0 1 1 0 1 1 0 1 1 1 1 0 0 1 0 1 0 0 1 0 0 0 1 1 0 0 1 0 0 0 0 0 0 0 0 0 1 0 1 1 1 1 1 1 1 0 0 0 0 0 0 1 1 0 1 0 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #33:
score: -100
Runtime Error
input:
500 1 1 0 1 0 0 0 1 1 1 1 0 0 0 1 0 0 0 1 0 1 1 1 0 0 1 1 0 1 1 0 0 0 0 1 0 0 0 0 1 1 1 1 0 1 1 0 0 1 1 0 0 0 1 1 0 1 1 0 1 1 0 0 0 1 1 0 0 0 0 1 1 1 0 0 0 1 1 0 1 0 1 0 0 1 0 1 1 1 1 1 0 0 1 1 1 0 0 0 0 1 0 1 0 0 0 0 0 0 1 1 0 1 0 0 1 0 0 0 0 0 1 0 1 0 0 1 1 1 1 0 0 1 0 0 0 1 0 0 0 1 1 0 0 0 1 1 1 ...
output:
Bob 6 + 6 + 15 + 18 + 19 + 28 + 28 + 29 + 31 + 34 + 35 + 36 + 39 + 43 + 47 + 55 + 55 + 58 + 72 + 87 + 87 + 97 + 100 + 100 + 103 + 103 + 103 + 106 + 107 + 107 + 107 + 109 + 110 + 111 + 113 + 113 + 117 + 122 + 123 + 123 + 128 + 129 + 132 + 132 + 132 + 150 + 151 + 155 + 162 + 162 + 164 + 169 + 169 + 16...