QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#289802 | #7863. Parity Game | ucup-team296# | AC ✓ | 2ms | 2264kb | Rust | 25.2kb | 2023-12-24 00:52:08 | 2023-12-24 00:52:08 |
Judging History
answer
//
pub mod solution {
use crate::collections::slice_ext::consecutive_iter::ConsecutiveIter;
use crate::collections::slice_ext::indices::Indices;
use crate::collections::slice_ext::reversed::ReversedSlice;
use crate::io::input::Input;
use crate::io::output::{err, Output};
use crate::misc::random::random;
type PreCalc = ();
fn solve(input: &mut Input, out: &mut Output, _test_case: usize, _data: &PreCalc) {
let n = input.read_size();
let alice_want = input.read_int();
let mut a = input.read_int_vec(n);
// err().print_line((n, alice_want));
// err().print_line(&a);
fn and(a: &mut Vec<i32>, pos: usize) {
let res = a[pos] * a[pos + 1];
a[pos] = res;
a.remove(pos + 1);
}
fn xor(a: &mut Vec<i32>, pos: usize) {
let res = a[pos] ^ a[pos + 1];
a[pos] = res;
a.remove(pos + 1);
}
fn read_move(input: &mut Input, a: &mut Vec<i32>) {
let pos = input.read_size() - 1;
let op = input.read_char();
// let pos = random().next_bounds(1, a.len() - 1) - 1;
// let op = if random().next(2) == 0 { '+' } else { '*' };
// err().print_line((pos, op));
if op == '+' {
xor(a, pos);
} else {
and(a, pos);
}
}
let last_want = if n % 2 == 0 {
alice_want
} else {
1 - alice_want
};
if last_want == 0 {
if n % 2 == 0 {
out.print_line("Alice");
} else {
out.print_line("Bob");
}
loop {
if a.len() == 2 {
if a[0] == 0 || a[1] == 0 {
out.print_line((1, '*'));
and(&mut a, 0);
} else {
out.print_line((1, '+'));
xor(&mut a, 0);
}
assert_eq!(a[0], 0);
return;
}
if a.len() % 2 == 0 {
out.print_line((1, '+'));
xor(&mut a, 0);
}
read_move(input, &mut a);
}
}
let mut total_bad = 0;
if a[0] == 0 {
total_bad += 1;
}
if a[n - 1] == 0 {
total_bad += 1;
}
for (&a1, &a2) in a.consecutive_iter() {
if a1 == 0 && a2 == 0 {
total_bad += 1;
}
}
for i in 0..n {
if a[i] == 1 && (i == 0 || a[i - 1] == 0) {
for j in i..n {
if a[j] == 1 && (j == n - 1 || a[j + 1] == 0) {
if (j - i) % 2 == 1 {
total_bad += 1;
}
break;
}
}
}
}
if total_bad > alice_want {
if n % 2 == 1 {
out.print_line("Alice");
} else {
out.print_line("Bob");
}
loop {
if a.len() % 2 == 1 {
if a[0] != 0 {
if a[1] == 0 {
out.print_line((1, '*'));
and(&mut a, 0);
} else {
out.print_line((1, '+'));
xor(&mut a, 0);
}
} else if a.rev()[0] != 0 {
if a.rev()[1] == 0 {
out.print_line((a.len() - 1, '*'));
let pos = a.len() - 2;
and(&mut a, pos);
} else {
out.print_line((a.len() - 1, '+'));
let pos = a.len() - 2;
xor(&mut a, pos);
}
} else {
out.print_line((1, '*'));
and(&mut a, 0);
}
}
read_move(input, &mut a);
if a.len() == 1 {
assert_eq!(a[0], 0);
return;
}
}
}
if n % 2 == 1 {
out.print_line("Bob");
} else {
out.print_line("Alice");
}
loop {
if a.len() % 2 == 0 {
if a[0] == 0 {
assert_eq!(a[1], 1);
out.print_line((1, '+'));
xor(&mut a, 0);
} else if a.rev()[0] == 0 {
assert_eq!(a.rev()[1], 1);
out.print_line((a.len() - 1, '+'));
let pos = a.len() - 2;
xor(&mut a, pos);
} else {
let mut found = false;
for i in 0..a.len() - 1 {
if a[i] == 0 && a[i + 1] == 0 {
out.print_line((i + 1, '*'));
and(&mut a, i);
found = true;
break;
}
}
if !found {
let mut num_ones = 0;
for i in a.indices() {
if a[i] == 0 {
if num_ones % 2 == 0 {
out.print_line((i - 1, '*'));
and(&mut a, i - 2);
found = true;
break;
}
num_ones = 0;
} else {
num_ones += 1;
}
}
if !found {
assert_eq!(num_ones % 2, 0);
out.print_line((a.len() - 1, '*'));
let pos = a.len() - 2;
and(&mut a, pos);
}
}
}
}
if a.len() == 1 {
assert_eq!(a[0], 1);
return;
}
read_move(input, &mut a);
}
}
pub(crate) fn run(mut input: Input, mut output: Output) -> bool {
let pre_calc = ();
#[allow(dead_code)]
enum TestType {
Single,
MultiNumber,
MultiEof,
}
let test_type = TestType::Single;
match test_type {
TestType::Single => solve(&mut input, &mut output, 1, &pre_calc),
TestType::MultiNumber => {
let t = input.read();
for i in 1..=t {
solve(&mut input, &mut output, i, &pre_calc);
}
}
TestType::MultiEof => {
let mut i = 1;
while input.peek().is_some() {
solve(&mut input, &mut output, i, &pre_calc);
i += 1;
}
}
}
output.flush();
// input.skip_whitespace();
// input.peek().is_none()
true
}
}
pub mod collections {
pub mod slice_ext {
pub mod consecutive_iter {
use std::iter::{Skip, Zip};
use std::slice::Iter;
pub trait ConsecutiveIter<T> {
fn consecutive_iter(&self) -> Zip<Iter<T>, Skip<Iter<T>>>;
}
impl<T> ConsecutiveIter<T> for [T] {
fn consecutive_iter(&self) -> Zip<Iter<T>, Skip<Iter<T>>> {
self.iter().zip(self.iter().skip(1))
}
}
}
pub mod indices {
use std::ops::Range;
pub trait Indices {
fn indices(&self) -> Range<usize>;
}
impl<T> Indices for [T] {
fn indices(&self) -> Range<usize> {
0..self.len()
}
}
}
pub mod reversed {
use std::ops::{Index, IndexMut};
pub struct Reversed<'a, T>(&'a [T]);
impl<T> Index<usize> for Reversed<'_, T> {
type Output = T;
fn index(&self, index: usize) -> &Self::Output {
self.0.index(self.0.len() - index - 1)
}
}
pub struct ReversedMut<'a, T>(&'a mut [T]);
impl<T> Index<usize> for ReversedMut<'_, T> {
type Output = T;
fn index(&self, index: usize) -> &Self::Output {
self.0.index(self.0.len() - index - 1)
}
}
impl<T> IndexMut<usize> for ReversedMut<'_, T> {
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
self.0.index_mut(self.0.len() - index - 1)
}
}
pub trait ReversedSlice<T> {
fn rev(&self) -> Reversed<T>;
fn rev_mut(&mut self) -> ReversedMut<T>;
}
impl<T> ReversedSlice<T> for [T] {
fn rev(&self) -> Reversed<T> {
Reversed(self)
}
fn rev_mut(&mut self) -> ReversedMut<T> {
ReversedMut(self)
}
}
}
}
pub mod vec_ext {
pub mod default {
pub fn default_vec<T: Default>(len: usize) -> Vec<T> {
let mut v = Vec::with_capacity(len);
for _ in 0..len {
v.push(T::default());
}
v
}
}
}
}
pub mod io {
pub mod input {
use crate::collections::vec_ext::default::default_vec;
use std::io::Read;
pub struct Input<'s> {
input: &'s mut dyn Read,
buf: Vec<u8>,
at: usize,
buf_read: usize,
}
macro_rules! read_impl {
($t: ty, $read_name: ident, $read_vec_name: ident) => {
pub fn $read_name(&mut self) -> $t {
self.read()
}
pub fn $read_vec_name(&mut self, len: usize) -> Vec<$t> {
self.read_vec(len)
}
};
($t: ty, $read_name: ident, $read_vec_name: ident, $read_pair_vec_name: ident) => {
read_impl!($t, $read_name, $read_vec_name);
pub fn $read_pair_vec_name(&mut self, len: usize) -> Vec<($t, $t)> {
self.read_vec(len)
}
};
}
impl<'s> Input<'s> {
const DEFAULT_BUF_SIZE: usize = 4096;
pub fn new(input: &'s mut dyn Read) -> Self {
Self {
input,
buf: default_vec(Self::DEFAULT_BUF_SIZE),
at: 0,
buf_read: 0,
}
}
pub fn new_with_size(input: &'s mut dyn Read, buf_size: usize) -> Self {
Self {
input,
buf: default_vec(buf_size),
at: 0,
buf_read: 0,
}
}
pub fn get(&mut self) -> Option<u8> {
if self.refill_buffer() {
let res = self.buf[self.at];
self.at += 1;
if res == b'\r' {
if self.refill_buffer() && self.buf[self.at] == b'\n' {
self.at += 1;
}
return Some(b'\n');
}
Some(res)
} else {
None
}
}
pub fn peek(&mut self) -> Option<u8> {
if self.refill_buffer() {
let res = self.buf[self.at];
Some(if res == b'\r' { b'\n' } else { res })
} else {
None
}
}
pub fn skip_whitespace(&mut self) {
while let Some(b) = self.peek() {
if !char::from(b).is_whitespace() {
return;
}
self.get();
}
}
pub fn next_token(&mut self) -> Option<Vec<u8>> {
self.skip_whitespace();
let mut res = Vec::new();
while let Some(c) = self.get() {
if char::from(c).is_whitespace() {
break;
}
res.push(c);
}
if res.is_empty() {
None
} else {
Some(res)
}
}
//noinspection RsSelfConvention
pub fn is_exhausted(&mut self) -> bool {
self.peek().is_none()
}
//noinspection RsSelfConvention
pub fn is_empty(&mut self) -> bool {
self.skip_whitespace();
