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ID题目提交者结果用时内存语言文件大小提交时间测评时间
#349498#8338. Quad Kingdoms Chessucup-team180#TL 1031ms6180kbC++2035.9kb2024-03-10 02:27:292024-03-10 02:27:30

Judging History

你现在查看的是最新测评结果

  • [2024-03-10 02:27:30]
  • 评测
  • 测评结果:TL
  • 用时:1031ms
  • 内存:6180kb
  • [2024-03-10 02:27:29]
  • 提交

answer

#pragma region Macros
#ifdef noimi
#pragma comment(linker, "/stack:256000000")
#include "my_template.hpp"
#else
#pragma GCC target("avx2")
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")

#include <immintrin.h>

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <immintrin.h>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include <variant>

#ifdef noimi
#define oj_local(a, b) b
#else
#define oj_local(a, b) a
#endif

#define LOCAL if(oj_local(0, 1))
#define OJ if(oj_local(1, 0))

using namespace std;
using ll = long long;
using ull = unsigned long long int;
using i128 = __int128_t;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using ld = long double;
template <typename T> using vc = vector<T>;
template <typename T> using vvc = vector<vc<T>>;
template <typename T> using vvvc = vector<vvc<T>>;
using vi = vc<int>;
using vl = vc<ll>;
using vpi = vc<pii>;
using vpl = vc<pll>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
template <typename T> int si(const T &x) { return x.size(); }
template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); }
template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); }
vi iota(int n) {
    vi a(n);
    return iota(a.begin(), a.end(), 0), a;
}
template <typename T> vi iota(const vector<T> &a, bool greater = false) {
    vi res(a.size());
    iota(res.begin(), res.end(), 0);
    sort(res.begin(), res.end(), [&](int i, int j) {
        if(greater) return a[i] > a[j];
        return a[i] < a[j];
    });
    return res;
}

// macros
#define overload5(a, b, c, d, e, name, ...) name
#define overload4(a, b, c, d, name, ...) name
#define endl '\n'
#define REP0(n) for(ll jidlsjf = 0; jidlsjf < n; ++jidlsjf)
#define REP1(i, n) for(ll i = 0; i < (n); ++i)
#define REP2(i, a, b) for(ll i = (a); i < (b); ++i)
#define REP3(i, a, b, c) for(ll i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, REP3, REP2, REP1, REP0)(__VA_ARGS__)
#define per0(n) for(int jidlsjf = 0; jidlsjf < (n); ++jidlsjf)
#define per1(i, n) for(ll i = (n)-1; i >= 0; --i)
#define per2(i, a, b) for(ll i = (a)-1; i >= b; --i)
#define per3(i, a, b, c) for(ll i = (a)-1; i >= (b); i -= (c))
#define per(...) overload4(__VA_ARGS__, per3, per2, per1, per0)(__VA_ARGS__)
#define fore0(a) rep(a.size())
#define fore1(i, a) for(auto &&i : a)
#define fore2(a, b, v) for(auto &&[a, b] : v)
#define fore3(a, b, c, v) for(auto &&[a, b, c] : v)
#define fore4(a, b, c, d, v) for(auto &&[a, b, c, d] : v)
#define fore(...) overload5(__VA_ARGS__, fore4, fore3, fore2, fore1, fore0)(__VA_ARGS__)
#define setbits(j, n) for(ll iiiii = (n), j = lowbit(iiiii); iiiii; iiiii ^= 1 << j, j = lowbit(iiiii))
#define perm(v) for(bool permrepflag = true; (permrepflag ? exchange(permrepflag, false) : next_permutation(all(v)));)
#define fi first
#define se second
#define pb push_back
#define ppb pop_back
#define ppf pop_front
#define eb emplace_back
#define drop(s) cout << #s << endl, exit(0)
#define si(c) (int)(c).size()
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define lbg(c, x) distance((c).begin(), lower_bound(all(c), (x), greater{}))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define ubg(c, x) distance((c).begin(), upper_bound(all(c), (x), greater{}))
#define rng(v, l, r) v.begin() + (l), v.begin() + (r)
#define all(c) begin(c), end(c)
#define rall(c) rbegin(c), rend(c)
#define SORT(v) sort(all(v))
#define REV(v) reverse(all(v))
#define UNIQUE(x) SORT(x), x.erase(unique(all(x)), x.end())
template <typename T = ll, typename S> T SUM(const S &v) { return accumulate(all(v), T(0)); }
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)                                                                                                                         \
    vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
constexpr pii dx4[4] = {pii{1, 0}, pii{0, 1}, pii{-1, 0}, pii{0, -1}};
constexpr pii dx8[8] = {{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};

namespace yesno_impl {
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
const string yesno[2] = {"no", "yes"};
const string firstsecond[2] = {"second", "first"};
const string FirstSecond[2] = {"Second", "First"};
const string possiblestr[2] = {"impossible", "possible"};
const string Possiblestr[2] = {"Impossible", "Possible"};
void YES(bool t = 1) { cout << YESNO[t] << endl; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { cout << YesNo[t] << endl; }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { cout << yesno[t] << endl; }
void no(bool t = 1) { yes(!t); }
void first(bool t = 1) { cout << firstsecond[t] << endl; }
void First(bool t = 1) { cout << FirstSecond[t] << endl; }
void possible(bool t = 1) { cout << possiblestr[t] << endl; }
void Possible(bool t = 1) { cout << Possiblestr[t] << endl; }
}; // namespace yesno_impl
using namespace yesno_impl;

