QOJ.ac

QOJ

ID题目提交者结果用时内存语言文件大小提交时间测评时间
#236894#7686. The Phantom Menaceucup-team180#WA 463ms3840kbC++1738.0kb2023-11-04 11:20:222023-11-04 11:20:23

Judging History

你现在查看的是最新测评结果

  • [2024-10-08 14:11:03]
  • hack成功,自动添加数据
  • (/hack/941)
  • [2024-10-08 10:05:28]
  • hack成功,自动添加数据
  • (/hack/940)
  • [2024-10-07 19:51:15]
  • hack成功,自动添加数据
  • (/hack/938)
  • [2024-10-07 19:28:01]
  • hack成功,自动添加数据
  • (/hack/937)
  • [2024-10-07 17:16:32]
  • hack成功,自动添加数据
  • (/hack/936)
  • [2024-10-07 16:53:09]
  • hack成功,自动添加数据
  • (/hack/935)
  • [2024-10-07 16:22:17]
  • hack成功,自动添加数据
  • (/hack/934)
  • [2023-11-04 11:20:23]
  • 评测
  • 测评结果:WA
  • 用时:463ms
  • 内存:3840kb
  • [2023-11-04 11:20:22]
  • 提交

answer

#pragma region Macros
#ifdef noimi
#include "my_template.hpp"
#else

#include <immintrin.h>

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <immintrin.h>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include <variant>

#ifdef noimi
#define oj_local(a, b) b
#else
#define oj_local(a, b) a
#endif

#define LOCAL if(oj_local(0, 1))
#define OJ if(oj_local(1, 0))

using namespace std;
using ll = long long;
using ull = unsigned long long int;
using i128 = __int128_t;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using ld = long double;
template <typename T> using vc = vector<T>;
template <typename T> using vvc = vector<vc<T>>;
template <typename T> using vvvc = vector<vvc<T>>;
using vi = vc<int>;
using vl = vc<ll>;
using vpi = vc<pii>;
using vpl = vc<pll>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
template <typename T> int si(const T &x) { return x.size(); }
template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); }
template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); }
vi iota(int n) {
    vi a(n);
    return iota(a.begin(), a.end(), 0), a;
}
template <typename T> vi iota(const vector<T> &a, bool greater = false) {
    vi res(a.size());
    iota(res.begin(), res.end(), 0);
    sort(res.begin(), res.end(), [&](int i, int j) {
        if(greater) return a[i] > a[j];
        return a[i] < a[j];
    });
    return res;
}

// macros
#define overload5(a, b, c, d, e, name, ...) name
#define overload4(a, b, c, d, name, ...) name
#define endl '\n'
#define REP0(n) for(ll jidlsjf = 0; jidlsjf < n; ++jidlsjf)
#define REP1(i, n) for(ll i = 0; i < (n); ++i)
#define REP2(i, a, b) for(ll i = (a); i < (b); ++i)
#define REP3(i, a, b, c) for(ll i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, REP3, REP2, REP1, REP0)(__VA_ARGS__)
#define per0(n) for(int jidlsjf = 0; jidlsjf < (n); ++jidlsjf)
#define per1(i, n) for(ll i = (n)-1; i >= 0; --i)
#define per2(i, a, b) for(ll i = (a)-1; i >= b; --i)
#define per3(i, a, b, c) for(ll i = (a)-1; i >= (b); i -= (c))
#define per(...) overload4(__VA_ARGS__, per3, per2, per1, per0)(__VA_ARGS__)
#define fore0(a) rep(a.size())
#define fore1(i, a) for(auto &&i : a)
#define fore2(a, b, v) for(auto &&[a, b] : v)
#define fore3(a, b, c, v) for(auto &&[a, b, c] : v)
#define fore4(a, b, c, d, v) for(auto &&[a, b, c, d] : v)
#define fore(...) overload5(__VA_ARGS__, fore4, fore3, fore2, fore1, fore0)(__VA_ARGS__)
#define setbits(j, n) for(ll iiiii = (n), j = lowbit(iiiii); iiiii; iiiii ^= 1 << j, j = lowbit(iiiii))
#define perm(v) for(bool permrepflag = true; (permrepflag ? exchange(permrepflag, false) : next_permutation(all(v)));)
#define fi first
#define se second
#define pb push_back
#define ppb pop_back
#define ppf pop_front
#define eb emplace_back
#define drop(s) cout << #s << endl, exit(0)
#define si(c) (int)(c).size()
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define lbg(c, x) distance((c).begin(), lower_bound(all(c), (x), greater{}))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define ubg(c, x) distance((c).begin(), upper_bound(all(c), (x), greater{}))
#define rng(v, l, r) v.begin() + (l), v.begin() + (r)
#define all(c) begin(c), end(c)
#define rall(c) rbegin(c), rend(c)
#define SORT(v) sort(all(v))
#define REV(v) reverse(all(v))
#define UNIQUE(x) SORT(x), x.erase(unique(all(x)), x.end())
template <typename T = ll, typename S> T SUM(const S &v) { return accumulate(all(v), T(0)); }
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)                                                                                                                         \
    vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
constexpr pii dx4[4] = {pii{1, 0}, pii{0, 1}, pii{-1, 0}, pii{0, -1}};
constexpr pii dx8[8] = {{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};

namespace yesno_impl {
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
const string yesno[2] = {"no", "yes"};
const string firstsecond[2] = {"second", "first"};
const string FirstSecond[2] = {"Second", "First"};
const string possiblestr[2] = {"impossible", "possible"};
const string Possiblestr[2] = {"Impossible", "Possible"};
void YES(bool t = 1) { cout << YESNO[t] << endl; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { cout << YesNo[t] << endl; }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { cout << yesno[t] << endl; }
void no(bool t = 1) { yes(!t); }
void first(bool t = 1) { cout << firstsecond[t] << endl; }
void First(bool t = 1) { cout << FirstSecond[t] << endl; }
void possible(bool t = 1) { cout << possiblestr[t] << endl; }
void Possible(bool t = 1) { cout << Possiblestr[t] << endl; }
}; // namespace yesno_impl
using namespace yesno_impl;

#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define INTd(...)                                                                                                                                              \
    int __VA_ARGS__;                                                                                                                                           \
    IN2(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define LLd(...)                                                                                                                                               \
    ll __VA_ARGS__;                                                                                                                                            \
    IN2(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define VECd(type, name, size)                                                                                                                                 \
    vector<type> name(size);                                                                                                                                   \
    IN2(name)
#define VEC2(type, name1, name2, size)                                                                                                                         \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC2d(type, name1, name2, size)                                                                                                                        \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                                                                                                                  \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC3d(type, name1, name2, name3, size)                                                                                                                 \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                                                                                                           \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VEC4d(type, name1, name2, name3, name4, size)                                                                                                          \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define VVd(type, name, h, w)                                                                                                                                  \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN2(name)
int scan() { return getchar(); }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(string &a) { cin >> a; }
template <class T, class S> void scan(pair<T, S> &p) { scan(p.first), scan(p.second); }
template <class T> void scan(vector<T> &);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
void IN2() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
    scan(head);
    IN(tail...);
}
template <class Head, class... Tail> void IN2(Head &head, Tail &...tail) {
    scan(head);
    --head;
    IN2(tail...);
}

template <int p = -1> void pat() {}
template <int p = -1, class Head, class... Tail> void pat(Head &h, Tail &...tail) {
    h += p;
    pat<p>(tail...);
}

template <typename T, typename S> T ceil(T x, S y) {
    assert(y);
    return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}

template <typename T, typename S> T floor(T x, S y) {
    assert(y);
    return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <typename T, typename S, typename U> U bigmul(const T &x, const S &y, const U &lim) { // clamp(x * y, -lim, lim)
    if(x < 0 and y < 0) return bigmul(-x, -y, lim);
    if(x < 0) return -bigmul(-x, y, lim);
    if(y < 0) return -bigmul(x, -y, lim);
    return y == 0 or x <= lim / y ? x * y : lim;
}
template <class T> T POW(T x, int n) {
    T res = 1;
    for(; n; n >>= 1, x *= x)
        if(n & 1) res *= x;
    return res;
}
template <class T, class S> T POW(T x, S n, const ll &mod) {
    T res = 1;
    x %= mod;
    for(; n; n >>= 1, x = x * x % mod)
        if(n & 1) res = res * x % mod;
    return res;
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)
        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }
    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)
        if(x % i == 0) {
            ans.pb(i);
            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    UNIQUE(y);
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
template <class S> void fold_in(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void fold_in(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto e : a) v.emplace_back(e);
    fold_in(v, tail...);
}
template <class S> void renumber(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void renumber(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto &&e : a) e = lb(v, e);
    renumber(v, tail...);
}
template <class S, class... Args> vector<S> zip(vector<S> &head, Args &&...args) {
    vector<S> v;
    fold_in(v, head, args...);
    sort(all(v)), v.erase(unique(all(v)), v.end());
    renumber(v, head, args...);
    return v;
}

template <typename S> void rearrange(const vector<S> &id) {}
template <typename S, typename T> void rearrange_exec(const vector<S> &id, vector<T> &v) {
    vector<T> w(v.size());
    rep(i, si(id)) w[i] = v[id[i]];
    v.swap(w);
}
// 並び替える順番, 並び替える vector 達
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S> &id, Head &a, Tail &...tail) {
    rearrange_exec(id, a);
    rearrange(id, tail...);
}

template <typename T> vector<T> RUI(const vector<T> &v) {
    vector<T> res(v.size() + 1);
    for(int i = 0; i < v.size(); i++) res[i + 1] = res[i] + v[i];
    return res;
}
template <typename T> void zeta_supersetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] += f[b | i];
}

template <typename T> void zeta_subsetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] += f[b];
}
template <typename T> void mobius_subset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] -= f[b | i];
}
template <typename T> void mobius_superset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] -= f[b];
}
// 反時計周りに 90 度回転
template <typename T> void rot(vector<vector<T>> &v) {
    if(empty(v)) return;
    int n = v.size(), m = v[0].size();
    vector<vector<T>> res(m, vector<T>(n));
    rep(i, n) rep(j, m) res[m - 1 - j][i] = v[i][j];
    v.swap(res);
}

vector<int> counter(const vector<int> &v, int max_num = -1) {
    if(max_num == -1) max_num = MAX(v);
    vector<int> res(max_num + 1);
    fore(e, v) res[e]++;
    return res;
}

// x in [l, r)
template <class T, class S> bool inc(const T &x, const S &l, const S &r) { return l <= x and x < r; }
template <class T, class S> bool inc(const T &x, const pair<S, S> &p) { return p.first <= x and x < p.second; }

// 便利関数
constexpr ll ten(int n) { return n == 0 ? 1 : ten(n - 1) * 10; }
constexpr ll tri(ll n) { return n * (n + 1) / 2; }
// l + ... + r
constexpr ll tri(ll l, ll r) { return (l + r) * (r - l + 1) / 2; }
ll max(int x, ll y) { return max((ll)x, y); }
ll max(ll x, int y) { return max(x, (ll)y); }
int min(int x, ll y) { return min((ll)x, y); }
int min(ll x, int y) { return min(x, (ll)y); }
// bit 演算系
#define bit(i) (1LL << i)       // (1 << i)
#define test(b, i) (b >> i & 1) // b の i bit 目が立っているか
ll pow2(int i) { return 1LL << i; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(ll t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
int lowbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int lowbit(ll a) { return a == 0 ? 64 : __builtin_ctzll(a); }
// int allbit(int n) { return (1 << n) - 1; }
constexpr ll mask(int n) { return (1LL << n) - 1; }
// int popcount(signed t) { return __builtin_popcount(t); }
// int popcount(ll t) { return __builtin_popcountll(t); }
int popcount(uint64_t t) { return __builtin_popcountll(t); }
static inline uint64_t popcount64(uint64_t x) {
    uint64_t m1 = 0x5555555555555555ll;
    uint64_t m2 = 0x3333333333333333ll;
    uint64_t m4 = 0x0F0F0F0F0F0F0F0Fll;
    uint64_t h01 = 0x0101010101010101ll;

    x -= (x >> 1) & m1;
    x = (x & m2) + ((x >> 2) & m2);
    x = (x + (x >> 4)) & m4;

    return (x * h01) >> 56;
}
bool ispow2(int i) { return i && (i & -i) == i; }

ll rnd(ll l, ll r) { //[l, r)
#ifdef noimi
    static mt19937_64 gen;
#else
    static mt19937_64 gen(chrono::steady_clock::now().time_since_epoch().count());
#endif
    return uniform_int_distribution<ll>(l, r - 1)(gen);
}
ll rnd(ll n) { return rnd(0, n); }

template <class t> void random_shuffle(vc<t> &a) { rep(i, si(a)) swap(a[i], a[rnd(0, i + 1)]); }

int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}

template <class T, class S> pair<T, S> operator-(const pair<T, S> &x) { return pair<T, S>(-x.first, -x.second); }
template <class T, class S> pair<T, S> operator-(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi - y.fi, x.se - y.se); }
template <class T, class S> pair<T, S> operator+(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi + y.fi, x.se + y.se); }
template <class T> pair<T, T> operator&(const pair<T, T> &l, const pair<T, T> &r) { return pair<T, T>(max(l.fi, r.fi), min(l.se, r.se)); }
template <class T, class S> pair<T, S> operator+=(pair<T, S> &l, const pair<T, S> &r) { return l = l + r; }
template <class T, class S> pair<T, S> operator-=(pair<T, S> &l, const pair<T, S> &r) { return l = l - r; }
template <class T> bool intersect(const pair<T, T> &l, const pair<T, T> &r) { return (l.se < r.se ? r.fi < l.se : l.fi < r.se); }

template <class T> vector<T> &operator++(vector<T> &v) {
    fore(e, v) e++;
    return v;
}
template <class T> vector<T> operator++(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e++;
    return res;
}
template <class T> vector<T> &operator--(vector<T> &v) {
    fore(e, v) e--;
    return v;
}
template <class T> vector<T> operator--(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e--;
    return res;
}
template <class T> void connect(vector<T> &l, const vector<T> &r) { fore(e, r) l.eb(e); }
template <class T> vector<T> operator+(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] += r[i];
    return res;
}
template <class T> vector<T> operator-(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] -= r[i];
    return res;
}
template <class T> vector<T> &operator+=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] += r[i];
    return l;
}
template <class T> vector<T> &operator-=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] -= r[i];
    return l;
}
template <class T> vector<T> &operator+=(vector<T> &v, const T &x) {
    fore(e, v) e += x;
    return v;
}
template <class T> vector<T> &operator-=(vector<T> &v, const T &x) {
    fore(e, v) e -= x;
    return v;
}

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    constexpr bool operator<(const edge<T> &rhs) const noexcept { return cost < rhs.cost; }
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
    friend ostream operator<<(ostream &os, const edge &e) { return os << e.to; }
};
template <typename T> using Edges = vector<edge<T>>;

template <typename T = int> Edges<T> read_edges(int m, bool weighted = false) {
    Edges<T> res;
    res.reserve(m);
    for(int i = 0; i < m; i++) {
        int u, v, c = 0;
        scan(u), scan(v), u--, v--;
        if(weighted) scan(c);
        res.eb(u, v, c, i);
    }
    return res;
}

using Tree = vector<vector<int>>;
using Graph = vector<vector<int>>;
template <class T> using Wgraph = vector<vector<edge<T>>>;
Graph getG(int n, int m = -1, bool directed = false, int margin = 1) {
    Tree res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        cin >> a >> b;
        a -= margin, b -= margin;
        res[a].emplace_back(b);
        if(!directed) res[b].emplace_back(a);
    }
    return res;
}
Graph getTreeFromPar(int n, int margin = 1) {
    Graph res(n);
    for(int i = 1; i < n; i++) {
        int a;
        cin >> a;
        res[a - margin].emplace_back(i);
    }
    return res;
}
template <class T> Wgraph<T> getWg(int n, int m = -1, bool directed = false, int margin = 1) {
    Wgraph<T> res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        T c;
        scan(a), scan(b), scan(c);
        a -= margin, b -= margin;
        res[a].emplace_back(b, c);
        if(!directed) res[b].emplace_back(a, c);
    }
    return res;
}
void add(Graph &G, int x, int y) { G[x].eb(y), G[y].eb(x); }
template <class S, class T> void add(Wgraph<S> &G, int x, int y, T c) { G[x].eb(y, c), G[y].eb(x, c); }

#define TEST                                                                                                                                                   \
    INT(testcases);                                                                                                                                            \
    while(testcases--)

i128 abs(const i128 &x) { return x > 0 ? x : -x; }
istream &operator>>(istream &is, i128 &v) {
    string s;
    is >> s;
    v = 0;
    for(int i = 0; i < (int)s.size(); i++) {
        if(isdigit(s[i])) { v = v * 10 + s[i] - '0'; }
    }
    if(s[0] == '-') { v *= -1; }
    return is;
}

ostream &operator<<(ostream &os, const i128 &v) {
    if(v == 0) { return (os << "0"); }
    i128 num = v;
    if(v < 0) {
        os << '-';
        num = -num;
    }
    string s;
    for(; num > 0; num /= 10) { s.push_back((char)(num % 10) + '0'); }
    reverse(s.begin(), s.end());
    return (os << s);
}
namespace aux {
template <typename T, unsigned N, unsigned L> struct tp {
    static void output(std::ostream &os, const T &v) {
        os << std::get<N>(v) << (&os == &cerr ? ", " : " ");
        tp<T, N + 1, L>::output(os, v);
    }
};
template <typename T, unsigned N> struct tp<T, N, N> {
    static void output(std::ostream &os, const T &v) { os << std::get<N>(v); }
};
} // namespace aux
template <typename... Ts> std::ostream &operator<<(std::ostream &os, const std::tuple<Ts...> &t) {
    if(&os == &cerr) { os << '('; }
    aux::tp<std::tuple<Ts...>, 0, sizeof...(Ts) - 1>::output(os, t);
    if(&os == &cerr) { os << ')'; }
    return os;
}
template <typename T, typename S, typename U> std::ostream &operator<<(std::ostream &os, const priority_queue<T, S, U> &_pq) {
    auto pq = _pq;
    vector<T> res;
    while(!empty(pq)) res.emplace_back(pq.top()), pq.pop();
    return os << res;
}
template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) {
    if(&os == &cerr) { return os << "(" << p.first << ", " << p.second << ")"; }
    return os << p.first << " " << p.second;
}
template <class Ch, class Tr, class Container> std::basic_ostream<Ch, Tr> &operator<<(std::basic_ostream<Ch, Tr> &os, const Container &x) {
    bool f = true;
    if(&os == &cerr) os << "[";
    for(auto &y : x) {
        if(&os == &cerr)
            os << (f ? "" : ", ") << y;
        else
            os << (f ? "" : " ") << y;
        f = false;
    }
    if(&os == &cerr) os << "]";
    return os;
}

#define dump(...) static_cast<void>(0)
#define dbg(...) static_cast<void>(0)

void OUT() { cout << endl; }
template <class Head, class... Tail> void OUT(const Head &head, const Tail &...tail) {
    cout << head;
    if(sizeof...(tail)) cout << ' ';
    OUT(tail...);
}

template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;
template <class T, class S> constexpr pair<T, S> inf<pair<T, S>> = {inf<T>, inf<S>};

template <class T> void OUT2(const T &t, T INF = inf<T>, T res = -1) { OUT(t != INF ? t : res); }
template <class T> void OUT2(vector<T> &v, T INF = inf<T>, T res = -1) {
    fore(e, v) if(e == INF) e = res;
    OUT(v);
    fore(e, v) if(e == res) e = INF;
}

template <class F> struct REC {
    F f;
    REC(F &&f_) : f(forward<F>(f_)) {}
    template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }
};

template <class S> vector<pair<S, int>> runLength(const vector<S> &v) {
    vector<pair<S, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}
vector<pair<char, int>> runLength(const string &v) {
    vector<pair<char, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}

