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QOJ

IDProblemSubmitterResultTimeMemoryLanguageFile sizeSubmit timeJudge time
#157010#7111. Press the Buttonucup-team180#AC ✓2ms3868kbC++1738.7kb2023-09-02 14:45:532023-09-02 14:59:58

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你现在查看的是最新测评结果

  • [2023-09-02 14:59:58]
  • 评测
  • 测评结果:AC
  • 用时:2ms
  • 内存:3868kb
  • [2023-09-02 14:45:53]
  • 提交

answer

#pragma region Macros
#ifdef noimi
#include "my_template.hpp"
#else
#pragma GCC target("avx2")
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")

#include <immintrin.h>

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <immintrin.h>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <variant>

#ifdef noimi
#define oj_local(a, b) b
#else
#define oj_local(a, b) a
#endif

#define LOCAL if(oj_local(0, 1))
#define OJ if(oj_local(1, 0))

using namespace std;
using ll = long long;
using ull = unsigned long long int;
using i128 = __int128_t;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using ld = long double;
template <typename T> using vc = vector<T>;
template <typename T> using vvc = vector<vc<T>>;
template <typename T> using vvvc = vector<vvc<T>>;
using vi = vc<int>;
using vl = vc<ll>;
using vpi = vc<pii>;
using vpl = vc<pll>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
template <typename T> int si(const T &x) { return x.size(); }
template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); }
template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); }
vi iota(int n) {
    vi a(n);
    return iota(a.begin(), a.end(), 0), a;
}
template <typename T> vi iota(const vector<T> &a, bool greater = false) {
    vi res(a.size());
    iota(res.begin(), res.end(), 0);
    sort(res.begin(), res.end(), [&](int i, int j) {
        if(greater) return a[i] > a[j];
        return a[i] < a[j];
    });
    return res;
}

// macros
#define overload5(a, b, c, d, e, name, ...) name
#define overload4(a, b, c, d, name, ...) name
#define endl '\n'
#define REP0(n) for(ll jidlsjf = 0; jidlsjf < n; ++jidlsjf)
#define REP1(i, n) for(ll i = 0; i < (n); ++i)
#define REP2(i, a, b) for(ll i = (a); i < (b); ++i)
#define REP3(i, a, b, c) for(ll i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, REP3, REP2, REP1, REP0)(__VA_ARGS__)
#define per0(n) for(int jidlsjf = 0; jidlsjf < (n); ++jidlsjf)
#define per1(i, n) for(ll i = (n)-1; i >= 0; --i)
#define per2(i, a, b) for(ll i = (a)-1; i >= b; --i)
#define per3(i, a, b, c) for(ll i = (a)-1; i >= (b); i -= (c))
#define per(...) overload4(__VA_ARGS__, per3, per2, per1, per0)(__VA_ARGS__)
#define fore0(a) rep(a.size())
#define fore1(i, a) for(auto &&i : a)
#define fore2(a, b, v) for(auto &&[a, b] : v)
#define fore3(a, b, c, v) for(auto &&[a, b, c] : v)
#define fore4(a, b, c, d, v) for(auto &&[a, b, c, d] : v)
#define fore(...) overload5(__VA_ARGS__, fore4, fore3, fore2, fore1, fore0)(__VA_ARGS__)
#define setbits(j, n) for(ll iiiii = (n), j = lowbit(iiiii); iiiii; iiiii ^= 1 << j, j = lowbit(iiiii))
#define perm(v) for(bool permrepflag = true; (permrepflag ? exchange(permrepflag, false) : next_permutation(all(v)));)
#define fi first
#define se second
#define pb push_back
#define ppb pop_back
#define ppf pop_front
#define eb emplace_back
#define drop(s) cout << #s << endl, exit(0)
#define si(c) (int)(c).size()
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define lbg(c, x) distance((c).begin(), lower_bound(all(c), (x), greater{}))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define ubg(c, x) distance((c).begin(), upper_bound(all(c), (x), greater{}))
#define rng(v, l, r) v.begin() + (l), v.begin() + (r)
#define all(c) begin(c), end(c)
#define rall(c) rbegin(c), rend(c)
#define SORT(v) sort(all(v))
#define REV(v) reverse(all(v))
#define UNIQUE(x) SORT(x), x.erase(unique(all(x)), x.end())
template <typename T = ll, typename S> T SUM(const S &v) { return accumulate(all(v), T(0)); }
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)                                                                                                                         \
    vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
constexpr pii dx4[4] = {pii{1, 0}, pii{0, 1}, pii{-1, 0}, pii{0, -1}};
constexpr pii dx8[8] = {{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};

namespace yesno_impl {
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
const string yesno[2] = {"no", "yes"};
const string firstsecond[2] = {"second", "first"};
const string FirstSecond[2] = {"Second", "First"};
const string possiblestr[2] = {"impossible", "possible"};
const string Possiblestr[2] = {"Impossible", "Possible"};
void YES(bool t = 1) { cout << YESNO[t] << endl; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { cout << YesNo[t] << endl; }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { cout << yesno[t] << endl; }
void no(bool t = 1) { yes(!t); }
void first(bool t = 1) { cout << firstsecond[t] << endl; }
void First(bool t = 1) { cout << FirstSecond[t] << endl; }
void possible(bool t = 1) { cout << possiblestr[t] << endl; }
void Possible(bool t = 1) { cout << Possiblestr[t] << endl; }
}; // namespace yesno_impl
using namespace yesno_impl;

#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define INTd(...)                                                                                                                                              \
    int __VA_ARGS__;                                                                                                                                           \
    IN2(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define LLd(...)                                                                                                                                               \
    ll __VA_ARGS__;                                                                                                                                            \
    IN2(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define VECd(type, name, size)                                                                                                                                 \
    vector<type> name(size);                                                                                                                                   \
    IN2(name)
#define VEC2(type, name1, name2, size)                                                                                                                         \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC2d(type, name1, name2, size)                                                                                                                        \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                                                                                                                  \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC3d(type, name1, name2, name3, size)                                                                                                                 \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                                                                                                           \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VEC4d(type, name1, name2, name3, name4, size)                                                                                                          \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define VVd(type, name, h, w)                                                                                                                                  \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN2(name)
int scan() { return getchar(); }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(string &a) { cin >> a; }
template <class T, class S> void scan(pair<T, S> &p) { scan(p.first), scan(p.second); }
template <class T> void scan(vector<T> &);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
void IN2() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
    scan(head);
    IN(tail...);
}
template <class Head, class... Tail> void IN2(Head &head, Tail &...tail) {
    scan(head);
    --head;
    IN2(tail...);
}

template <int p = -1> void pat() {}
template <int p = -1, class Head, class... Tail> void pat(Head &h, Tail &...tail) {
    h += p;
    pat<p>(tail...);
}

template <typename T, typename S> T ceil(T x, S y) {
    assert(y);
    return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}

template <typename T, typename S> T floor(T x, S y) {
    assert(y);
    return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <typename T, typename S, typename U> U bigmul(const T &x, const S &y, const U &lim) { // clamp(x * y, -lim, lim)
    if(x < 0 and y < 0) return bigmul(-x, -y, lim);
    if(x < 0) return -bigmul(-x, y, lim);
    if(y < 0) return -bigmul(x, -y, lim);
    return y == 0 or x <= lim / y ? x * y : lim;
}
template <class T> T POW(T x, int n) {
    T res = 1;
    for(; n; n >>= 1, x *= x)
        if(n & 1) res *= x;
    return res;
}
template <class T, class S> T POW(T x, S n, const ll &mod) {
    T res = 1;
    x %= mod;
    for(; n; n >>= 1, x = x * x % mod)
        if(n & 1) res = res * x % mod;
    return res;
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)
        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }
    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)
        if(x % i == 0) {
            ans.pb(i);
            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    UNIQUE(y);
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
template <class S> void fold_in(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void fold_in(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto e : a) v.emplace_back(e);
    fold_in(v, tail...);
}
template <class S> void renumber(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void renumber(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto &&e : a) e = lb(v, e);
    renumber(v, tail...);
}
template <class S, class... Args> vector<S> zip(vector<S> &head, Args &&...args) {
    vector<S> v;
    fold_in(v, head, args...);
    sort(all(v)), v.erase(unique(all(v)), v.end());
    renumber(v, head, args...);
    return v;
}

template <typename S> void rearrange(const vector<S> &id) {}
template <typename S, typename T> void rearrange_exec(const vector<S> &id, vector<T> &v) {
    vector<T> w(v.size());
    rep(i, si(id)) w[i] = v[id[i]];
    v.swap(w);
}
// 並び替える順番, 並び替える vector 達
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S> &id, Head &a, Tail &...tail) {
    rearrange_exec(id, a);
    rearrange(id, tail...);
}

template <typename T> vector<T> RUI(const vector<T> &v) {
    vector<T> res(v.size() + 1);
    for(int i = 0; i < v.size(); i++) res[i + 1] = res[i] + v[i];
    return res;
}
template <typename T> void zeta_supersetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] += f[b | i];
}

template <typename T> void zeta_subsetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] += f[b];
}
template <typename T> void mobius_subset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] -= f[b | i];
}
template <typename T> void mobius_superset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] -= f[b];
}
// 反時計周りに 90 度回転
template <typename T> void rot(vector<vector<T>> &v) {
    if(empty(v)) return;
    int n = v.size(), m = v[0].size();
    vector<vector<T>> res(m, vector<T>(n));
    rep(i, n) rep(j, m) res[m - 1 - j][i] = v[i][j];
    v.swap(res);
}

vector<int> counter(const vector<int> &v, int max_num = -1) {
    if(max_num == -1) max_num = MAX(v);
    vector<int> res(max_num + 1);
    fore(e, v) res[e]++;
    return res;
}

// x in [l, r)
template <class T, class S> bool inc(const T &x, const S &l, const S &r) { return l <= x and x < r; }
template <class T, class S> bool inc(const T &x, const pair<S, S> &p) { return p.first <= x and x < p.second; }

// 便利関数
constexpr ll ten(int n) { return n == 0 ? 1 : ten(n - 1) * 10; }
constexpr ll tri(ll n) { return n * (n + 1) / 2; }
// l + ... + r
constexpr ll tri(ll l, ll r) { return (l + r) * (r - l + 1) / 2; }
ll max(int x, ll y) { return max((ll)x, y); }
ll max(ll x, int y) { return max(x, (ll)y); }
int min(int x, ll y) { return min((ll)x, y); }
int min(ll x, int y) { return min(x, (ll)y); }
// bit 演算系
#define bit(i) (1LL << i)       // (1 << i)
#define test(b, i) (b >> i & 1) // b の i bit 目が立っているか
ll pow2(int i) { return 1LL << i; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(ll t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
int lowbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int lowbit(ll a) { return a == 0 ? 64 : __builtin_ctzll(a); }
// int allbit(int n) { return (1 << n) - 1; }
constexpr ll mask(int n) { return (1LL << n) - 1; }
// int popcount(signed t) { return __builtin_popcount(t); }
// int popcount(ll t) { return __builtin_popcountll(t); }
int popcount(uint64_t t) { return __builtin_popcountll(t); }
static inline uint64_t popcount64(uint64_t x) {
    uint64_t m1 = 0x5555555555555555ll;
    uint64_t m2 = 0x3333333333333333ll;
    uint64_t m4 = 0x0F0F0F0F0F0F0F0Fll;
    uint64_t h01 = 0x0101010101010101ll;

    x -= (x >> 1) & m1;
    x = (x & m2) + ((x >> 2) & m2);
    x = (x + (x >> 4)) & m4;

    return (x * h01) >> 56;
}
bool ispow2(int i) { return i && (i & -i) == i; }

ll rnd(ll l, ll r) { //[l, r)
#ifdef noimi
    static mt19937_64 gen;
#else
    static mt19937_64 gen(chrono::steady_clock::now().time_since_epoch().count());
#endif
    return uniform_int_distribution<ll>(l, r - 1)(gen);
}
ll rnd(ll n) { return rnd(0, n); }

template <class t> void random_shuffle(vc<t> &a) { rep(i, si(a)) swap(a[i], a[rnd(0, i + 1)]); }

int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}

template <class T, class S> pair<T, S> operator-(const pair<T, S> &x) { return pair<T, S>(-x.first, -x.second); }
template <class T, class S> pair<T, S> operator-(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi - y.fi, x.se - y.se); }
template <class T, class S> pair<T, S> operator+(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi + y.fi, x.se + y.se); }
template <class T> pair<T, T> operator&(const pair<T, T> &l, const pair<T, T> &r) { return pair<T, T>(max(l.fi, r.fi), min(l.se, r.se)); }
template <class T, class S> pair<T, S> operator+=(pair<T, S> &l, const pair<T, S> &r) { return l = l + r; }
template <class T, class S> pair<T, S> operator-=(pair<T, S> &l, const pair<T, S> &r) { return l = l - r; }
template <class T> bool intersect(const pair<T, T> &l, const pair<T, T> &r) { return (l.se < r.se ? r.fi < l.se : l.fi < r.se); }

template <class T> vector<T> &operator++(vector<T> &v) {
    fore(e, v) e++;
    return v;
}
template <class T> vector<T> operator++(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e++;
    return res;
}
template <class T> vector<T> &operator--(vector<T> &v) {
    fore(e, v) e--;
    return v;
}
template <class T> vector<T> operator--(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e--;
    return res;
}
template <class T> void connect(vector<T> &l, const vector<T> &r) { fore(e, r) l.eb(e); }
template <class T> vector<T> operator+(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] += r[i];
    return res;
}
template <class T> vector<T> operator-(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] -= r[i];
    return res;
}
template <class T> vector<T> &operator+=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] += r[i];
    return l;
}
template <class T> vector<T> &operator-=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] -= r[i];
    return l;
}
template <class T> vector<T> &operator+=(vector<T> &v, const T &x) {
    fore(e, v) e += x;
    return v;
}
template <class T> vector<T> &operator-=(vector<T> &v, const T &x) {
    fore(e, v) e -= x;
    return v;
}

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    constexpr bool operator<(const edge<T> &rhs) const noexcept { return cost < rhs.cost; }
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
    friend ostream operator<<(ostream &os, const edge &e) { return os << e.to; }
};
template <typename T> using Edges = vector<edge<T>>;

template <typename T = int> Edges<T> read_edges(int m, bool weighted = false) {
    Edges<T> res;
    res.reserve(m);
    for(int i = 0; i < m; i++) {
        int u, v, c = 0;
        scan(u), scan(v), u--, v--;
        if(weighted) scan(c);
        res.eb(u, v, c, i);
    }
    return res;
}

using Tree = vector<vector<int>>;
using Graph = vector<vector<int>>;
template <class T> using Wgraph = vector<vector<edge<T>>>;
Graph getG(int n, int m = -1, bool directed = false, int margin = 1) {
    Tree res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        cin >> a >> b;
        a -= margin, b -= margin;
        res[a].emplace_back(b);
        if(!directed) res[b].emplace_back(a);
    }
    return res;
}
Graph getTreeFromPar(int n, int margin = 1) {
    Graph res(n);
    for(int i = 1; i < n; i++) {
        int a;
        cin >> a;
        res[a - margin].emplace_back(i);
    }
    return res;
}
template <class T> Wgraph<T> getWg(int n, int m = -1, bool directed = false, int margin = 1) {
    Wgraph<T> res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        T c;
        scan(a), scan(b), scan(c);
        a -= margin, b -= margin;
        res[a].emplace_back(b, c);
        if(!directed) res[b].emplace_back(a, c);
    }
    return res;
}
void add(Graph &G, int x, int y) { G[x].eb(y), G[y].eb(x); }
template <class S, class T> void add(Wgraph<S> &G, int x, int y, T c) { G[x].eb(y, c), G[y].eb(x, c); }

#define TEST                                                                                                                                                   \
    INT(testcases);                                                                                                                                            \
    while(testcases--)

i128 abs(const i128 &x) { return x > 0 ? x : -x; }
istream &operator>>(istream &is, i128 &v) {
    string s;
    is >> s;
    v = 0;
    for(int i = 0; i < (int)s.size(); i++) {
        if(isdigit(s[i])) { v = v * 10 + s[i] - '0'; }
    }
    if(s[0] == '-') { v *= -1; }
    return is;
}

ostream &operator<<(ostream &os, const i128 &v) {
    if(v == 0) { return (os << "0"); }
    i128 num = v;
    if(v < 0) {
        os << '-';
        num = -num;
    }
    string s;
    for(; num > 0; num /= 10) { s.push_back((char)(num % 10) + '0'); }
    reverse(s.begin(), s.end());
    return (os << s);
}
namespace aux {
template <typename T, unsigned N, unsigned L> struct tp {
    static void output(std::ostream &os, const T &v) {
        os << std::get<N>(v) << (&os == &cerr ? ", " : " ");
        tp<T, N + 1, L>::output(os, v);
    }
};
template <typename T, unsigned N> struct tp<T, N, N> {
    static void output(std::ostream &os, const T &v) { os << std::get<N>(v); }
};
} // namespace aux
template <typename... Ts> std::ostream &operator<<(std::ostream &os, const std::tuple<Ts...> &t) {
    if(&os == &cerr) { os << '('; }
    aux::tp<std::tuple<Ts...>, 0, sizeof...(Ts) - 1>::output(os, t);
    if(&os == &cerr) { os << ')'; }
    return os;
}
template <typename T, typename S, typename U> std::ostream &operator<<(std::ostream &os, const priority_queue<T, S, U> &_pq) {
    auto pq = _pq;
    vector<T> res;
    while(!empty(pq)) res.emplace_back(pq.top()), pq.pop();
    return os << res;
}
template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) {
    if(&os == &cerr) { return os << "(" << p.first << ", " << p.second << ")"; }
    return os << p.first << " " << p.second;
}
template <class Ch, class Tr, class Container> std::basic_ostream<Ch, Tr> &operator<<(std::basic_ostream<Ch, Tr> &os, const Container &x) {
    bool f = true;
    if(&os == &cerr) os << "[";
    for(auto &y : x) {
        if(&os == &cerr)
            os << (f ? "" : ", ") << y;
        else
            os << (f ? "" : " ") << y;
        f = false;
    }
    if(&os == &cerr) os << "]";
    return os;
}

#define dump(...) static_cast<void>(0)
#define dbg(...) static_cast<void>(0)

void OUT() { cout << endl; }
template <class Head, class... Tail> void OUT(const Head &head, const Tail &...tail) {
    cout << head;
    if(sizeof...(tail)) cout << ' ';
    OUT(tail...);
}

template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;
template <class T, class S> constexpr pair<T, S> inf<pair<T, S>> = {inf<T>, inf<S>};

template <class T> void OUT2(const T &t, T INF = inf<T>, T res = -1) { OUT(t != INF ? t : res); }
template <class T> void OUT2(vector<T> &v, T INF = inf<T>, T res = -1) {
    fore(e, v) if(e == INF) e = res;
    OUT(v);
    fore(e, v) if(e == res) e = INF;
}

template <class F> struct REC {
    F f;
    REC(F &&f_) : f(forward<F>(f_)) {}
    template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }
};

template <class S> vector<pair<S, int>> runLength(const vector<S> &v) {
    vector<pair<S, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}
vector<pair<char, int>> runLength(const string &v) {
    vector<pair<char, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}

struct string_converter {
    char start = 0;
    char type(const char &c) const { return (islower(c) ? 'a' : isupper(c) ? 'A' : isdigit(c) ? '0' : 0); }
    int convert(const char &c) {
        if(!start) start = type(c);
        return c - start;
    }
    int convert(const char &c, const string &chars) { return chars.find(c); }
    template <typename T> auto convert(const T &v) {
        vector<decltype(convert(v[0]))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e));
        return ret;
    }
    template <typename T> auto convert(const T &v, const string &chars) {
        vector<decltype(convert(v[0], chars))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e, chars));
        return ret;
    }
    int operator()(const char &v, char s = 0) {
        start = s;
        return convert(v);
    }
    int operator()(const char &v, const string &chars) { return convert(v, chars); }
    template <typename T> auto operator()(const T &v, char s = 0) {
        start = s;
        return convert(v);
    }
    template <typename T> auto operator()(const T &v, const string &chars) { return convert(v, chars); }
} toint;

template <class T, class F> T bin_search(T ok, T ng, const F &f) {
    while(abs(ok - ng) > 1) {
        T mid = ok + ng >> 1;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}
template <class T, class F> T bin_search_double(T ok, T ng, const F &f, int iter = 80) {
    while(iter--) {
        T mid = (ok + ng) / 2;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}

struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(11);
    }
} setup_io;

#endif

#pragma endregion


#include <algorithm>
#include <cassert>
#include <tuple>
#include <vector>


#include <utility>

#ifdef _MSC_VER
#include <intrin.h>
#endif

namespace atcoder {

namespace internal {

// @param m `1 <= m`
// @return x mod m
constexpr long long safe_mod(long long x, long long m) {
    x %= m;
    if (x < 0) x += m;
    return x;
}

// Fast modular multiplication by barrett reduction
// Reference: https://en.wikipedia.org/wiki/Barrett_reduction
// NOTE: reconsider after Ice Lake
struct barrett {
    unsigned int _m;
    unsigned long long im;

    // @param m `1 <= m < 2^31`
    explicit barrett(unsigned int m) : _m(m), im((unsigned long long)(-1) / m + 1) {}

    // @return m
    unsigned int umod() const { return _m; }

    // @param a `0 <= a < m`
    // @param b `0 <= b < m`
    // @return `a * b % m`
    unsigned int mul(unsigned int a, unsigned int b) const {
        // [1] m = 1
        // a = b = im = 0, so okay

        // [2] m >= 2
        // im = ceil(2^64 / m)
        // -> im * m = 2^64 + r (0 <= r < m)
        // let z = a*b = c*m + d (0 <= c, d < m)
        // a*b * im = (c*m + d) * im = c*(im*m) + d*im = c*2^64 + c*r + d*im
        // c*r + d*im < m * m + m * im < m * m + 2^64 + m <= 2^64 + m * (m + 1) < 2^64 * 2
        // ((ab * im) >> 64) == c or c + 1
        unsigned long long z = a;
        z *= b;
#ifdef _MSC_VER
        unsigned long long x;
        _umul128(z, im, &x);
#else
        unsigned long long x =
            (unsigned long long)(((unsigned __int128)(z)*im) >> 64);
#endif
        unsigned int v = (unsigned int)(z - x * _m);
        if (_m <= v) v += _m;
        return v;
    }
};

// @param n `0 <= n`
// @param m `1 <= m`
// @return `(x ** n) % m`
constexpr long long pow_mod_constexpr(long long x, long long n, int m) {
    if (m == 1) return 0;
    unsigned int _m = (unsigned int)(m);
    unsigned long long r = 1;
    unsigned long long y = safe_mod(x, m);
    while (n) {
        if (n & 1) r = (r * y) % _m;
        y = (y * y) % _m;
        n >>= 1;
    }
    return r;
}

// Reference:
// M. Forisek and J. Jancina,
// Fast Primality Testing for Integers That Fit into a Machine Word
// @param n `0 <= n`
constexpr bool is_prime_constexpr(int n) {
    if (n <= 1) return false;
    if (n == 2 || n == 7 || n == 61) return true;
    if (n % 2 == 0) return false;
    long long d = n - 1;
    while (d % 2 == 0) d /= 2;
    constexpr long long bases[3] = {2, 7, 61};
    for (long long a : bases) {
        long long t = d;
        long long y = pow_mod_constexpr(a, t, n);
        while (t != n - 1 && y != 1 && y != n - 1) {
            y = y * y % n;
            t <<= 1;
        }
        if (y != n - 1 && t % 2 == 0) {
            return false;
        }
    }
    return true;
}
template <int n> constexpr bool is_prime = is_prime_constexpr(n);

// @param b `1 <= b`
// @return pair(g, x) s.t. g = gcd(a, b), xa = g (mod b), 0 <= x < b/g
constexpr std::pair<long long, long long> inv_gcd(long long a, long long b) {
    a = safe_mod(a, b);
    if (a == 0) return {b, 0};

    // Contracts:
    // [1] s - m0 * a = 0 (mod b)
    // [2] t - m1 * a = 0 (mod b)
    // [3] s * |m1| + t * |m0| <= b
    long long s = b, t = a;
    long long m0 = 0, m1 = 1;

    while (t) {
        long long u = s / t;
        s -= t * u;
        m0 -= m1 * u;  // |m1 * u| <= |m1| * s <= b

        // [3]:
        // (s - t * u) * |m1| + t * |m0 - m1 * u|
        // <= s * |m1| - t * u * |m1| + t * (|m0| + |m1| * u)
        // = s * |m1| + t * |m0| <= b

        auto tmp = s;
        s = t;
        t = tmp;
        tmp = m0;
        m0 = m1;
        m1 = tmp;
    }
    // by [3]: |m0| <= b/g
    // by g != b: |m0| < b/g
    if (m0 < 0) m0 += b / s;
    return {s, m0};
}

// Compile time primitive root
// @param m must be prime
// @return primitive root (and minimum in now)
constexpr int primitive_root_constexpr(int m) {
    if (m == 2) return 1;
    if (m == 167772161) return 3;
    if (m == 469762049) return 3;
    if (m == 754974721) return 11;
    if (m == 998244353) return 3;
    int divs[20] = {};
    divs[0] = 2;
    int cnt = 1;
    int x = (m - 1) / 2;
    while (x % 2 == 0) x /= 2;
    for (int i = 3; (long long)(i)*i <= x; i += 2) {
        if (x % i == 0) {
            divs[cnt++] = i;
            while (x % i == 0) {
                x /= i;
            }
        }
    }
    if (x > 1) {
        divs[cnt++] = x;
    }
    for (int g = 2;; g++) {
        bool ok = true;
        for (int i = 0; i < cnt; i++) {
            if (pow_mod_constexpr(g, (m - 1) / divs[i], m) == 1) {
                ok = false;
                break;
            }
        }
        if (ok) return g;
    }
}
template <int m> constexpr int primitive_root = primitive_root_constexpr(m);

// @param n `n < 2^32`
// @param m `1 <= m < 2^32`
// @return sum_{i=0}^{n-1} floor((ai + b) / m) (mod 2^64)
unsigned long long floor_sum_unsigned(unsigned long long n,
                                      unsigned long long m,
                                      unsigned long long a,
                                      unsigned long long b) {
    unsigned long long ans = 0;
    while (true) {
        if (a >= m) {
            ans += n * (n - 1) / 2 * (a / m);
            a %= m;
        }
        if (b >= m) {
            ans += n * (b / m);
            b %= m;
        }

        unsigned long long y_max = a * n + b;
        if (y_max < m) break;
        // y_max < m * (n + 1)
        // floor(y_max / m) <= n
        n = (unsigned long long)(y_max / m);
        b = (unsigned long long)(y_max % m);
        std::swap(m, a);
    }
    return ans;
}

}  // namespace internal

}  // namespace atcoder


namespace atcoder {

long long pow_mod(long long x, long long n, int m) {
    assert(0 <= n && 1 <= m);
    if (m == 1) return 0;
    internal::barrett bt((unsigned int)(m));
    unsigned int r = 1, y = (unsigned int)(internal::safe_mod(x, m));
    while (n) {
        if (n & 1) r = bt.mul(r, y);
        y = bt.mul(y, y);
        n >>= 1;
    }
    return r;
}

long long inv_mod(long long x, long long m) {
    assert(1 <= m);
    auto z = internal::inv_gcd(x, m);
    assert(z.first == 1);
    return z.second;
}

// (rem, mod)
std::pair<long long, long long> crt(const std::vector<long long>& r,
                                    const std::vector<long long>& m) {
    assert(r.size() == m.size());
    int n = int(r.size());
    // Contracts: 0 <= r0 < m0
    long long r0 = 0, m0 = 1;
    for (int i = 0; i < n; i++) {
        assert(1 <= m[i]);
        long long r1 = internal::safe_mod(r[i], m[i]), m1 = m[i];
        if (m0 < m1) {
            std::swap(r0, r1);
            std::swap(m0, m1);
        }
        if (m0 % m1 == 0) {
            if (r0 % m1 != r1) return {0, 0};
            continue;
        }
        // assume: m0 > m1, lcm(m0, m1) >= 2 * max(m0, m1)

        // (r0, m0), (r1, m1) -> (r2, m2 = lcm(m0, m1));
        // r2 % m0 = r0
        // r2 % m1 = r1
        // -> (r0 + x*m0) % m1 = r1
        // -> x*u0*g = r1-r0 (mod u1*g) (u0*g = m0, u1*g = m1)
        // -> x = (r1 - r0) / g * inv(u0) (mod u1)

        // im = inv(u0) (mod u1) (0 <= im < u1)
        long long g, im;
        std::tie(g, im) = internal::inv_gcd(m0, m1);

        long long u1 = (m1 / g);
        // |r1 - r0| < (m0 + m1) <= lcm(m0, m1)
        if ((r1 - r0) % g) return {0, 0};

        // u1 * u1 <= m1 * m1 / g / g <= m0 * m1 / g = lcm(m0, m1)
        long long x = (r1 - r0) / g % u1 * im % u1;

        // |r0| + |m0 * x|
        // < m0 + m0 * (u1 - 1)
        // = m0 + m0 * m1 / g - m0
        // = lcm(m0, m1)
        r0 += x * m0;
        m0 *= u1;  // -> lcm(m0, m1)
        if (r0 < 0) r0 += m0;
    }
    return {r0, m0};
}

long long floor_sum(long long n, long long m, long long a, long long b) {
    assert(0 <= n && n < (1LL << 32));
    assert(1 <= m && m < (1LL << 32));
    unsigned long long ans = 0;
    if (a < 0) {
        unsigned long long a2 = internal::safe_mod(a, m);
        ans -= 1ULL * n * (n - 1) / 2 * ((a2 - a) / m);
        a = a2;
    }
    if (b < 0) {
        unsigned long long b2 = internal::safe_mod(b, m);
        ans -= 1ULL * n * ((b2 - b) / m);
        b = b2;
    }
    return ans + internal::floor_sum_unsigned(n, m, a, b);
}

}  // namespace atcoder


int main() {
    TEST {
        LL(a, b, c, d, v, t);
        ll ans = 0;
        ans = (t / a + 1) * b + (t / c + 1) * d;
        ans--;
        if(min(a, c) <= v) {
            OUT(ans);
            continue;
        }
        dump(ans);
        auto solve = [&](ll a, ll b, ll v, ll t) {
            ll n = t / a + 1;
            ans -= n - (atcoder::floor_sum(n, b, a, v) - atcoder::floor_sum(n, b, a, 0));
            dump(ans);
            ll la = a * (t / a), lb = b * (t / b);
            if(la >= lb and la % b < b - v) ans++;
            dump(ans);
        };
        solve(a, c, v, t);
        solve(c, a, v, t);
        b = c;
        ll ab = lcm(a, b);
        dump(ab);
        ans += t / ab + 1;
        ll la = a * (t / a), lb = b * (t / b);
        ll lab = t / ab * ab;
        dump(la, lb, lab);
        if(la == lab and lb == lab) ans--;
        OUT(ans);
    }
}

这程序好像有点Bug,我给组数据试试?

Details

Tip: Click on the bar to expand more detailed information

Test #1:

score: 100
Accepted
time: 2ms
memory: 3696kb

input:

2
8 2 5 1 2 18
10 2 5 1 2 10

output:

6
4

result:

ok 2 number(s): "6 4"

Test #2:

score: 0
Accepted
time: 2ms
memory: 3616kb

input:

1000
8 6 2 6 3 17
1 6 1 1 1 30
5 4 8 8 1 31
7 6 10 3 6 12
9 1 4 4 3 38
3 3 5 8 1 8
9 1 5 2 3 18
6 10 10 8 2 40
9 6 9 10 3 9
2 5 1 10 10 39
7 7 1 2 4 19
8 10 8 6 7 36
2 9 1 1 7 17
1 2 3 5 6 14
8 8 8 7 1 46
6 9 3 9 4 6
10 8 1 7 10 18
7 1 7 10 3 50
1 10 2 1 5 1
5 8 4 9 7 44
9 2 5 4 7 42
9 1 2 1 1 20
5 ...

output:

71
216
52
16
38
22
7
102
30
499
60
75
98
54
84
44
148
80
20
179
45
4
463
139
56
30
45
127
204
121
42
69
38
98
63
121
25
142
17
75
24
175
114
40
32
11
29
85
35
7
66
49
492
49
49
14
17
53
431
161
94
27
21
135
71
92
33
290
57
300
18
89
155
55
10
219
203
390
28
50
67
213
26
18
27
19
128
101
118
62
46
15...

result:

ok 1000 numbers

Test #3:

score: 0
Accepted
time: 2ms
memory: 3868kb

input:

100
9 9 3 1 1 2
5 5 7 7 7 50
2 1 8 10 10 45
3 4 5 7 7 38
1 6 9 5 2 13
5 6 7 9 1 29
10 1 4 3 3 19
6 10 10 8 7 3
9 3 10 3 3 14
9 7 1 7 8 38
3 78 5 43 5 958
4 98 3 42 10 7
3 16 9 71 7 52
1 70 3 86 3 410
10 44 1 56 3 628
9 15 9 94 10 15
9 95 9 61 2 525
2 23 8 37 10 108
5 92 3 65 10 331
6 54 6 44 3 537
2...

output:

9
110
82
107
93
73
13
17
10
307
33215
321
713
40551
37995
217
9145
1782
13378
8730
270
2433
143
17
30
136
10
82
33
97
733
126
2917
623
364
1448
1212
872
268
1031
1601
3889
122
523
819
83
17513
277
2973
4651
202187
42602
17225
7881
32574
7087
4453
34029
20529
17520
58488
189327
14380
67133
90956
4328...

result:

ok 100 numbers

Extra Test:

score: 0
Extra Test Passed