#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define INTd(...)                                                                                                                                              \
    int __VA_ARGS__;                                                                                                                                           \
    IN2(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define LLd(...)                                                                                                                                               \
    ll __VA_ARGS__;                                                                                                                                            \
    IN2(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define VECd(type, name, size)                                                                                                                                 \
    vector<type> name(size);                                                                                                                                   \
    IN2(name)
#define VEC2(type, name1, name2, size)                                                                                                                         \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC2d(type, name1, name2, size)                                                                                                                        \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                                                                                                                  \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC3d(type, name1, name2, name3, size)                                                                                                                 \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                                                                                                           \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VEC4d(type, name1, name2, name3, name4, size)                                                                                                          \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define VVd(type, name, h, w)                                                                                                                                  \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN2(name)
int scan() { return getchar(); }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(string &a) { cin >> a; }
template <class T, class S> void scan(pair<T, S> &p) { scan(p.first), scan(p.second); }
template <class T> void scan(vector<T> &);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
void IN2() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
    scan(head);
    IN(tail...);
}
template <class Head, class... Tail> void IN2(Head &head, Tail &...tail) {
    scan(head);
    --head;
    IN2(tail...);
}

template <int p = -1> void pat() {}
template <int p = -1, class Head, class... Tail> void pat(Head &h, Tail &...tail) {
    h += p;
    pat<p>(tail...);
}

template <typename T, typename S> T ceil(T x, S y) {
    assert(y);
    return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}

template <typename T, typename S> T floor(T x, S y) {
    assert(y);
    return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <typename T, typename S, typename U> U bigmul(const T &x, const S &y, const U &lim) { // clamp(x * y, -lim, lim)
    if(x < 0 and y < 0) return bigmul(-x, -y, lim);
    if(x < 0) return -bigmul(-x, y, lim);
    if(y < 0) return -bigmul(x, -y, lim);
    return y == 0 or x <= lim / y ? x * y : lim;
}
template <class T> T POW(T x, int n) {
    T res = 1;
    for(; n; n >>= 1, x *= x)
        if(n & 1) res *= x;
    return res;
}
template <class T, class S> T POW(T x, S n, const ll &mod) {
    T res = 1;
    x %= mod;
    for(; n; n >>= 1, x = x * x % mod)
        if(n & 1) res = res * x % mod;
    return res;
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)
        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }
    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)
        if(x % i == 0) {
            ans.pb(i);
            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    UNIQUE(y);
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
template <class S> void fold_in(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void fold_in(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto e : a) v.emplace_back(e);
    fold_in(v, tail...);
}
template <class S> void renumber(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void renumber(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto &&e : a) e = lb(v, e);
    renumber(v, tail...);
}
template <class S, class... Args> vector<S> zip(vector<S> &head, Args &&...args) {
    vector<S> v;
    fold_in(v, head, args...);
    sort(all(v)), v.erase(unique(all(v)), v.end());
    renumber(v, head, args...);
    return v;
}

template <typename S> void rearrange(const vector<S> &id) {}
template <typename S, typename T> void rearrange_exec(const vector<S> &id, vector<T> &v) {
    vector<T> w(v.size());
    rep(i, si(id)) w[i] = v[id[i]];
    v.swap(w);
}
// 並び替える順番, 並び替える vector 達
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S> &id, Head &a, Tail &...tail) {
    rearrange_exec(id, a);
    rearrange(id, tail...);
}

template <typename T> vector<T> RUI(const vector<T> &v) {
    vector<T> res(v.size() + 1);
    for(int i = 0; i < v.size(); i++) res[i + 1] = res[i] + v[i];
    return res;
}
template <typename T> void zeta_supersetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] += f[b | i];
}

template <typename T> void zeta_subsetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] += f[b];
}
template <typename T> void mobius_subset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] -= f[b | i];
}
template <typename T> void mobius_superset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] -= f[b];
}
// 反時計周りに 90 度回転
template <typename T> void rot(vector<vector<T>> &v) {
    if(empty(v)) return;
    int n = v.size(), m = v[0].size();
    vector<vector<T>> res(m, vector<T>(n));
    rep(i, n) rep(j, m) res[m - 1 - j][i] = v[i][j];
    v.swap(res);
}

vector<int> counter(const vector<int> &v, int max_num = -1) {
    if(max_num == -1) max_num = MAX(v);
    vector<int> res(max_num + 1);
    fore(e, v) res[e]++;
    return res;
}

// x in [l, r)
template <class T, class S> bool inc(const T &x, const S &l, const S &r) { return l <= x and x < r; }
template <class T, class S> bool inc(const T &x, const pair<S, S> &p) { return p.first <= x and x < p.second; }

// 便利関数
constexpr ll ten(int n) { return n == 0 ? 1 : ten(n - 1) * 10; }
constexpr ll tri(ll n) { return n * (n + 1) / 2; }
// l + ... + r
constexpr ll tri(ll l, ll r) { return (l + r) * (r - l + 1) / 2; }
ll max(int x, ll y) { return max((ll)x, y); }
ll max(ll x, int y) { return max(x, (ll)y); }
int min(int x, ll y) { return min((ll)x, y); }
int min(ll x, int y) { return min(x, (ll)y); }
// bit 演算系
#define bit(i) (1LL << i)       // (1 << i)
#define test(b, i) (b >> i & 1) // b の i bit 目が立っているか
ll pow2(int i) { return 1LL << i; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(ll t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
int lowbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int lowbit(ll a) { return a == 0 ? 64 : __builtin_ctzll(a); }
// int allbit(int n) { return (1 << n) - 1; }
constexpr ll mask(int n) { return (1LL << n) - 1; }
// int popcount(signed t) { return __builtin_popcount(t); }
// int popcount(ll t) { return __builtin_popcountll(t); }
int popcount(uint64_t t) { return __builtin_popcountll(t); }
static inline uint64_t popcount64(uint64_t x) {
    uint64_t m1 = 0x5555555555555555ll;
    uint64_t m2 = 0x3333333333333333ll;
    uint64_t m4 = 0x0F0F0F0F0F0F0F0Fll;
    uint64_t h01 = 0x0101010101010101ll;

    x -= (x >> 1) & m1;
    x = (x & m2) + ((x >> 2) & m2);
    x = (x + (x >> 4)) & m4;

    return (x * h01) >> 56;
}
bool ispow2(int i) { return i && (i & -i) == i; }

ll rnd(ll l, ll r) { //[l, r)
#ifdef noimi
    static mt19937_64 gen;
#else
    static mt19937_64 gen(chrono::steady_clock::now().time_since_epoch().count());
#endif
    return uniform_int_distribution<ll>(l, r - 1)(gen);
}
ll rnd(ll n) { return rnd(0, n); }

template <class t> void random_shuffle(vc<t> &a) { rep(i, si(a)) swap(a[i], a[rnd(0, i + 1)]); }

int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}

template <class T, class S> pair<T, S> operator-(const pair<T, S> &x) { return pair<T, S>(-x.first, -x.second); }
template <class T, class S> pair<T, S> operator-(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi - y.fi, x.se - y.se); }
template <class T, class S> pair<T, S> operator+(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi + y.fi, x.se + y.se); }
template <class T> pair<T, T> operator&(const pair<T, T> &l, const pair<T, T> &r) { return pair<T, T>(max(l.fi, r.fi), min(l.se, r.se)); }
template <class T, class S> pair<T, S> operator+=(pair<T, S> &l, const pair<T, S> &r) { return l = l + r; }
template <class T, class S> pair<T, S> operator-=(pair<T, S> &l, const pair<T, S> &r) { return l = l - r; }
template <class T> bool intersect(const pair<T, T> &l, const pair<T, T> &r) { return (l.se < r.se ? r.fi < l.se : l.fi < r.se); }

template <class T> vector<T> &operator++(vector<T> &v) {
    fore(e, v) e++;
    return v;
}
template <class T> vector<T> operator++(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e++;
    return res;
}
template <class T> vector<T> &operator--(vector<T> &v) {
    fore(e, v) e--;
    return v;
}
template <class T> vector<T> operator--(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e--;
    return res;
}
template <class T> void connect(vector<T> &l, const vector<T> &r) { fore(e, r) l.eb(e); }
template <class T> vector<T> operator+(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] += r[i];
    return res;
}
template <class T> vector<T> operator-(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] -= r[i];
    return res;
}
template <class T> vector<T> &operator+=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] += r[i];
    return l;
}
template <class T> vector<T> &operator-=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] -= r[i];
    return l;
}
template <class T> vector<T> &operator+=(vector<T> &v, const T &x) {
    fore(e, v) e += x;
    return v;
}
template <class T> vector<T> &operator-=(vector<T> &v, const T &x) {
    fore(e, v) e -= x;
    return v;
}

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    constexpr bool operator<(const edge<T> &rhs) const noexcept { return cost < rhs.cost; }
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
    friend ostream operator<<(ostream &os, const edge &e) { return os << e.to; }
};
template <typename T> using Edges = vector<edge<T>>;

template <typename T = int> Edges<T> read_edges(int m, bool weighted = false) {
    Edges<T> res;
    res.reserve(m);
    for(int i = 0; i < m; i++) {
        int u, v, c = 0;
        scan(u), scan(v), u--, v--;
        if(weighted) scan(c);
        res.eb(u, v, c, i);
    }
    return res;
}

using Tree = vector<vector<int>>;
using Graph = vector<vector<int>>;
template <class T> using Wgraph = vector<vector<edge<T>>>;
Graph getG(int n, int m = -1, bool directed = false, int margin = 1) {
    Tree res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        cin >> a >> b;
        a -= margin, b -= margin;
        res[a].emplace_back(b);
        if(!directed) res[b].emplace_back(a);
    }
    return res;
}
Graph getTreeFromPar(int n, int margin = 1) {
    Graph res(n);
    for(int i = 1; i < n; i++) {
        int a;
        cin >> a;
        res[a - margin].emplace_back(i);
    }
    return res;
}
template <class T> Wgraph<T> getWg(int n, int m = -1, bool directed = false, int margin = 1) {
    Wgraph<T> res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        T c;
        scan(a), scan(b), scan(c);
        a -= margin, b -= margin;
        res[a].emplace_back(b, c);
        if(!directed) res[b].emplace_back(a, c);
    }
    return res;
}
void add(Graph &G, int x, int y) { G[x].eb(y), G[y].eb(x); }
template <class S, class T> void add(Wgraph<S> &G, int x, int y, T c) { G[x].eb(y, c), G[y].eb(x, c); }

#define TEST                                                                                                                                                   \
    INT(testcases);                                                                                                                                            \
    while(testcases--)

i128 abs(const i128 &x) { return x > 0 ? x : -x; }
istream &operator>>(istream &is, i128 &v) {
    string s;
    is >> s;
    v = 0;
    for(int i = 0; i < (int)s.size(); i++) {
        if(isdigit(s[i])) { v = v * 10 + s[i] - '0'; }
    }
    if(s[0] == '-') { v *= -1; }
    return is;
}

ostream &operator<<(ostream &os, const i128 &v) {
    if(v == 0) { return (os << "0"); }
    i128 num = v;
    if(v < 0) {
        os << '-';
        num = -num;
    }
    string s;
    for(; num > 0; num /= 10) { s.push_back((char)(num % 10) + '0'); }
    reverse(s.begin(), s.end());
    return (os << s);
}
namespace aux {
template <typename T, unsigned N, unsigned L> struct tp {
    static void output(std::ostream &os, const T &v) {
        os << std::get<N>(v) << (&os == &cerr ? ", " : " ");
        tp<T, N + 1, L>::output(os, v);
    }
};
template <typename T, unsigned N> struct tp<T, N, N> {
    static void output(std::ostream &os, const T &v) { os << std::get<N>(v); }
};
} // namespace aux
template <typename... Ts> std::ostream &operator<<(std::ostream &os, const std::tuple<Ts...> &t) {
    if(&os == &cerr) { os << '('; }
    aux::tp<std::tuple<Ts...>, 0, sizeof...(Ts) - 1>::output(os, t);
    if(&os == &cerr) { os << ')'; }
    return os;
}
template <typename T, typename S, typename U> std::ostream &operator<<(std::ostream &os, const priority_queue<T, S, U> &_pq) {
    auto pq = _pq;
    vector<T> res;
    while(!empty(pq)) res.emplace_back(pq.top()), pq.pop();
    return os << res;
}
template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) {
    if(&os == &cerr) { return os << "(" << p.first << ", " << p.second << ")"; }
    return os << p.first << " " << p.second;
}
template <class Ch, class Tr, class Container> std::basic_ostream<Ch, Tr> &operator<<(std::basic_ostream<Ch, Tr> &os, const Container &x) {
    bool f = true;
    if(&os == &cerr) os << "[";
    for(auto &y : x) {
        if(&os == &cerr)
            os << (f ? "" : ", ") << y;
        else
            os << (f ? "" : " ") << y;
        f = false;
    }
    if(&os == &cerr) os << "]";
    return os;
}

#define dump(...) static_cast<void>(0)
#define dbg(...) static_cast<void>(0)

void OUT() { cout << endl; }
template <class Head, class... Tail> void OUT(const Head &head, const Tail &...tail) {
    cout << head;
    if(sizeof...(tail)) cout << ' ';
    OUT(tail...);
}

template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;
template <class T, class S> constexpr pair<T, S> inf<pair<T, S>> = {inf<T>, inf<S>};

template <class T> void OUT2(const T &t, T INF = inf<T>, T res = -1) { OUT(t != INF ? t : res); }
template <class T> void OUT2(vector<T> &v, T INF = inf<T>, T res = -1) {
    fore(e, v) if(e == INF) e = res;
    OUT(v);
    fore(e, v) if(e == res) e = INF;
}

template <class F> struct REC {
    F f;
    REC(F &&f_) : f(forward<F>(f_)) {}
    template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }
};

template <class S> vector<pair<S, int>> runLength(const vector<S> &v) {
    vector<pair<S, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}
vector<pair<char, int>> runLength(const string &v) {
    vector<pair<char, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}

struct string_converter {
    char start = 0;
    char type(const char &c) const { return (islower(c) ? 'a' : isupper(c) ? 'A' : isdigit(c) ? '0' : 0); }
    int convert(const char &c) {
        if(!start) start = type(c);
        return c - start;
    }
    int convert(const char &c, const string &chars) { return chars.find(c); }
    template <typename T> auto convert(const T &v) {
        vector<decltype(convert(v[0]))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e));
        return ret;
    }
    template <typename T> auto convert(const T &v, const string &chars) {
        vector<decltype(convert(v[0], chars))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e, chars));
        return ret;
    }
    int operator()(const char &v, char s = 0) {
        start = s;
        return convert(v);
    }
    int operator()(const char &v, const string &chars) { return convert(v, chars); }
    template <typename T> auto operator()(const T &v, char s = 0) {
        start = s;
        return convert(v);
    }
    template <typename T> auto operator()(const T &v, const string &chars) { return convert(v, chars); }
} toint;

template <class T, class F> T bin_search(T ok, T ng, const F &f) {
    while(abs(ok - ng) > 1) {
        T mid = ok + ng >> 1;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}
template <class T, class F> T bin_search_double(T ok, T ng, const F &f, int iter = 80) {
    while(iter--) {
        T mid = (ok + ng) / 2;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}

struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(11);
    }
} setup_io;

