QOJ.ac
QOJ
ID | Problem | Submitter | Result | Time | Memory | Language | File size | Submit time | Judge time |
---|---|---|---|---|---|---|---|---|---|
#273777 | #7107. Chaleur | ikaurov# | TL | 0ms | 3428kb | C++20 | 1.3kb | 2023-12-03 04:01:15 | 2023-12-03 04:01:15 |
Judging History
answer
#pragma GCC optimize("O3")
#include <bits/stdc++.h>
using namespace std;
#define all(arr) (arr).begin(), (arr).end()
#define ll long long
#define ld long double
#define pb push_back
#define sz(x) (int)(x).size()
#define fi first
#define se second
#define endl '\n'
void solve(){
int n, m;
cin >> n >> m;
set<pair<int, int>> edges;
vector<int> order(n), deg(n + 1);
while (m--){
int x, y;
cin >> x >> y;
edges.insert({x, y});
edges.insert({y, x});
deg[x]++, deg[y]++;
}
iota(all(order), 1);
sort(all(order), [&] (int i, int j){
return deg[i] > deg[j];
});
int sz = 0;
while (sz < n){
int v = order[sz];
bool good = 1;
for (int i = 0; i < sz; i++) good &= edges.count({order[i], v});
if (!good) break;
sz++;
}
int x = 1, y = 0;
for (int i = 0; i < n; i++){
int v = order[i];
if (i < sz) y += (deg[v] == sz - 1);
else x += (deg[v] == sz - 1);
}
if (!y){
y = 1;
for (int i = 0; i < sz; i++){
int v = order[i];
y += (deg[v] == sz);
}
}
cout << x << " " << y << endl;
}
signed main(){
ios_base::sync_with_stdio(0);
cin.tie(0);
// cout.precision(20);
int t;
cin >> t;
while (t--){
solve();
}
}
Details
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Test #1:
score: 100
Accepted
time: 0ms
memory: 3428kb
input:
3 3 2 1 2 2 3 6 6 1 2 2 3 1 3 1 4 2 5 3 6 4 1 1 2
output:
2 1 1 4 1 2
result:
ok 3 lines
Test #2:
score: -100
Time Limit Exceeded
input:
2231 1 0 5 7 4 1 3 4 3 1 3 5 4 2 3 2 4 5 5 4 2 1 2 5 2 4 2 3 5 10 3 2 2 5 1 4 4 2 4 5 1 2 1 3 3 5 3 4 1 5 5 10 1 3 2 4 1 4 5 2 2 3 1 5 5 4 1 2 3 4 5 3 5 9 2 5 3 5 2 3 2 1 4 3 3 1 4 1 4 5 2 4 5 4 4 2 4 1 4 5 4 3 5 9 4 1 4 5 3 4 2 4 2 1 3 1 2 5 3 5 3 2 5 4 2 5 2 3 2 1 2 4 5 9 5 2 1 3 4 3 1 2 5 4 4 2 5...
output:
1 1 3 1 4 1 1 5 1 5 2 1 4 1 2 1 4 1 2 1 2 1 3 1 4 1 4 1 1 5 2 1 4 1 1 5 1 5 1 5 3 1 4 1 4 1 4 1 3 1 3 1 4 1 4 1 2 1 4 1 4 1 1 5 1 5 2 1 4 1 4 1 4 1 3 1 2 1 4 1 2 1 4 1 4 1 4 1 3 1 1 5 4 1 4 1 1 5 2 1 4 1 2 1 2 1 1 5 4 1 1 5 3 1 4 1 1 5 2 1 1 5 3 1 3 1 1 5 3 1 3 1 2 1 1 5 4 1 3 1 1 5 2 1 3 1 2 1 2 1 ...