struct string_converter {
    char start = 0;
    char type(const char &c) const { return (islower(c) ? 'a' : isupper(c) ? 'A' : isdigit(c) ? '0' : 0); }
    int convert(const char &c) {
        if(!start) start = type(c);
        return c - start;
    }
    int convert(const char &c, const string &chars) { return chars.find(c); }
    template <typename T> auto convert(const T &v) {
        vector<decltype(convert(v[0]))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e));
        return ret;
    }
    template <typename T> auto convert(const T &v, const string &chars) {
        vector<decltype(convert(v[0], chars))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e, chars));
        return ret;
    }
    int operator()(const char &v, char s = 0) {
        start = s;
        return convert(v);
    }
    int operator()(const char &v, const string &chars) { return convert(v, chars); }
    template <typename T> auto operator()(const T &v, char s = 0) {
        start = s;
        return convert(v);
    }
    template <typename T> auto operator()(const T &v, const string &chars) { return convert(v, chars); }
} toint;

template <class T, class F> T bin_search(T ok, T ng, const F &f) {
    while(abs(ok - ng) > 1) {
        T mid = ok + ng >> 1;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}
template <class T, class F> T bin_search_double(T ok, T ng, const F &f, int iter = 80) {
    while(iter--) {
        // T mid = (ok + ng) / 2;
        T mid = sqrtl(ok * ng);
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}

struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(11);
    }
} setup_io;

#endif

#pragma endregion

namespace RollingHashes {
constexpr ll MOD = (1LL << 61) - 1;

struct modint {

    ll a;

    constexpr modint(const ll x = 0) noexcept : a((x % MOD + MOD) % MOD) {}
    constexpr ll &value() noexcept { return a; }
    constexpr const ll &value() const noexcept { return a; }
    constexpr modint operator-() const noexcept { return modint() - *this; }
    constexpr modint operator+() const noexcept { return *this; }
    constexpr modint &operator++() noexcept {
        if(++a == MOD) a = 0;
        return *this;
    }
    constexpr modint &operator--() noexcept {
        if(!a) a = MOD;
        a--;
        return *this;
    }
    constexpr modint operator++(int) {
        modint res = *this;
        ++*this;
        return res;
    }
    constexpr modint operator--(int) {
        modint res = *this;
        --*this;
        return res;
    }
    constexpr modint &operator+=(const modint rhs) noexcept {
        a += rhs.a;
        if(a >= MOD) { a -= MOD; }
        return *this;
    }
    constexpr modint &operator-=(const modint rhs) noexcept {
        if(a < rhs.a) { a += MOD; }
        a -= rhs.a;
        return *this;
    }
    constexpr modint &operator*=(const modint rhs) noexcept {
        i128 t = (i128)(a) * (i128)(rhs.a);
        t = (t >> 61) + (t & MOD);
        if(t >= MOD) t -= MOD;
        a = t;
        return *this;
    }
    constexpr modint pow(long long n) const noexcept {
        if(n < 0) {
            n %= MOD - 1;
            n = (MOD - 1) + n;
        }
        modint x = *this, r = 1;
        while(n) {
            if(n & 1) r *= x;
            x *= x;
            n >>= 1;
        }
        return r;
    }
    constexpr modint &operator/=(const modint rhs) noexcept { return (*this *= rhs.pow(MOD - 2)); }
    constexpr modint inv() const noexcept { return pow(MOD - 2); }
    constexpr friend modint operator+(const modint &lhs, const modint &rhs) { return modint(lhs) += modint(rhs); }
    constexpr friend modint operator-(const modint &lhs, const modint &rhs) { return modint(lhs) -= modint(rhs); }
    constexpr friend modint operator*(const modint &lhs, const modint &rhs) { return modint(lhs) *= modint(rhs); }
    constexpr friend modint operator/(const modint &lhs, const modint &rhs) { return modint(lhs) /= modint(rhs); }
    constexpr friend modint operator==(const modint &lhs, const modint &rhs) { return lhs.a == rhs.a; }
    constexpr friend modint operator!=(const modint &lhs, const modint &rhs) { return lhs.a != rhs.a; }
    // constexpr friend modint operator^=(const modint &lhs, const modint &rhs) { return modint(lhs) ^= modint(rhs); }
};
using mint = modint;
using Hash = mint;
static mint base = 5454547;
vector<mint> p{1};
void calc_pow(int N) {
    while(si(p) < N) p.eb(p.back() * base);
}
struct RollingHash {
    vector<mint> h;
    template <typename T> RollingHash(const vector<T> &s) {
        int sz = (int)s.size();
        h.assign(sz + 1, 0);
        p[0] = 1;
        if(sz + 1 > (int)p.size()) {
            int psz = p.size();
            p.resize(sz + 1);
            for(int i = psz; i < sz + 1; i++) p[i] = p[i - 1] * base;
        }
        for(int i = 0; i < sz; i++) { h[i + 1] = h[i] * base + s[i]; }
    }
    RollingHash(const string &s) : RollingHash(vector<char>(begin(s), end(s))) {}

    ll get(int l, int r) const {
        mint res = h[r] + MOD - h[l] * p[r - l];
        return res.a;
    }

    ll connect(ull h1, ull h2, int h2len) const {
        mint res = h1 * p[h2len] + h2;
        return res.a;
    }

    int LCP(const RollingHash &b, int l1, int r1, int l2, int r2) {
        int len = min(r1 - l1, r2 - l2);
        int low = -1, high = len + 1;
        while(high - low > 1) {
            int mid = (low + high) / 2;
            if(get(l1, l1 + mid) == b.get(l2, l2 + mid))
                low = mid;
            else
                high = mid;
        }
        return (low);
    }
    RollingHash() = default;
};
template <class T> ll get_hash(const vector<T> &v) {
    mint res;
    rep(i, si(v)) res += p[i] * v[i];
    return res.a;
}
} // namespace RollingHashes
using namespace RollingHashes;

template <typename T> vector<edge<T>> eulerian_path(Edges<T> es, int s = -1, bool directed = false) {
    if(es.empty()) return {};
    int V = 0;
    for(auto &e : es) V = max(V, max(e.to, e.from) + 1);
    if(s == -1) {
        if(directed) {
            vector<int> deg(V);
            for(auto &e : es) deg[e.from]++, deg[e.to]--;
            for(int i = 0; i < V; i++) {
                if(abs(deg[i]) >= 1) {
                    return {};
                    assert("not eulerian graph");
                }
                if(deg[i] == 1) s = i;
            }
            if(s == -1) s = es[0].from;
        } else {
            vector<int> deg(V);
            for(auto &e : es) deg[e.from] ^= 1, deg[e.to] ^= 1;
            int cnt = 0;
            for(int i = 0; i < V; i++) {
                if(deg[i]) cnt++, s = i;
            }
            if(cnt > 2) {
                return {};
                assert("not eulerian graph");
            }
            if(s == -1) s = es[0].from;
        }
    }
    vector<vector<pair<edge<T>, int>>> g(V);
    for(auto &e : es) {
        int sz_to = (int)g[e.to].size();
        g[e.from].emplace_back(e, sz_to);
        if(!directed) {
            int sz_src = (int)g[e.from].size() - 1;
            swap(e.from, e.to);
            g[e.from].emplace_back(e, sz_src);
        }
    }
    vector<edge<T>> ord;
    stack<pair<int, edge<T>>> st;
    st.emplace(s, edge<T>(-1, -1, pii(-1, -1)));
    while(st.size()) {
        int idx = st.top().first;
        if(g[idx].empty()) {
            ord.emplace_back(st.top().second);
            st.pop();
        } else {
            auto e = g[idx].back();
            g[idx].pop_back();
            if(e.second == -1) continue;
            if(!directed) g[e.first.to][e.second].second = -1;
            st.emplace(e.first.to, e.first);
        }
    }
    ord.pop_back();
    reverse(begin(ord), end(ord));
    if(ord.size() != es.size()) {
        return {};
        assert("not connected");
        return {};
    }
    return ord;
}

// template <typename T> ostream operator<<(ostream &os, const edge<T> &e) { return os << "{" << e.from << ", " << e.to << " : " << e.cost << "}"; }

template <typename T> void D(const Edges<T> &E) {
    fore(e, E) { cout << "{" << e.from << ", " << e.to << " : " << e.cost << "}, "; }
}

int main() {
    TEST {
        INT(n, m);

        vector<RollingHash> a, b;
        vector<string> aa, bb;
        rep(i, n) {
            STR(s);
            aa.eb(s);
            a.eb(RollingHash(s));
        }
        rep(n) {
            STR(s);
            bb.eb(s);
            b.eb(RollingHash(s));
        }

        bool ans = false;
        rep(d, m) {
            if(!d) {
                vector<pair<string, int>> A, B;
                rep(i, n) {
                    A.eb(aa[i], i);
                    B.eb(bb[i], i);
                }
                SORT(A);
                SORT(B);
                bool flag = true;
                rep(i, n) flag &= (A[i].fi == B[i].fi);
                if(flag) {
                    ans = true;
                    {
                        vi ans[2];
                        rep(i, n) {
                            ans[0].eb(A[i].se);
                            ans[1].eb(B[i].se);
                        }
                        rep(i, 2) OUT(++ans[i]);
                        break;
                    }
                }
                continue;
            }
            map<pll, int> mp;

            Edges<pii> g;
            int idx = 0;
            auto get = [&](ll x, int p) {
                if(mp.count(pll(x, p))) return mp[pll(x, p)];
                return mp[pll(x, p)] = si(mp);
            };

            rep(i, n) {
                int l = get(a[i].get(0, d), 0), r = get(a[i].get(d, m), 1);
                g.eb(l, r, pii(i, 0));
                l = get(b[i].get(0, m - d), 1), r = get(b[i].get(m - d, m), 0);
                g.eb(l, r, pii(i, 1));
            }
            dump(d);
            // D(g);

            auto res = eulerian_path(g, get(a[0].get(0, d), 0), true);
            // D(res);
            if(!empty(res)) {
                ans = true;
                {
                    vi ans[2];
                    fore(e, res) {
                        if(e.cost.se != -1) { ans[e.cost.se].eb(e.cost.fi); }
                    }
                    rep(i, 2) OUT(++ans[i]);
                    break;
                }
            }
        }
        if(!ans) OUT(-1);
    }
}

詳細信息

Test #1:

score: 100
Accepted
time: 0ms
memory: 3840kb

input:

2
3 3
abc
ghi
def
bcd
efg
hia
1 3
abc
def

output:

1 3 2
1 2 3
-1

result:

ok 2 cases (2 test cases)

Test #2:

score: 0
Accepted
time: 463ms
memory: 3816kb

input:

1000000
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
b
b
1 1
a
b
1 1
b
a
1 1
a
a
1 1
...

output:

1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1
-1
1
1
1
1
-1...

result:

ok 1000000 cases (1000000 test cases)

Test #3:

score: -100
Wrong Answer
time: 427ms
memory: 3672kb

input:

500000
1 2
dd
ba
1 2
cd
ba
1 2
bd
ba
1 2
ad
ba
1 2
dc
ba
1 2
cc
ba
1 2
bc
ba
1 2
ac
ba
1 2
db
ba
1 2
cb
ba
1 2
bb
ba
1 2
ab
ba
1 2
da
ba
1 2
ca
ba
1 2
ba
ba
1 2
aa
ba
1 2
dd
aa
1 2
cd
aa
1 2
bd
aa
1 2
ad
aa
1 2
dc
aa
1 2
cc
aa
1 2
bc
aa
1 2
ac
aa
1 2
db
aa
1 2
cb
aa
1 2
bb
aa
1 2
ab
aa
1 2
da
aa
1 2...

output:

-1
-1
-1
-1
-1
-1
-1
-1
1
1
1
1
1
1
1
1
-1
-1
1
1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
1
1
-1
-1
1
1
1
1
1
1
1
1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
1
1
-1
-1
-1
-1
-1
1
1
1
1
1
1
1
1
-1
-1
-1
-1
-1
-1
-1
1
1
-1
-1
-1
-1
-1
-1
-1
-1
...

result:

wrong answer not cyclic isomorphism (test case 9)