#endif

#pragma endregion

namespace RollingHashes {
constexpr ll MOD = (1LL << 61) - 1;

struct modint {

    ll a;

    constexpr modint(const ll x = 0) noexcept : a((x % MOD + MOD) % MOD) {}
    constexpr ll &value() noexcept { return a; }
    constexpr const ll &value() const noexcept { return a; }
    constexpr modint operator-() const noexcept { return modint() - *this; }
    constexpr modint operator+() const noexcept { return *this; }
    constexpr modint &operator++() noexcept {
        if(++a == MOD) a = 0;
        return *this;
    }
    constexpr modint &operator--() noexcept {
        if(!a) a = MOD;
        a--;
        return *this;
    }
    constexpr modint operator++(int) {
        modint res = *this;
        ++*this;
        return res;
    }
    constexpr modint operator--(int) {
        modint res = *this;
        --*this;
        return res;
    }
    constexpr modint &operator+=(const modint rhs) noexcept {
        a += rhs.a;
        if(a >= MOD) { a -= MOD; }
        return *this;
    }
    constexpr modint &operator-=(const modint rhs) noexcept {
        if(a < rhs.a) { a += MOD; }
        a -= rhs.a;
        return *this;
    }
    constexpr modint &operator*=(const modint rhs) noexcept {
        i128 t = (i128)(a) * (i128)(rhs.a);
        t = (t >> 61) + (t & MOD);
        if(t >= MOD) t -= MOD;
        a = t;
        return *this;
    }
    constexpr modint pow(long long n) const noexcept {
        if(n < 0) {
            n %= MOD - 1;
            n = (MOD - 1) + n;
        }
        modint x = *this, r = 1;
        while(n) {
            if(n & 1) r *= x;
            x *= x;
            n >>= 1;
        }
        return r;
    }
    constexpr modint &operator/=(const modint rhs) noexcept { return (*this *= rhs.pow(MOD - 2)); }
    constexpr modint inv() const noexcept { return pow(MOD - 2); }
    constexpr friend modint operator+(const modint &lhs, const modint &rhs) { return modint(lhs) += modint(rhs); }
    constexpr friend modint operator-(const modint &lhs, const modint &rhs) { return modint(lhs) -= modint(rhs); }
    constexpr friend modint operator*(const modint &lhs, const modint &rhs) { return modint(lhs) *= modint(rhs); }
    constexpr friend modint operator/(const modint &lhs, const modint &rhs) { return modint(lhs) /= modint(rhs); }
    constexpr friend modint operator==(const modint &lhs, const modint &rhs) { return lhs.a == rhs.a; }
    constexpr friend modint operator!=(const modint &lhs, const modint &rhs) { return lhs.a != rhs.a; }
    // constexpr friend modint operator^=(const modint &lhs, const modint &rhs) { return modint(lhs) ^= modint(rhs); }
};
using mint = modint;
using Hash = mint;
static mint base = 5454547;
vector<mint> p{1};
void calc_pow(int N) {
    while(si(p) < N) p.eb(p.back() * base);
}
struct RollingHash {
    vector<mint> h;
    template <typename T> RollingHash(const vector<T> &s) {
        int sz = (int)s.size();
        h.assign(sz + 1, 0);
        p[0] = 1;
        if(sz + 1 > (int)p.size()) {
            int psz = p.size();
            p.resize(sz + 1);
            for(int i = psz; i < sz + 1; i++) p[i] = p[i - 1] * base;
        }
        for(int i = 0; i < sz; i++) { h[i + 1] = h[i] * base + s[i]; }
    }
    RollingHash(const string &s) : RollingHash(vector<char>(begin(s), end(s))) {}

    ll get(int l, int r) const {
        mint res = h[r] + MOD - h[l] * p[r - l];
        return res.a;
    }

    ll connect(ull h1, ull h2, int h2len) const {
        mint res = h1 * p[h2len] + h2;
        return res.a;
    }

    int LCP(const RollingHash &b, int l1, int r1, int l2, int r2) {
        int len = min(r1 - l1, r2 - l2);
        int low = -1, high = len + 1;
        while(high - low > 1) {
            int mid = (low + high) / 2;
            if(get(l1, l1 + mid) == b.get(l2, l2 + mid))
                low = mid;
            else
                high = mid;
        }
        return (low);
    }
    RollingHash() = default;
};
template <class T> ll get_hash(const vector<T> &v) {
    mint res;
    rep(i, si(v)) res += p[i] * v[i];
    return res.a;
}
} // namespace RollingHashes
using namespace RollingHashes;