self.is_exhausted()
}
pub fn read<T: Readable>(&mut self) -> T {
T::read(self)
}
pub fn read_vec<T: Readable>(&mut self, size: usize) -> Vec<T> {
let mut res = Vec::with_capacity(size);
for _ in 0..size {
res.push(self.read());
}
res
}
pub fn read_char(&mut self) -> char {
self.skip_whitespace();
self.get().unwrap().into()
}
read_impl!(u32, read_unsigned, read_unsigned_vec);
read_impl!(u64, read_u64, read_u64_vec);
read_impl!(usize, read_size, read_size_vec, read_size_pair_vec);
read_impl!(i32, read_int, read_int_vec, read_int_pair_vec);
read_impl!(i64, read_long, read_long_vec, read_long_pair_vec);
read_impl!(i128, read_i128, read_i128_vec);
fn refill_buffer(&mut self) -> bool {
if self.at == self.buf_read {
self.at = 0;
self.buf_read = self.input.read(&mut self.buf).unwrap();
self.buf_read != 0
} else {
true
}
}
}
pub trait Readable {
fn read(input: &mut Input) -> Self;
}
impl Readable for char {
fn read(input: &mut Input) -> Self {
input.read_char()
}
}
impl<T: Readable> Readable for Vec<T> {
fn read(input: &mut Input) -> Self {
let size = input.read();
input.read_vec(size)
}
}
macro_rules! read_integer {
($($t:ident)+) => {$(
impl Readable for $t {
fn read(input: &mut Input) -> Self {
input.skip_whitespace();
let mut c = input.get().unwrap();
let sgn = match c {
b'-' => {
c = input.get().unwrap();
true
}
b'+' => {
c = input.get().unwrap();
false
}
_ => false,
};
let mut res = 0;
loop {
assert!(c.is_ascii_digit());
res *= 10;
let d = (c - b'0') as $t;
if sgn {
res -= d;
} else {
res += d;
}
match input.get() {
None => break,
Some(ch) => {
if ch.is_ascii_whitespace() {
break;
} else {
c = ch;
}
}
}
}
res
}
}
)+};
}
read_integer!(i8 i16 i32 i64 i128 isize u8 u16 u32 u64 u128 usize);
macro_rules! tuple_readable {
($($name:ident)+) => {
impl<$($name: Readable), +> Readable for ($($name,)+) {
fn read(input: &mut Input) -> Self {
($($name::read(input),)+)
}
}
}
}
tuple_readable! {T}
tuple_readable! {T U}
tuple_readable! {T U V}
tuple_readable! {T U V X}
tuple_readable! {T U V X Y}
tuple_readable! {T U V X Y Z}
tuple_readable! {T U V X Y Z A}
tuple_readable! {T U V X Y Z A B}
tuple_readable! {T U V X Y Z A B C}
tuple_readable! {T U V X Y Z A B C D}
tuple_readable! {T U V X Y Z A B C D E}
tuple_readable! {T U V X Y Z A B C D E F}
impl Read for Input<'_> {
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
if self.at == self.buf_read {
self.input.read(buf)
} else {
let mut i = 0;
while i < buf.len() && self.at < self.buf_read {
buf[i] = self.buf[self.at];
i += 1;
self.at += 1;
}
Ok(i)
}
}
}
}
pub mod output {
use crate::collections::vec_ext::default::default_vec;
use std::io::{stderr, Stderr, Write};
#[derive(Copy, Clone)]
pub enum BoolOutput {
YesNo,
YesNoCaps,
PossibleImpossible,
Custom(&'static str, &'static str),
}
impl BoolOutput {
pub fn output(&self, output: &mut Output, val: bool) {
(if val { self.yes() } else { self.no() }).write(output);
}
fn yes(&self) -> &str {
match self {
BoolOutput::YesNo => "Yes",
BoolOutput::YesNoCaps => "YES",
BoolOutput::PossibleImpossible => "Possible",
BoolOutput::Custom(yes, _) => yes,
}
}
fn no(&self) -> &str {
match self {
BoolOutput::YesNo => "No",
BoolOutput::YesNoCaps => "NO",
BoolOutput::PossibleImpossible => "Impossible",
BoolOutput::Custom(_, no) => no,
}
}
}
pub struct Output<'s> {
output: &'s mut dyn Write,
buf: Vec<u8>,
at: usize,
auto_flush: bool,
bool_output: BoolOutput,
}
impl<'s> Output<'s> {
const DEFAULT_BUF_SIZE: usize = 4096;
pub fn new(output: &'s mut dyn Write) -> Self {
Self {
output,
buf: default_vec(Self::DEFAULT_BUF_SIZE),
at: 0,
auto_flush: false,
bool_output: BoolOutput::YesNoCaps,
}
}
pub fn new_with_auto_flush(output: &'s mut dyn Write) -> Self {
Self {
output,
buf: default_vec(Self::DEFAULT_BUF_SIZE),
at: 0,
auto_flush: true,
bool_output: BoolOutput::YesNoCaps,
}
}
pub fn flush(&mut self) {
if self.at != 0 {
self.output.write_all(&self.buf[..self.at]).unwrap();
self.output.flush().unwrap();
self.at = 0;
}
}
pub fn print<T: Writable>(&mut self, s: T) {
s.write(self);
self.maybe_flush();
}
pub fn print_line<T: Writable>(&mut self, s: T) {
self.print(s);
self.put(b'\n');
self.maybe_flush();
}
pub fn put(&mut self, b: u8) {
self.buf[self.at] = b;
self.at += 1;
if self.at == self.buf.len() {
self.flush();
}
}
pub fn maybe_flush(&mut self) {
if self.auto_flush {
self.flush();
}
}
pub fn print_per_line<T: Writable>(&mut self, arg: &[T]) {
for i in arg {
i.write(self);
self.put(b'\n');
}
}
pub fn print_iter<T: Writable, I: Iterator<Item = T>>(&mut self, iter: I) {
let mut first = true;
for e in iter {
if first {
first = false;
} else {
self.put(b' ');
}
e.write(self);
}
}
pub fn print_iter_ref<'a, T: 'a + Writable, I: Iterator<Item = &'a T>>(&mut self, iter: I) {
let mut first = true;
for e in iter {
if first {
first = false;
} else {
self.put(b' ');
}
e.write(self);
}
}
pub fn set_bool_output(&mut self, bool_output: BoolOutput) {
self.bool_output = bool_output;
}
}
impl Write for Output<'_> {
fn write(&mut self, buf: &[u8]) -> std::io::Result<usize> {
let mut start = 0usize;
let mut rem = buf.len();
while rem > 0 {
let len = (self.buf.len() - self.at).min(rem);
self.buf[self.at..self.at + len].copy_from_slice(&buf[start..start + len]);
self.at += len;
if self.at == self.buf.len() {
self.flush();
}
start += len;
rem -= len;
}
self.maybe_flush();
Ok(buf.len())
}
fn flush(&mut self) -> std::io::Result<()> {
self.flush();
Ok(())
}
}
pub trait Writable {
fn write(&self, output: &mut Output);
}
impl Writable for &str {
fn write(&self, output: &mut Output) {
output.write_all(self.as_bytes()).unwrap();
}
}
impl Writable for String {
fn write(&self, output: &mut Output) {
output.write_all(self.as_bytes()).unwrap();
}
}
impl Writable for char {
fn write(&self, output: &mut Output) {
output.put(*self as u8);
}
}
impl<T: Writable> Writable for [T] {
fn write(&self, output: &mut Output) {
output.print_iter_ref(self.iter());
}
}
impl<T: Writable, const N: usize> Writable for [T; N] {
fn write(&self, output: &mut Output) {
output.print_iter_ref(self.iter());
}
}
impl<T: Writable> Writable for &T {
fn write(&self, output: &mut Output) {
T::write(self, output)
}
}
impl<T: Writable> Writable for Vec<T> {
fn write(&self, output: &mut Output) {
self.as_slice().write(output);
}
}
impl Writable for () {
fn write(&self, _output: &mut Output) {}
}
macro_rules! write_to_string {
($($t:ident)+) => {$(
impl Writable for $t {
fn write(&self, output: &mut Output) {
self.to_string().write(output);
}
}
)+};
}
write_to_string!(u8 u16 u32 u64 u128 usize i8 i16 i32 i64 i128 isize);
macro_rules! tuple_writable {
($name0:ident $($name:ident: $id:tt )*) => {
impl<$name0: Writable, $($name: Writable,)*> Writable for ($name0, $($name,)*) {
fn write(&self, out: &mut Output) {
self.0.write(out);
$(
out.put(b' ');
self.$id.write(out);
)*
}
}
}
}
tuple_writable! {T}
tuple_writable! {T U:1}
tuple_writable! {T U:1 V:2}
tuple_writable! {T U:1 V:2 X:3}
tuple_writable! {T U:1 V:2 X:3 Y:4}
tuple_writable! {T U:1 V:2 X:3 Y:4 Z:5}
tuple_writable! {T U:1 V:2 X:3 Y:4 Z:5 A:6}
tuple_writable! {T U:1 V:2 X:3 Y:4 Z:5 A:6 B:7}
impl<T: Writable> Writable for Option<T> {
fn write(&self, output: &mut Output) {
match self {
None => (-1).write(output),
Some(t) => t.write(output),
}
}
}
impl Writable for bool {
fn write(&self, output: &mut Output) {
let bool_output = output.bool_output;
bool_output.output(output, *self)
}
}
static mut ERR: Option<Stderr> = None;
pub fn err() -> Output<'static> {
unsafe {
if ERR.is_none() {
ERR = Some(stderr());
}
Output::new_with_auto_flush(ERR.as_mut().unwrap())
}
}
}
}
pub mod misc {
pub mod random {
use crate::collections::slice_ext::indices::Indices;
use crate::numbers::num_traits::add_sub::AddSub;
use crate::numbers::num_traits::primitive::Primitive;
use crate::numbers::num_traits::zero_one::ZeroOne;
use std::ops::Rem;
use std::time::SystemTime;
const NN: usize = 312;
const MM: usize = 156;
const MATRIX_A: u64 = 0xB5026F5AA96619E9;
const UM: u64 = 0xFFFFFFFF80000000;
const LM: u64 = 0x7FFFFFFF;
const F: u64 = 6364136223846793005;
const MAG01: [u64; 2] = [0, MATRIX_A];
pub struct Random {
mt: [u64; NN],
index: usize,
}
impl Random {
pub fn new(seed: u64) -> Self {
let mut res = Self {
mt: [0u64; NN],
index: NN,
};
res.mt[0] = seed;
for i in 1..NN {
res.mt[i] = F
.wrapping_mul(res.mt[i - 1] ^ (res.mt[i - 1] >> 62))
.wrapping_add(i as u64);
}
res
}
pub fn gen(&mut self) -> u64 {
if self.index == NN {
for i in 0..(NN - MM) {
let x = (self.mt[i] & UM) | (self.mt[i + 1] & LM);
self.mt[i] = self.mt[i + MM] ^ (x >> 1) ^ MAG01[(x & 1) as usize];
}
for i in (NN - MM)..(NN - 1) {
let x = (self.mt[i] & UM) | (self.mt[i + 1] & LM);
self.mt[i] = self.mt[i + MM - NN] ^ (x >> 1) ^ MAG01[(x & 1) as usize];
}
let x = (self.mt[NN - 1] & UM) | (self.mt[0] & LM);
self.mt[NN - 1] = self.mt[MM - 1] ^ (x >> 1) ^ MAG01[(x & 1) as usize];
self.index = 0;
}
let mut x = self.mt[self.index];
self.index += 1;
x ^= (x >> 29) & 0x5555555555555555;
x ^= (x << 17) & 0x71D67FFFEDA60000;
x ^= (x << 37) & 0xFFF7EEE000000000;
x ^= x >> 43;
x
}
pub fn next<T: Rem<Output = T> + Primitive<u64>>(&mut self, n: T) -> T
where
u64: Primitive<T>,
{
(self.gen() % n.to()).to()
}
pub fn next_bounds<T: Rem<Output = T> + AddSub + ZeroOne + Primitive<u64>>(
&mut self,
f: T,
t: T,
) -> T
where
u64: Primitive<T>,
{
f + self.next(t - f + T::one())
}
}
static mut RAND: Option<Random> = None;
pub fn random() -> &'static mut Random {
unsafe {
if RAND.is_none() {
RAND = Some(Random::new(
(SystemTime::UNIX_EPOCH.elapsed().unwrap().as_nanos() & 0xFFFFFFFFFFFFFFFF) as u64,
));
}
RAND.as_mut().unwrap()
}
}
pub trait Shuffle {
fn shuffle(&mut self);
}
impl<T> Shuffle for [T] {
fn shuffle(&mut self) {
for i in self.indices() {
let at = random().next(i + 1);
self.swap(i, at);
}
}
}
}
}
pub mod numbers {
pub mod num_traits {
pub mod add_sub {
use std::ops::{Add, AddAssign, Sub, SubAssign};
pub trait Addable: Add<Output = Self> + AddAssign + Copy {}
impl<T: Add<Output = Self> + AddAssign + Copy> Addable for T {}
pub trait AddSub: Addable + Sub<Output = Self> + SubAssign {}
impl<T: Addable + Sub<Output = Self> + SubAssign> AddSub for T {}
}
pub mod primitive {
pub trait Primitive<T>: Copy {
fn to(self) -> T;
}
macro_rules! primitive_one {
($t: ident, $($u: ident)+) => {$(
impl Primitive<$u> for $t {
fn to(self) -> $u {
self as $u
}
}
)+};
}
macro_rules! primitive {
($($t: ident)+) => {$(
primitive_one!($t, u8 u16 u32 u64 u128 usize i8 i16 i32 i64 i128 isize);
)+}
}
primitive!(u8 u16 u32 u64 u128 usize i8 i16 i32 i64 i128 isize);
}
pub mod zero_one {
pub trait ZeroOne {
fn zero() -> Self;
fn one() -> Self;
}
macro_rules! zero_one_integer_impl {
($($t: ident)+) => {$(
impl ZeroOne for $t {
fn zero() -> Self {
0
}
fn one() -> Self {
1
}
}
)+};
}
zero_one_integer_impl!(i128 i64 i32 i16 i8 isize u128 u64 u32 u16 u8 usize);
}
}
}
fn main() {
let mut sin = std::io::stdin();
let input = if true {
io::input::Input::new_with_size(&mut sin, 1)
} else {
io::input::Input::new(&mut sin)
};
let mut stdout = std::io::stdout();
let output = if true {
io::output::Output::new_with_auto_flush(&mut stdout)
} else {
io::output::Output::new(&mut stdout)
};
solution::run(input, output);
}
这程序好像有点Bug,我给组数据试试?
Details
Tip: Click on the bar to expand more detailed information
Test #1:
score: 100
Accepted
time: 0ms
memory: 2204kb
input:
4 1 0 1 0 1 1 * 1
output:
Alice 1 + 1 +
result:
ok The player wins!
Test #2:
score: 0
Accepted
time: 0ms
memory: 2068kb
input:
4 0 1 0 1 0 1 * 1
output:
Alice 1 + 1 *
result:
ok The player wins!
Test #3:
score: 0
Accepted
time: 0ms
memory: 2024kb
input:
5 1 1 1 1 0 0 4 + 1 + 1
output:
Bob 1 + 1 *
result:
ok The player wins!
Test #4:
score: 0
Accepted
time: 0ms
memory: 2196kb
input:
3 0 1 1 1 1 + 1
output:
Bob 1 +
result:
ok The player wins!
Test #5:
score: 0
Accepted
time: 0ms
memory: 2068kb
input:
3 1 1 0 1 1 * 1
output:
Bob 1 *
result:
ok The player wins!
Test #6:
score: 0
Accepted
time: 0ms
memory: 2052kb
input:
3 0 1 0 1 1 * 1
output:
Bob 1 +
result:
ok The player wins!
Test #7:
score: 0
Accepted
time: 0ms
memory: 2068kb
input:
2 1 0 1 1
output:
Alice 1 +
result:
ok The player wins!
Test #8:
score: 0
Accepted
time: 2ms
memory: 2052kb
input:
499 0 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 0 ...
output:
Alice 1 * 1 + 1 + 1 + 1 * 1 + 1 * 1 + 1 * 1 * 1 + 1 * 1 + 1 + 1 * 1 + 1 + 1 * 1 + 1 * 1 * 1 + 1 + 1 + 1 + 1 * 1 + 1 + 1 * 1 + 1 + 1 * 1 + 1 + 1 + 1 * 1 + 1 + 1 + 1 + 1 * 1 + 1 + 1 + 1 * 1 + 1 + 1 * 1 + 1 * 1 + 1 * 1 + 1 * 1 + 1 + 1 * 1 * 1 * 1 * 1 + 1 + 1 + 1 + 1 + 1 * 1 * 1 + 1 * 1 + 1 + 1 + 1 * 1 ...
result:
ok The player wins!
Test #9:
score: 0
Accepted
time: 2ms
memory: 2056kb
input:
499 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 ...
output:
Bob 1 + 2 * 2 * 2 * 4 * 6 * 6 * 8 * 10 * 12 * 12 * 14 * 14 * 18 * 18 * 18 * 18 * 18 * 20 * 22 * 24 * 24 * 24 * 26 * 26 * 30 * 32 * 34 * 34 * 34 * 34 * 36 * 38 * 44 * 46 * 48 * 48 * 50 * 50 * 52 * 52 * 54 * 58 * 60 * 60 * 62 * 64 * 64 * 66 * 66 * 70 * 70 * 72 * 74 * 76 * 76 * 78 * 78 * 84 * 86 * 86 *...
result:
ok The player wins!
Test #10:
score: 0
Accepted
time: 2ms
memory: 2064kb
input:
500 0 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #11:
score: 0
Accepted
time: 0ms
memory: 2056kb
input:
499 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 0 1 0 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #12:
score: 0
Accepted
time: 2ms
memory: 2056kb
input:
499 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #13:
score: 0
Accepted
time: 2ms
memory: 2092kb
input:
500 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 0 ...
output:
Alice 1 + 1 + 1 + 2 * 2 * 2 * 2 * 2 * 4 * 4 * 6 * 12 * 12 * 14 * 14 * 14 * 16 * 16 * 16 * 20 * 22 * 22 * 24 * 24 * 26 * 26 * 26 * 28 * 28 * 28 * 34 * 36 * 36 * 36 * 38 * 38 * 40 * 42 * 42 * 44 * 46 * 46 * 46 * 46 * 50 * 52 * 52 * 58 * 58 * 60 * 62 * 64 * 66 * 72 * 72 * 74 * 74 * 74 * 76 * 78 * 78 * ...
result:
ok The player wins!
Test #14:
score: 0
Accepted
time: 2ms
memory: 2080kb
input:
500 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #15:
score: 0
Accepted
time: 2ms
memory: 2076kb
input:
499 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 ...
result:
ok The player wins!
Test #16:
score: 0
Accepted
time: 0ms
memory: 2072kb
input:
499 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #17:
score: 0
Accepted
time: 2ms
memory: 2100kb
input:
500 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #18:
score: 0
Accepted
time: 0ms
memory: 2048kb
input:
499 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #19:
score: 0
Accepted
time: 2ms
memory: 2056kb
input:
499 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Bob 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #20:
score: 0
Accepted
time: 0ms
memory: 2032kb
input:
500 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #21:
score: 0
Accepted
time: 2ms
memory: 2072kb
input:
500 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 ...
output:
Alice 499 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #22:
score: 0
Accepted
time: 2ms
memory: 2096kb
input:
500 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #23:
score: 0
Accepted
time: 2ms
memory: 2260kb
input:
500 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 ...
output:
Alice 499 + 1 + 2 * 2 * 4 * 4 * 4 * 4 * 6 * 6 * 6 * 12 * 14 * 14 * 14 * 16 * 16 * 16 * 18 * 20 * 22 * 24 * 24 * 26 * 26 * 26 * 28 * 28 * 28 * 28 * 36 * 36 * 36 * 38 * 38 * 40 * 40 * 42 * 44 * 44 * 46 * 48 * 48 * 48 * 50 * 54 * 54 * 60 * 60 * 62 * 62 * 66 * 66 * 72 * 72 * 74 * 74 * 76 * 78 * 80 * 80 ...
result:
ok The player wins!
Test #24:
score: 0
Accepted
time: 2ms
memory: 2264kb
input:
500 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #25:
score: 0
Accepted
time: 2ms
memory: 2064kb
input:
500 1 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 ...
output:
Alice 252 * 4 * 6 * 12 * 28 * 38 * 42 * 46 * 54 * 62 * 66 * 68 * 92 * 108 * 110 * 112 * 114 * 116 * 120 * 126 * 134 * 136 * 140 * 156 * 156 * 180 * 186 * 202 * 222 * 236 * 244 * 248 * 270 * 270 * 276 * 278 * 290 * 318 * 328 * 342 * 344 * 348 * 358 * 360 * 370 * 370 * 374 * 382 * 388 * 392 * 392 * 1 ...
result:
ok The player wins!
Test #26:
score: 0
Accepted
time: 1ms
memory: 2048kb
input:
500 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #27:
score: 0
Accepted
time: 2ms
memory: 2068kb
input:
500 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 ...
output:
Alice 100 * 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #28:
score: 0
Accepted
time: 2ms
memory: 2088kb
input:
500 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #29:
score: 0
Accepted
time: 2ms
memory: 2264kb
input:
500 1 1 0 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 ...
output:
Alice 325 * 6 * 14 * 16 * 18 * 18 * 22 * 22 * 22 * 22 * 24 * 26 * 26 * 32 * 36 * 38 * 40 * 46 * 48 * 50 * 52 * 56 * 60 * 78 * 78 * 80 * 82 * 82 * 84 * 86 * 94 * 94 * 96 * 100 * 106 * 112 * 112 * 112 * 114 * 120 * 126 * 126 * 130 * 136 * 136 * 136 * 140 * 150 * 154 * 160 * 162 * 162 * 166 * 170 * 170...
result:
ok The player wins!
Test #30:
score: 0
Accepted
time: 0ms
memory: 2048kb
input:
350 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #31:
score: 0
Accepted
time: 1ms
memory: 2148kb
input:
350 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ...
output:
Alice 182 * 1 + 1 + 2 * 2 * 2 * 2 * 2 * 2 * 2 * 4 * 4 * 6 * 6 * 6 * 6 * 8 * 8 * 10 * 10 * 10 * 10 * 12 * 12 * 12 * 12 * 12 * 14 * 14 * 14 * 16 * 16 * 16 * 16 * 18 * 18 * 20 * 20 * 22 * 22 * 24 * 26 * 26 * 28 * 28 * 30 * 32 * 34 * 34 * 36 * 36 * 36 * 36 * 36 * 36 * 36 * 38 * 38 * 38 * 42 * 44 * 46 * ...
result:
ok The player wins!
Test #32:
score: 0
Accepted
time: 2ms
memory: 2148kb
input:
500 0 1 0 1 1 0 1 0 0 0 0 0 1 1 1 0 0 1 0 0 1 1 1 1 1 1 0 1 1 1 1 0 1 0 1 1 1 1 1 0 1 0 1 1 0 0 1 1 0 0 1 0 1 1 1 0 0 0 0 1 0 1 1 0 1 0 1 0 1 1 1 1 0 0 1 0 1 1 1 0 0 1 1 1 1 0 0 0 1 1 0 0 1 1 0 1 1 0 1 1 1 1 0 0 1 0 1 0 0 1 0 0 0 1 1 0 0 1 0 0 0 0 0 0 0 0 0 1 0 1 1 1 1 1 1 1 0 0 0 0 0 0 1 1 0 1 0 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #33:
score: 0
Accepted
time: 0ms
memory: 2076kb
input:
500 1 1 0 1 0 0 0 1 1 1 1 0 0 0 1 0 0 0 1 0 1 1 1 0 0 1 1 0 1 1 0 0 0 0 1 0 0 0 0 1 1 1 1 0 1 1 0 0 1 1 0 0 0 1 1 0 1 1 0 1 1 0 0 0 1 1 0 0 0 0 1 1 1 0 0 0 1 1 0 1 0 1 0 0 1 0 1 1 1 1 1 0 0 1 1 1 0 0 0 0 1 0 1 0 0 0 0 0 0 1 1 0 1 0 0 1 0 0 0 0 0 1 0 1 0 0 1 1 1 1 0 0 1 0 0 0 1 0 0 0 1 1 0 0 0 1 1 1 ...
output:
Bob 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * ...
result:
ok The player wins!
Test #34:
score: 0
Accepted
time: 1ms
memory: 2076kb
input:
500 0 0 0 1 0 0 0 1 0 1 0 1 0 1 0 0 0 0 0 0 0 1 1 0 0 0 1 0 1 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 1 0 0 1 1 0 0 1 1 0 0 0 1 0 1 1 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 1 1 0 0 0 1 0 0 0 1 0 1 1 0 0 1 0 1 0 1 0 1 1 0 0 0 0 0 1 0 0 1 0 1 1 0 1 1 0 1 0 0 1 0 1 0 1 1 0 0 0 0 0 0 0 0 0 0 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #35:
score: 0
Accepted
time: 2ms
memory: 2064kb
input:
500 1 0 1 1 0 1 0 0 0 0 0 0 1 1 0 1 0 0 0 0 1 0 0 1 1 0 0 1 0 0 0 1 1 0 0 0 0 1 1 1 1 1 1 1 0 1 0 0 0 0 0 0 1 0 0 1 1 0 1 1 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 1 0 0 1 1 1 0 0 1 0 0 1 0 1 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 1 1 0 0 0 0 0 1 ...
output:
Bob 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * ...
result:
ok The player wins!
Test #36:
score: 0
Accepted
time: 2ms
memory: 2204kb
input:
500 0 1 0 1 1 1 1 1 0 1 1 0 1 0 1 0 1 0 0 1 1 1 1 1 1 0 0 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 1 1 1 0 1 0 0 0 0 0 1 1 1 1 0 1 1 1 0 0 1 1 1 0 0 1 1 1 1 0 0 0 0 0 1 1 0 1 1 1 1 1 0 0 1 1 0 1 0 1 1 1 1 0 0 1 0 1 1 1 0 0 0 1 1 1 0 1 1 1 0 1 1 0 1 1 1 1 0 1 0 1 0 0 1 1 0 0 1 0 1 1 1 0 1 1 1 1 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #37:
score: 0
Accepted
time: 2ms
memory: 2060kb
input:
500 1 0 0 1 0 1 0 1 1 0 1 0 0 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 1 0 1 1 0 1 1 0 1 1 1 1 0 1 1 0 1 0 1 0 1 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 1 1 0 1 1 1 0 0 0 1 1 0 1 1 1 1 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 1 1 1 1 0 0 0 1 1 0 0 0 1 1 1 0 0 0 0 1 1 1 1 1 1 0 1 1 1 1 0 0 ...
output:
Bob 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 + 1 * 1 + 1 + 1 + 1 + 1 + 1 + ...
result:
ok The player wins!
Test #38:
score: 0
Accepted
time: 0ms
memory: 2056kb
input:
500 0 1 1 1 1 0 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 1 0 1 0 1 1 1 1 0 1 1 1 1 1 0 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 0 1 1 1 0 0 1 1 1 1 1 1 0 0 1 1 1 0 1 1 0 1 1 1 1 1 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #39:
score: 0
Accepted
time: 2ms
memory: 2216kb
input:
500 1 1 1 1 1 1 0 1 1 0 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 0 0 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 0 1 1 1 1 1 1 1 1 0 0 1 1 0 1 1 0 0 1 0 0 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 0 0 1 0 1 1 1 1 1 ...
output:
Bob 1 + 496 + 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 + 1 + 1 + 1 * 1 + 1 * 1 * 1 * 1 + 1 + 1 + 1 + 1 * 1 + 1 + 1 * 1 + 1 + 1 + 1 + 1 + 1 + 1 * 1 + 1 + 1 + 1 + 1 * 1 * 1 + 1 + 1 + 1 + 1 * 1 + 1 ...
result:
ok The player wins!
Test #40:
score: 0
Accepted
time: 0ms
memory: 2096kb
input:
500 0 1 1 1 1 1 1 0 0 1 0 1 0 1 1 1 1 0 0 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 0 0 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 0 1 0 1 0 0 1 1 1 1 1 1 1 0 1 0 1 1 1 1 1 0 0 1 1 0 1 1 0 1 1 1 1 1 1 0 0 1 1 0 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 1 0 ...
output:
Alice 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #41:
score: 0
Accepted
time: 2ms
memory: 2152kb
input:
500 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 1 0 1 1 0 1 0 1 0 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 0 1 0 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0 1 0 1 1 1 1 0 1 1 1 1 1 1 1 1 0 1 1 1 1 0 0 1 1 1 1 1 1 1 1 1 1 1 0 1 0 1 0 1 1 1 1 0 0 1 0 0 1 0 1 1 0 1 1 1 1 ...
output:
Bob 1 + 496 + 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 + 1 + 1 + 1 + 1 + 1 * 1 + 1 * 1 * 1 + 1 + 1 + 1 + 1 * 1 + 1 + 1 * 1 * 1 + 1 + 1 + 1 * 1 + 1 + 1 + 1 * 1 * 1 + 1 + 1 * 1 + 1 + 1 + 1 * 1 + 1 + 1 * 1 + 1 + 1 + 1 + 1 + 1 ...
result:
ok The player wins!
Test #42:
score: 0
Accepted
time: 0ms
memory: 2072kb
input:
39 0 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1 0 1 3 + 5 + 5 + 7 + 9 + 9 + 9 + 11 + 15 + 17 + 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1 * 1
output:
Bob 2 * 4 * 4 * 6 * 8 * 8 * 8 * 10 * 14 * 16 * 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 +
result:
ok The player wins!
Test #43:
score: 0
Accepted
time: 0ms
memory: 2092kb
input:
9 0 1 0 1 1 1 1 1 1 1 3 + 3 + 3 + 1 * 1
output:
Bob 2 * 2 * 2 * 1 +
result:
ok The player wins!
Extra Test:
score: 0
Extra Test Passed