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QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#297919 | #7863. Parity Game | ucup-team902# | RE | 1ms | 3748kb | C++17 | 3.6kb | 2024-01-05 13:30:56 | 2024-01-05 13:30:57 |
Judging History
answer
#include<bits/stdc++.h>
using namespace std;
const int N = 505;
int n, t;
int a[N];
int winning[2] = {0, 1};
string name[2] = {"Alice", "Bob"};
inline void maintain(int x, int op){
a[x] = (op ? (a[x] ^ a[x + 1]) : (a[x] & a[x + 1]));
for(int i = x + 1; i < n; ++i){
a[i] = a[i + 1];
}
--n;
}
inline void answer(int x, int op){
cout << x << ' ' << (op ? '+' : '*') << endl;
fflush(stdout);
maintain(x, op);
}
inline void read(){
int y; cin >> y;
char c; cin >> c;
while(c == ' ') cin >> c;
maintain(y, c == '+');
// maintain(1, rand() % 2);
}
inline void work1(int me){
cout << name[me] << endl;
fflush(stdout);
int player = 0;
while(n != 1){
if(player == me){
if(a[1] == 1 && a[2] == 1){
answer(1, 1);
}
else {
answer(1, 0);
}
}
else{
read();
}
player ^= 1;
}
assert(a[1] == winning[me]);
}
inline void work2(int me){
cout << name[me] << endl;
fflush(stdout);
int player = 0;
while(n != 1){
if(player == me){
bool flag = 0;
for(int i = 1; i < n; ++i){
if(a[i] != a[i + 1]){
answer(i, 1);
flag = 1;
break;
}
}
if(!flag){
assert(a[1] == 1);
answer(1, 0);
flag = 1;
}
}
else{
read();
}
player ^= 1;
}
assert(a[1] == winning[me]);
}
inline void work3(int me){
cout << name[me] << endl;
fflush(stdout);
int player = 0;
while(n != 1){
if(player == me){
bool flag = 0;
for(int i = 1; i < n; ++i){
if(a[i] == 1 && a[i + 1] == 1){
answer(i, 1);
flag = 1;
break;
}
}
if(!flag){
for(int i = 1; i < n; ++i){
if(a[i] != a[i + 1]){
answer(i, 0);
flag = 1;
break;
}
}
}
if(!flag){
answer(1, 0);
}
}
else{
read();
}
player ^= 1;
}
assert(a[1] == winning[me]);
}
int main(){
ios::sync_with_stdio(false);
cin.tie(0);
// auto seed = time(0);
// srand(seed);
// cerr << seed << endl;
// n = rand() % 10 + 2;
// t = rand() % 2;
// for(int i = 1; i <= n; ++i){
// a[i] = rand() % 2;
// }
// cerr << n << " " << t << endl;
// for(int i = 1; i <= n; ++i){
// cerr << a[i] << " ";
// }
// cerr << endl;
cin >> n >> t;
for(int i = 1; i <= n; ++i){
cin >> a[i];
}
int lstplayer = n & 1;
winning[0] ^= t;
winning[1] ^= t;
if(winning[lstplayer] == 0){
work1(lstplayer);
}
else{
int cnt[2] = {0};
for(int i = 1; i <= n; ++i){
if(a[i] == 0){
cnt[0]++;
}
else{
int j = i;
while(j < n && a[j + 1] == 1) ++j;
if(j - i + 1 & 1){
cnt[1]++;
}
}
}
if(cnt[1] + (lstplayer == 0) > cnt[0]) work2(lstplayer);
else work3(lstplayer ^ 1);
}
return 0;
}
Details
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Test #1:
score: 100
Accepted
time: 0ms
memory: 3576kb
input:
4 1 0 1 0 1 1 * 1
output:
Alice 1 + 1 +
result:
ok The player wins!
Test #2:
score: 0
Accepted
time: 0ms
memory: 3600kb
input:
4 0 1 0 1 0 1 + 1
output:
Alice 1 * 1 *
result:
ok The player wins!
Test #3:
score: 0
Accepted
time: 1ms
memory: 3464kb
input:
5 1 1 1 1 0 0 4 + 1 + 1
output:
Bob 1 + 1 *
result:
ok The player wins!
Test #4:
score: 0
Accepted
time: 1ms
memory: 3596kb
input:
3 0 1 1 1 1 + 1
output:
Bob 1 +
result:
ok The player wins!
Test #5:
score: 0
Accepted
time: 0ms
memory: 3596kb
input:
3 1 1 0 1 1 * 1
output:
Bob 1 *
result:
ok The player wins!
Test #6:
score: 0
Accepted
time: 0ms
memory: 3488kb
input:
3 0 1 0 1 1 * 1
output:
Bob 1 +
result:
ok The player wins!
Test #7:
score: 0
Accepted
time: 0ms
memory: 3748kb
input:
2 1 0 1 1
output:
Alice 1 +
result:
ok The player wins!
Test #8:
score: -100
Runtime Error
input:
499 0 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 0 ...
output:
Bob 2 + 2 + 2 + 1 + 1 + 1 + 3 + 2 + 1 + 1 + 3 + 2 + 1 + 1 + 1 + 1 + 4 + 3 + 2 + 1 + 1 + 1 + 2 + 1 + 1 + 1 + 1 + 1 + 1 + 4 + 3 + 2 + 1 + 1 + 1 + 1 + 5 + 4 + 3 + 2 + 1 + 1 + 1 + 1 + 1 + 1 + 5 + 4 + 3 + 2 + 1 + 1 + 1 + 1 + 3 + 2 + 1 + 1 + 1 + 3 + 2 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 2 + 1 + 1 + 1 + 1 + 1 + ...