ostream &operator<<(ostream &os, mint a) {
    os << a.a;
    return os;
}
istream &operator>>(istream &is, mint &a) {
    ll x;
    is >> x;
    a = x;
    return is;
}

int main() {
    calc_pow(200000);

    vv(int, a, 2);
    rep(i, 2) {
        INT(n);
        VEC(int, b, n);
        REV(b);
        a[i] = b;
    }
    constexpr int B = 250;

    vvv(int, v, 2, 0);
    vvv(mint, w, 2, 0);
    rep(i, 2) v[i].resize(ceil(si(a[i]), B)), w[i].resize(ceil(si(a[i]), B));
    dump(a);
    rep(i, 2) {
        rep(j, si(v[i])) {
            dump(i, j);
            int l = j * B, r = min((j + 1) * B, si(a[i]));
            int lst = -1;
            rep(k, l, r) {
                if(a[i][k] >= lst) {
                    lst = a[i][k];
                    v[i][j].eb(a[i][k]);
                }
            }
            w[i][j].resize(si(v[i][j]) + 1);
            dump(si(v[i][j]));
            per(k, si(v[i][j])) {
                dump(k);
                w[i][j][k] = w[i][j][k + 1] + p[si(v[i][j]) - 1 - k] * v[i][j][k];
                dump(k);
            }
        }
    }
    dump("here");

    INT(m);
    rep(m) {
        INT(i, x, y);
        --x;
        --i;
        dump(i, x);
        x = si(a[i]) - 1 - x;
        a[i][x] = y;
        int j = x / B;
        int l = j * B, r = min((j + 1) * B, si(a[i]));
        v[i][j].clear();
        w[i][j].clear();
        int lst = -1;
        rep(k, l, r) {
            if(a[i][k] >= lst) {
                lst = a[i][k];
                v[i][j].eb(a[i][k]);
            }
        }
        w[i][j].resize(si(v[i][j]) + 1);
        per(k, si(v[i][j])) { w[i][j][k] = w[i][j][k + 1] + p[si(v[i][j]) - 1 - k] * v[i][j][k]; }

        dump(v);
        dump(w);
        mint res;
        rep(i, 2) {
            int lst = -1;
            mint now;
            rep(j, si(v[i])) {
                if(empty(v[i][j])) continue;
                int k = (lst <= v[i][j][0] ? 0 : lb(v[i][j], lst));
                int cnt = si(v[i][j]) - k;
                now = now * p[cnt] + w[i][j][k];
                if(!empty(v[i][j])) chmax(lst, v[i][j].back());
            }
            dump(now);
            if(i == 1) YES(res.a == now.a);
            res = now;
        }
    }
}

詳細信息

Test #1:

score: 100
Accepted
time: 0ms
memory: 5292kb

input:

5
1 2 3 4 5
5
5 4 3 2 1
8
1 1 5
1 4 2
1 2 4
1 5 1
1 5 5
2 1 4
2 3 5
2 5 5

output:

NO
NO
NO
YES
NO
NO
NO
YES

result:

ok 8 tokens

Test #2:

score: 0
Accepted
time: 34ms
memory: 5412kb

input:

1
2
6
2 1 1 1 1 1
200000
2 6 2
1 1 1
1 1 1
1 1 2
2 1 1
1 1 2
1 1 1
2 4 1
2 1 2
1 1 1
1 1 2
2 5 1
1 1 1
1 1 2
1 1 1
2 6 1
1 1 2
1 1 2
1 1 2
2 3 1
1 1 1
2 1 1
2 6 2
1 1 2
2 4 1
1 1 2
2 6 1
1 1 2
1 1 1
2 5 2
2 6 2
1 1 1
2 4 2
2 5 2
2 6 2
1 1 1
2 5 1
2 6 2
1 1 2
1 1 1
1 1 1
2 4 1
1 1 2
1 1 2
1 1 2
2 3 2...

output:

NO
NO
NO
NO
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
N...

result:

ok 200000 tokens

Test #3:

score: 0
Accepted
time: 33ms
memory: 5224kb

input:

6
2 1 1 2 1 2
1
1
200000
2 1 1
1 1 2
1 1 1
2 1 2
2 1 1
2 1 1
2 1 2
2 1 2
1 1 2
1 3 1
1 6 2
1 5 2
1 4 2
1 3 1
2 1 2
1 4 2
1 4 2
2 1 2
2 1 2
1 3 1
1 6 1
1 1 2
2 1 1
1 6 1
1 3 1
1 5 2
1 6 2
1 5 2
2 1 2
1 2 1
1 5 2
2 1 1
2 1 1
1 6 1
2 1 2
2 1 1
1 3 2
2 1 1
1 6 1
1 4 2
1 2 1
1 1 1
2 1 1
1 2 1
1 6 2
1 6 2...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #4:

score: 0
Accepted
time: 31ms
memory: 5340kb

input:

6
1 3 1 2 1 2
6
2 1 3 3 3 1
200000
2 4 2
1 2 1
1 6 2
2 3 2
1 1 1
1 6 2
1 6 2
1 3 2
2 6 1
2 4 3
1 1 2
2 5 2
2 6 2
2 3 1
1 4 3
1 3 1
2 5 2
2 4 2
2 1 3
1 1 1
2 2 2
2 4 2
1 5 3
1 6 3
2 6 3
1 5 3
2 5 3
2 4 1
2 4 2
1 1 2
1 6 1
2 6 1
1 2 3
1 1 3
1 1 1
2 6 3
2 4 1
1 4 2
2 2 1
1 3 1
1 1 3
1 1 3
1 4 3
1 3 3
2...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
YES
YES
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
N...

result:

ok 200000 tokens

Test #5:

score: 0
Accepted
time: 32ms
memory: 5300kb

input:

4
1 1 2 2
1
1
200000
2 1 2
1 1 3
1 2 1
2 1 2
2 1 2
2 1 3
2 1 1
2 1 1
1 4 2
2 1 3
1 3 1
1 2 1
1 3 2
2 1 1
1 4 2
2 1 1
2 1 2
1 1 1
2 1 2
2 1 1
1 4 1
1 2 2
2 1 1
1 1 1
1 4 3
2 1 3
1 1 3
2 1 2
1 2 1
2 1 1
2 1 1
2 1 1
2 1 3
2 1 2
1 2 3
2 1 3
1 3 3
2 1 1
1 2 3
2 1 2
1 1 2
2 1 2
2 1 3
1 2 1
1 4 3
2 1 2
2 1...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
YES
NO
NO
NO
NO
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
N...

result:

ok 200000 tokens

Test #6:

score: 0
Accepted
time: 32ms
memory: 5260kb

input:

2
4 2
4
2 3 3 2
200000
1 1 2
1 2 2
1 2 2
1 2 4
1 1 2
1 2 4
2 2 1
1 1 3
2 3 2
2 3 1
2 2 4
2 3 2
2 2 1
1 1 4
1 2 4
2 2 1
1 1 2
2 1 2
2 4 4
1 2 4
1 2 3
2 4 4
2 3 1
2 1 3
2 3 1
2 2 1
1 1 2
2 2 1
1 2 3
1 2 2
1 2 1
1 2 4
1 2 4
1 1 3
1 1 4
2 1 3
1 1 1
1 2 4
2 1 2
2 3 4
1 2 4
2 2 1
1 2 1
2 3 2
1 2 3
2 3 3
1...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
YES
NO
NO
YES
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
N...

result:

ok 200000 tokens

Test #7:

score: 0
Accepted
time: 35ms
memory: 5256kb

input:

7
3 3 4 1 1 3 3
5
3 3 2 1 4
200000
2 2 1
2 2 1
2 5 1
1 6 1
1 5 2
2 1 4
1 4 2
1 6 4
1 7 1
1 2 3
2 5 1
2 5 4
1 6 2
1 5 2
1 4 1
1 2 1
2 2 2
1 3 4
1 7 2
1 6 3
2 5 1
1 5 1
1 7 3
2 1 3
2 3 1
1 3 2
2 2 2
1 7 4
2 1 4
1 3 2
1 1 2
1 5 3
1 5 3
2 2 2
1 5 3
2 5 3
2 3 2
1 1 3
1 2 2
2 2 1
2 1 4
2 1 2
1 3 4
2 1 1
1...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO...

result:

ok 200000 tokens

Test #8:

score: 0
Accepted
time: 33ms
memory: 5112kb

input:

1
3
7
4 4 5 5 5 5 4
200000
2 2 4
2 6 4
1 1 4
2 6 4
2 1 3
2 2 3
2 1 3
1 1 5
1 1 5
2 3 5
1 1 4
1 1 4
2 6 5
2 5 1
2 1 2
2 7 2
1 1 5
2 4 5
1 1 2
1 1 3
2 4 2
2 1 3
1 1 3
2 1 1
1 1 1
2 3 1
1 1 4
1 1 5
1 1 1
2 5 2
2 7 3
1 1 5
2 6 4
1 1 4
2 7 4
2 3 3
2 3 1
1 1 3
1 1 3
2 4 4
1 1 4
1 1 2
1 1 1
2 3 1
2 1 1
1 1...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #9:

score: 0
Accepted
time: 34ms
memory: 5308kb

input:

8
3 1 2 2 1 4 4 4
3
1 4 4
200000
1 2 1
1 5 1
2 1 1
2 1 1
2 2 2
2 3 1
1 5 5
1 6 2
1 2 5
1 3 1
1 5 1
2 1 5
2 1 2
1 4 4
2 3 3
1 4 3
2 2 2
2 3 1
1 6 4
1 1 3
1 2 3
2 2 5
2 3 3
2 1 3
2 3 4
2 1 4
2 2 5
2 2 4
2 2 2
1 3 1
1 8 2
2 2 3
1 2 2
1 1 2
1 1 1
1 3 1
2 1 3
2 2 3
1 6 2
2 2 4
1 6 3
2 1 1
1 1 4
2 1 4
2 1...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO...

result:

ok 200000 tokens

Test #10:

score: 0
Accepted
time: 33ms
memory: 5412kb

input:

3
6 1 5
2
5 3
200000
1 2 4
1 1 3
1 2 5
2 2 5
1 3 3
1 1 6
1 3 1
1 2 1
2 1 6
2 1 4
2 1 2
2 2 3
1 3 1
1 3 5
1 2 4
2 2 5
1 2 5
1 3 1
2 1 3
1 2 6
1 2 4
2 1 3
1 2 4
1 2 1
1 3 2
2 2 6
2 1 4
2 2 4
1 1 2
1 1 4
2 2 2
2 1 4
1 2 2
1 1 3
2 1 4
1 3 3
2 1 6
2 2 2
1 1 6
1 3 6
1 2 2
1 3 1
2 2 3
1 2 2
2 1 2
2 2 5
2 2...

output:

NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO...

result:

ok 200000 tokens

Test #11:

score: 0
Accepted
time: 33ms
memory: 5272kb

input:

3
1 1 6
5
2 3 4 4 6
200000
2 3 5
2 5 5
1 1 4
1 2 4
1 1 1
2 4 3
2 1 2
1 1 6
2 2 2
2 5 4
1 3 4
1 3 4
2 3 5
2 1 6
1 1 1
2 3 4
2 3 5
2 2 5
1 1 5
1 2 2
1 3 2
2 2 1
1 3 5
2 3 6
1 3 3
2 1 3
2 5 3
1 1 1
2 4 4
2 5 1
2 2 5
1 2 2
1 2 3
2 4 5
1 3 5
2 1 1
2 5 1
1 2 1
2 5 4
2 3 1
2 1 6
1 1 2
1 3 6
1 2 1
2 3 6
1 1...

output:

YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO...

result:

ok 200000 tokens

Test #12:

score: 0
Accepted
time: 37ms
memory: 5300kb

input:

8
73198 31688 65092 21397 35031 58089 52944 16010
5
31090 97692 26708 44940 89767
200000
2 5 31191
1 1 60759
1 6 70508
1 2 97983
2 3 53563
1 4 22102
1 7 36211
1 3 33339
1 8 49224
1 7 82146
2 5 97668
1 4 13552
1 2 26414
2 4 3381
1 4 42198
1 4 28786
2 2 29892
2 2 77347
1 5 53766
2 5 55142
2 5 74266
1 ...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #13:

score: 0
Accepted
time: 1025ms
memory: 6180kb

input:

100000
45952 97807 4941 35929 10776 28013 47912 21386 48030 55110 1347 96260 91732 78252 37717 2556 44017 67045 91588 59689 86623 88384 41158 38652 77627 83554 48557 85544 94827 54704 86949 61451 79790 92480 74798 43911 65450 20096 17129 95952 87522 98877 41827 51143 42419 98384 27210 34607 91233 46...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #14:

score: 0
Accepted
time: 1027ms
memory: 6048kb

input:

99999
63127 96070 94785 89195 36543 10379 61583 85361 26575 9864 5151 96584 83262 87738 81493 77141 957 85599 81652 87068 4820 15001 46075 98990 61085 56983 57764 32157 77477 14215 30908 16088 14960 12782 94204 27770 46161 27063 96224 2650 24147 26074 38982 83573 17957 99486 59358 23283 57128 99050 ...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #15:

score: 0
Accepted
time: 1031ms
memory: 6048kb

input:

100000
68214 14278 37605 60661 99170 80223 36766 31910 84546 73869 71165 34670 68418 70464 20442 58316 35031 88027 80204 79629 551 31609 19679 1212 38536 82523 35294 92345 88330 22996 51154 53211 29973 9721 49738 90623 48990 25469 71407 49128 535 8200 26661 15644 15135 25331 98894 41005 17663 39304 ...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #16:

score: 0
Accepted
time: 1031ms
memory: 6000kb

input:

100000
57213 50345 68705 14599 49470 22513 27829 26899 22016 91370 45853 47295 22213 79723 29957 37376 12873 29410 6657 29667 3109 97902 38284 19827 48632 85126 91179 11224 55743 43474 82364 25854 56073 28625 54384 56394 71844 15498 33052 21358 88176 64296 93186 93622 49034 78502 62075 60918 78225 6...

output:

NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
...

result:

ok 200000 tokens

Test #17:

score: -100
Time Limit Exceeded

input:

100000
5 10 10 8 10 10 9 10 6 7 10 5 10 7 7 10 1 10 10 10 2 5 10 8 10 5 10 9 10 10 10 2 10 4 10 7 7 10 9 9 3 6 10 2 10 9 6 6 10 7 7 10 10 7 10 7 10 6 2 10 4 4 4 10 6 6 4 10 10 10 10 10 1 8 10 8 4 10 8 8 10 5 2 1 6 6 10 9 3 10 10 4 10 1 4 10 7 10 10 2 8 2 10 6 5 10 8 3 10 2 4 10 4 10 9 5 10 10 9 10 1...

output:

NO
NO
NO
YES
YES
YES
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
YES
NO
NO
NO
YES
NO
NO
NO
YES
YES
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
YES
YES
NO
NO
NO
YES
YES
NO
NO
NO
NO
NO
NO
NO
NO
YES
YES
NO
NO
YES
NO
NO
NO
NO
NO
YES
YES
YES
NO
NO
NO
YES
NO
YES
YES
NO
NO
YES
NO
NO
NO
N...

result: