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IDProblemSubmitterResultTimeMemoryLanguageFile sizeSubmit timeJudge time
#103388#4383. Lasersine_and_cosine#AC ✓173ms4864kbC++176.5kb2023-05-05 16:52:492023-05-05 16:52:51

Judging History

你现在查看的是最新测评结果

  • [2023-08-10 23:21:45]
  • System Update: QOJ starts to keep a history of the judgings of all the submissions.
  • [2023-05-05 16:52:51]
  • 评测
  • 测评结果:AC
  • 用时:173ms
  • 内存:4864kb
  • [2023-05-05 16:52:49]
  • 提交

answer

#include <iostream>
#include <vector>
#include <bitset>
#include <map>
#include <queue>
#include <stack>
#include <algorithm>
#include <cmath>
#include <set>
#include <cstring>
#include <array>
#pragma GCC optimize(2)
//#include <bits/stdc++.h>
#define rep(i,from,to) for(int i=from;i<to;i++)
#define ite2(x,y,arr) for(auto [x,y]:arr)
#define pdd pair<double, double>
#define ite(i,arr) for(auto &i:arr)
#define MID(l,r) int mid=(l+r)>>1
#define ALL(arr) arr.begin(),arr.end()
#define AXY(a,x,y) int x=a.first,y=a.second
#define vc vector
#define vi vector<int>
#define vll vector<long long>
#define pii pair<int,int>
typedef long long ll;
typedef unsigned long long ull;
using namespace std;


#define FTY
double inf = 521.1145314;

namespace G {
#ifdef FTY
    const double eps = 1e-8;
    const double PI = acos(-1);
    struct Point {
        double x, y;
        Point() {
            x = 0, y = 0;
        }
        Point(double x, double y) {
            this->x = x;
            this->y = y;
        }
    };
    bool operator<(Point a, Point b) {
        return a.x < b.x || a.x == b.x && a.y < b.y;
    }
    Point operator +(Point a, Point b) {
        return Point(a.x + b.x, a.y + b.y);
    }
    Point operator -(Point a, Point b) {
        return Point(a.x - b.x, a.y - b.y);
    }
    Point operator *(double a, Point b) {
        return Point(a * b.x, a * b.y);
    }
    Point operator *(Point b, double a) {
        return Point(a * b.x, a * b.y);
    }
    Point operator /(Point b, double a) {
        return Point(b.x / a, b.y / a);
    }
    double len(Point a) {
        return sqrt(a.x * a.x + a.y * a.y);
    }
    double dis(Point a, Point b) {
        return len(a - b);
    }
    bool operator ==(Point a, Point b) {
        return dis(a, b) <= eps||a.x==inf||b.x==inf;
    }
    bool operator !=(Point a, Point b) {
        return !(a == b);
    }
    double operator *(Point a, Point b) {
        return a.x * b.x + a.y * b.y;
    }

    double operator ^(Point a, Point b) {
        return a.x * b.y - a.y * b.x;
    }

    double getAngel(double b, double a, double c) {
        return acos((a * a + c * c - b * b) / (2 * a * c));
    }
    double getAngel(Point a, Point b) {
        return acos(a * b / len(a) / len(b));
    }
    Point inter(Point p, Point v, Point q, Point w) {
        if (fabs(v ^ w) <= eps) {
            return { inf,inf };
        }
        Point u = p - q;
        double t = (w ^ u) / (v ^ w);
        return p + t * v;
    }


#endif
}
using namespace G;
#define int ll
const int mod = (int)1e9 + 7;
//template <class T>
//T __gcd(T a, T b) {
//    if (a < b) swap(a, b);
//    return b ? __gcd(b, a % b) : a;
//}
template <class T>
T __lcm(T a, T b) {
    T num = __gcd(a, b);
    return a / num * b;
}
inline int lowbit(int num) { return num & (-num); }
inline int qmi(int a, int b) {
    a %= mod;
    ll res = 1;
    while (b) {
        if (b & 1) res = (ll)res * a % mod;
        a = (ll)a * a % mod;
        b >>= 1;
    }
    return res;
}
int inv(int num) {
    return qmi(num, mod - 2);
}

signed main() {
	ios::sync_with_stdio(false);
	cin.tie(0);
    int q;
    cin >> q;
    while (q--) {
        int n;
        cin >> n;
        vc<Point> arr(n);
        rep(i, 0, n) {
            cin >> arr[i].x >> arr[i].y;
        }
        if (n < 3) {
            cout << "YES\n";
            continue;
        }
        else {
            Point vec[4] = { {1,0},{0,1},{1,1},{1,-1} };

            int __ = 20;
            int flag = 0;
            while (__--) {
                int p1 = rand() % n, p2 = rand() % n;
                while (p1 == p2) {
                    p2 = rand() % n;
                }
                rep(i, 0, 4) {
                    rep(j, 0, 4) {
                        if (fabs((vec[i]) ^ (vec[j])) > eps) {
                            Point p= inter(arr[p1], vec[i], arr[p2], vec[j]);
                            flag = 1;
                            rep(t, 0, n) {
                                int ok = 0;
                                rep(tt, 0, 4) {
                                    Point v = arr[t] - p;
                                    if (fabs(v ^ vec[tt]) <= eps) {
                                        ok = 1;
                                        break;
                                    }
                                }
                                flag *= ok;
                                if (!flag) break;
                            }
                        }
                        if (flag) break;
                    }
                    if (flag) break;
                }
                if (flag) break;
            }
            /*rep(i, 2, n) {
                if (fabs((arr[0] - arr[1]) ^ (arr[0] - arr[i])) > eps) {
                    swap(arr[i], arr[2]);
                    break;
                }
            }
            if (fabs((arr[0] - arr[1]) ^ (arr[0] - arr[2])) <= eps) {
                cout << "YES\n";
                continue;
            }
            int flag = 0;
            rep(i, 0, 4) {
                rep(j, 0, 4) {
                    rep(k, 0, 4) {
                        Point a = inter(arr[0], vec[i], arr[1], vec[j]);
                        Point b = inter(arr[0], vec[i], arr[2], vec[k]);
                        Point c = inter(arr[2], vec[k], arr[1], vec[j]);
                        if (!(a.x==inf&&b.x==inf&&c.x==inf)&&a==b&&a==c&&b==c) {
                            flag = 1;
                            rep(t, 0, n) {
                                int ok = 0;
                                rep(tt, 0, 4) {
                                    Point v = arr[t] - a;
                                    if (fabs(v ^ vec[tt]) <= eps) {
                                        ok = 1;
                                        break;
                                    }
                                }
                                flag *= ok;
                                if (!flag) break;
                            }
                        }
                        
                        if (flag) break;
                    }
                    if (flag) break;
                }
                if (flag) break;
            }*/
            if (flag) cout << "YES\n";
            else cout << "NO\n";
        }
    }
	return 0;
}
/*
2
6
1 1
1 3
2 2
3 1
3 3
3 4
7
1 1
1 3
2 2
3 1
3 3
1 4
3 4
*/



Details

Tip: Click on the bar to expand more detailed information

Test #1:

score: 100
Accepted
time: 173ms
memory: 4864kb

input:

116
4
-10 0
10 0
5 5
-5 -5
4
-10 0
10 0
0 10
0 -10
4
-1 0
1 0
2 0
3 0
4
0 1
0 2
0 3
0 4
4
100 100
10000 10000
100000 100000
-100 -100
4
-100 100
-10000 10000
-100000 100000
100 -100
6
1 1
1 3
2 2
3 1
3 3
3 4
7
1 1
1 3
2 2
3 1
3 3
1 4
3 4
4
1236833 14678
1232056 9901
1237055 9790
1231834 15011
4
1236...

output:

YES
YES
YES
YES
YES
YES
YES
NO
YES
NO
NO
YES
NO
NO
YES
YES
NO
NO
YES
YES
YES
YES
YES
YES
NO
YES
YES
YES
YES
YES
YES
YES
NO
YES
YES
NO
NO
YES
NO
NO
NO
YES
YES
YES
NO
NO
YES
YES
NO
NO
NO
NO
NO
YES
YES
NO
YES
NO
NO
YES
NO
YES
NO
NO
NO
NO
YES
YES
YES
NO
YES
YES
YES
NO
YES
YES
NO
YES
NO
YES
YES
NO
YES
NO...

result:

ok 116 lines