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QOJ

IDProblemSubmitterResultTimeMemoryLanguageFile sizeSubmit timeJudge time
#295394#4831. Eager Sortingucup-team087#0 0ms0kbC++2010.1kb2023-12-31 04:55:252023-12-31 04:55:25

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你现在查看的是最新测评结果

  • [2023-12-31 04:55:25]
  • 评测
  • 测评结果:0
  • 用时:0ms
  • 内存:0kb
  • [2023-12-31 04:55:25]
  • 提交

answer

#line 1 "library/my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")

#include <bits/stdc++.h>

using namespace std;

using ll = long long;
using u32 = unsigned int;
using u64 = unsigned long long;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'000'000'000;
template <>
constexpr ll infty<ll> = ll(infty<int>) * infty<int> * 2;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * infty<ll>;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define FOR_subset(t, s) \
  for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_mod_2(int x) { return __builtin_parity(x); }
int popcnt_mod_2(u32 x) { return __builtin_parity(x); }
int popcnt_mod_2(ll x) { return __builtin_parityll(x); }
int popcnt_mod_2(u64 x) { return __builtin_parityll(x); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T floor(T a, T b) {
  return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
  return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
  return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = floor(x, y);
  return {q, x - q * y};
}

template <typename T, typename U>
T SUM(const vector<U> &A) {
  T sm = 0;
  for (auto &&a: A) sm += a;
  return sm;
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) \
  sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <typename T>
T POP(pq<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(pqg<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (abs(ok - ng) > 1) {
    auto x = (ng + ok) / 2;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
  int N = A.size();
  vector<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
  vector<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids),
       [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}
#endif
#line 1 "library/other/io2.hpp"
#define INT(...) \
  int __VA_ARGS__; \
  IN(__VA_ARGS__)
#define LL(...) \
  ll __VA_ARGS__; \
  IN(__VA_ARGS__)
#define STR(...) \
  string __VA_ARGS__; \
  IN(__VA_ARGS__)
#define CHR(...) \
  char __VA_ARGS__; \
  IN(__VA_ARGS__)
#define DBL(...) \
  long double __VA_ARGS__; \
  IN(__VA_ARGS__)

#define VEC(type, name, size) \
  vector<type> name(size);    \
  read(name)
#define VV(type, name, h, w)                     \
  vector<vector<type>> name(h, vector<type>(w)); \
  read(name)

void read(int &a) { cin >> a; }
void read(long long &a) { cin >> a; }
void read(char &a) { cin >> a; }
void read(double &a) { cin >> a; }
void read(long double &a) { cin >> a; }
void read(string &a) { cin >> a; }
template <class T, class S> void read(pair<T, S> &p) { read(p.first), read(p.second); }
template <class T> void read(vector<T> &a) {for(auto &i : a) read(i);}
template <class T> void read(T &a) { cin >> a; }
void IN() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
  read(head);
  IN(tail...);
}

template <typename T, typename U>
ostream& operator<<(ostream& os, const pair<T, U>& A) {
  os << A.fi << " " << A.se;
  return os;
}

template <typename T>
ostream& operator<<(ostream& os, const vector<T>& A) {
  for (size_t i = 0; i < A.size(); i++) {
    if(i) os << " ";
    os << A[i];
  }
  return os;
}

void print() {
  cout << "\n";
  cout.flush();
}

template <class Head, class... Tail>
void print(Head&& head, Tail&&... tail) {
  cout << head;
  if (sizeof...(Tail)) cout << " ";
  print(forward<Tail>(tail)...);
}

void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void no(bool t = 1) { yes(!t); }
#line 3 "main.cpp"

void solve() {
  LL(N);
  ll M = N / 2;

  // はじめに i 番目にあったやつ
  vc<int> A(N);
  FOR(i, N) A[i] = i;
  vc<int> pos(N);
  FOR(i, N) pos[i] = i;

  auto ask = [&](int i, int j) -> int {
    print(1 + i, 1 + j);
    INT(x);
    if (x == -1) { exit(0); }
    if (x == 1) {
      swap(A[i], A[j]);
      pos[A[i]] = i, pos[A[j]] = j;
    }
    return x;
  };

  bool left_is_sorted = true;
  FOR(i, M - 1) { ask(i, i + 1); }
  FOR(i, M) {
    if (A[i] != i) left_is_sorted = false;
  }

  // x < y
  auto is_small = [&](int x, int y) -> bool {
    int i = pos[x], j = pos[y];
    if (i < j) {
      return ask(i, j) == 0;
    } else {
      return ask(i, j) == 1;
    }
  };

  auto merge = [&](vc<int> X, vc<int> Y) -> vc<int> {
    vc<int> Z;
    reverse(all(X));
    reverse(all(Y));
    while (len(X) || len(Y)) {
      if (X.empty()) { Z.eb(POP(Y)); }
      elif (Y.empty()) { Z.eb(POP(X)); }
      else {
        if (is_small(X.back(), Y.back())) {
          Z.eb(POP(X));
        } else {
          Z.eb(POP(Y));
        }
      }
    }
    return Z;
  };

  auto dfs = [&](auto& dfs, int L, int R) -> vc<int> {
    if (R == L + 1) { return {L}; }
    int M = (L + R) / 2;
    vc<int> X = dfs(dfs, L, M);
    vc<int> Y = dfs(dfs, M, R);
    return merge(X, Y);
  };

  vc<int> X, Y;
  if (left_is_sorted) {
    FOR(i, M) X.eb(i);
  } else {
    X = dfs(dfs, 0, M);
  }

  // ソート順が分かったのでこれを配列順にしていく
  FOR(x, M) {
    int i = pos[x];
    if (x != i) {
      assert(x < i);
      assert(ask(x, i) == 1);
    }
  }

  // 左が完成した

  Y = dfs(dfs, M, N);
  vc<int> Z = merge(X, Y);

  // ソート順が分かったのでこれを配列順にしていく
  FOR(x, N) {
    int i = pos[x];
    if (x != i) {
      assert(x < i);
      assert(ask(x, i) == 1);
    }
  }
}

signed main() {
  solve();
  return 0;
}

Details

Tip: Click on the bar to expand more detailed information

Test #1:

score: 0
Instance #0 Runtime Error

Interactor to First Run

5
0
1
0
1
0
1
0
0
-1

First Run to Interactor

1 2
4 5
3 4
1 3
3 4
2 4
4 5
1 3

Interactor to Second Run

5
0
0
0
0
1
0
0

Second Run to Interactor

1 2
4 5
3 4
1 3
2 3
3 4
2 3

Manager to Checker

OK
good job!

result: