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ID题目提交者结果用时内存语言文件大小提交时间测评时间
#291485#7862. Land Tradecmk666RE 15ms68204kbC++2324.1kb2023-12-26 19:48:452023-12-26 19:48:45

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你现在查看的是最新测评结果

  • [2023-12-26 19:48:45]
  • 评测
  • 测评结果:RE
  • 用时:15ms
  • 内存:68204kb
  • [2023-12-26 19:48:45]
  • 提交

answer

/*
 * @Author:             cmk666
 * @Created time:       2023-12-26 14:09:24
 * @Last Modified time: 2023-12-26 19:48:25
 */
#pragma GCC optimize("Ofast", "unroll-loops")
#include<bits/stdc++.h>
#ifdef LOCAL
#include"debug.h"
#else
#define D(...) ((void)0)
#endif
using namespace std; using ll = long long;
#define For(i, j, k) for ( int i = (j) ; i <= (k) ; i++ )
#define Fol(i, j, k) for ( int i = (j) ; i >= (k) ; i-- )
namespace FastIO
{
// ------------------------------
#define IN_HAS_NEG
// #define OUT_HAS_NEG
// #define CHK_EOF
// #define DISABLE_MMAP
// ------------------------------
#if __cplusplus < 201400
#error Please use C++14 or higher.
#endif
#if __cplusplus > 201700
#define INLINE_V inline
#else
#define INLINE_V
#endif
#if ( defined(LOCAL) || defined(_WIN32) ) && !defined(DISABLE_MMAP)
#define DISABLE_MMAP
#endif
#ifndef DISABLE_MMAP
#include<sys/mman.h>
#endif
#ifdef LOCAL
	inline char gc() { return getchar(); }
	inline void pc(char c) { putchar(c); }
#else
#ifdef DISABLE_MMAP
	INLINE_V constexpr int _READ_SIZE = 1 << 18;
	INLINE_V static char _read_buffer[_READ_SIZE], *_read_ptr = nullptr, *_read_ptr_end = nullptr;
	inline char gc()
	{
		if ( __builtin_expect(_read_ptr == _read_ptr_end, false) )
		{
			_read_ptr = _read_buffer;
			_read_ptr_end = _read_buffer + fread(_read_buffer, 1, _READ_SIZE, stdin);
#ifdef CHK_EOF
			if ( __builtin_expect(_read_ptr == _read_ptr_end, false) ) return EOF;
#endif
		}
		return *_read_ptr++;
	}
#else
	INLINE_V static const char *_read_ptr = (const char *)mmap(nullptr, INT_MAX, 1, 2, 0, 0);
	inline char gc() { return *_read_ptr++; }
#endif
	INLINE_V constexpr int _WRITE_SIZE = 1 << 18;
	INLINE_V static char _write_buffer[_WRITE_SIZE], *_write_ptr = _write_buffer;
	inline void pc(char c)
	{
		*_write_ptr++ = c;
		if ( __builtin_expect(_write_buffer + _WRITE_SIZE == _write_ptr, false) )
		{
			fwrite(_write_buffer, 1, _write_ptr - _write_buffer, stdout);
			_write_ptr = _write_buffer;
		}
	}
	INLINE_V struct _auto_flush
	{
		inline ~_auto_flush() { fwrite(_write_buffer, 1, _write_ptr - _write_buffer, stdout); }
	}	_auto_flush;
#endif
#ifdef CHK_EOF
	inline constexpr bool _isdigit(char c) { return ( c & 16 ) && c != EOF; }
	inline constexpr bool _isgraph(char c) { return c > 32 && c != EOF; }
#else
	inline constexpr bool _isdigit(char c) { return c & 16; }
	inline constexpr bool _isgraph(char c) { return c > 32; }
#endif
	template < class T >
	INLINE_V constexpr bool _is_integer = numeric_limits < T >::is_integer;
	template < class T >
	INLINE_V constexpr bool _is_signed = numeric_limits < T >::is_signed;
	template < class T >
	INLINE_V constexpr bool _is_unsigned = _is_integer < T > && !_is_signed < T >;
	template <> INLINE_V constexpr bool _is_integer < __int128 > = true;
	template <> INLINE_V constexpr bool _is_integer < __uint128_t > = true;
	template <> INLINE_V constexpr bool _is_signed < __int128 > = true;
	template <> INLINE_V constexpr bool _is_unsigned < __uint128_t > = true;
#undef INLINE_V
	inline void read(char &c) { do c = gc(); while ( !_isgraph(c) ); }
	inline void read_cstr(char *s)
	{
		char c = gc(); while ( !_isgraph(c) ) c = gc();
		while ( _isgraph(c) ) *s++ = c, c = gc();
		*s = 0;
	}
	inline void read(string &s)
	{
		char c = gc(); s.clear(); while ( !_isgraph(c) ) c = gc();
		while ( _isgraph(c) ) s.push_back(c), c = gc();
	}
#ifdef IN_HAS_NEG
	template < class T, enable_if_t < _is_signed < T >, int > = 0 >
	inline void read(T &x)
	{
		char c = gc(); bool f = true; x = 0;
		while ( !_isdigit(c) ) { if ( c == 45 ) f = false; c = gc(); }
		if ( f ) while ( _isdigit(c) ) x = x * 10 + ( c & 15 ), c = gc();
		else     while ( _isdigit(c) ) x = x * 10 - ( c & 15 ), c = gc();
	}
	template < class T, enable_if_t < _is_unsigned < T >, int > = 0 >
#else
	template < class T, enable_if_t < _is_integer < T >, int > = 0 >
#endif
	inline void read(T &x)
	{
		char c = gc(); while ( !_isdigit(c) ) c = gc();
		x = 0; while ( _isdigit(c) ) x = x * 10 + ( c & 15 ), c = gc();
	}
	inline void write(char c) { pc(c); }
	inline void write_cstr(const char *s) { while ( *s ) pc(*s++); }
	inline void write(const string &s) { for ( char c : s ) pc(c); }
#ifdef OUT_HAS_NEG
	template < class T, enable_if_t < _is_signed < T >, int > = 0 >
	inline void write(T x)
	{
		char buffer[numeric_limits < T >::digits10 + 1]; int digits = 0;
		if ( x >= 0 )  do buffer[digits++] =  ( x % 10 ) | 48, x /= 10; while ( x );
		else { pc(45); do buffer[digits++] = -( x % 10 ) | 48, x /= 10; while ( x ); }
		while ( digits ) pc(buffer[--digits]);
	}
	template < class T, enable_if_t < _is_unsigned < T >, int > = 0 >
#else
	template < class T, enable_if_t < _is_integer < T >, int > = 0 >
#endif
	inline void write(T x)
	{
		char buffer[numeric_limits < T >::digits10 + 1]; int digits = 0;
		do buffer[digits++] = ( x % 10 ) | 48, x /= 10; while ( x );
		while ( digits ) pc(buffer[--digits]);
	}
	template < int N > struct _tuple_io_helper
	{
		template < class ...T >
		static inline void _read(tuple < T... > &x)
		{ _tuple_io_helper < N - 1 >::_read(x), read(get < N - 1 > (x)); }
		template < class ...T >
		static inline void _write(const tuple < T... > &x)
		{ _tuple_io_helper < N - 1 >::_write(x), pc(32), write(get < N - 1 > (x)); }
	};
	template <> struct _tuple_io_helper < 1 >
	{
		template < class ...T >
		static inline void _read(tuple < T... > &x) { read(get < 0 > (x)); }
		template < class ...T >
		static inline void _write(const tuple < T... > &x) { write(get < 0 > (x)); }
	};
	template < class ...T >
	inline void read(tuple < T... > &x) { _tuple_io_helper < sizeof...(T) >::_read(x); }
	template < class ...T >
	inline void write(const tuple < T... > &x) { _tuple_io_helper < sizeof...(T) >::_write(x); }
	template < class T1, class T2 >
	inline void read(pair < T1, T2 > &x) { read(x.first), read(x.second); }
	template < class T1, class T2 >
	inline void write(const pair < T1, T2 > &x) { write(x.first), pc(32), write(x.second); }
	template < class T1, class ...T2 >
	inline void read(T1 &x, T2 &...y) { read(x), read(y...); }
	template < class ...T >
	inline void read_cstr(char *x, T *...y) { read_cstr(x), read_cstr(y...); }
	template < class T1, class ...T2 >
	inline void write(const T1 &x, const T2 &...y) { write(x), write(y...); }
	template < class ...T >
	inline void write_cstr(const char *x, const T *...y) { write_cstr(x), write_cstr(y...); }
	template < class T >
	inline void print(const T &x) { write(x); }
	inline void print_cstr(const char *x) { write_cstr(x); }
	template < class T1, class ...T2 >
	inline void print(const T1 &x, const T2 &...y) { print(x), pc(32), print(y...); }
	template < class ...T >
	inline void print_cstr(const char *x, const T *...y) { print_cstr(x), pc(32), print_cstr(y...); }
	inline void println() { pc(10); }
	inline void println_cstr() { pc(10); }
	template < class ...T >
	inline void println(const T &...x) { print(x...), pc(10); }
	template < class ...T >
	inline void println_cstr(const T *...x) { print_cstr(x...), pc(10); }
}
using namespace FastIO;
namespace GEO
{ // https://www.luogu.com.cn/blog/ChenXingLing/post-xue-xi-bi-ji-ji-suan-ji-he-quan-jia-tong
/*一:【准备工作】*/
#define LD long double
#define LL long long
#define Re int
#define Vector Point
using namespace std;
const int N=262144+3;
const LD eps=1e-8,Pi=acos(-1.0);
inline int dcmp(LD a){return a<-eps?-1:(a>eps?1:0);}//处理精度
inline LD Abs(LD a){return a*dcmp(a);}//取绝对值
struct Point{
    LD x,y;Point(LD X=0,LD Y=0){x=X,y=Y;}
    // inline void in(){scanf("%lf%lf",&x,&y);}
    // inline void out(){printf("%.2lf %.2lf\n",x,y);}
};

/*二:【向量】*/
inline LD Dot(Vector a,Vector b){return a.x*b.x+a.y*b.y;}//【点积】
inline LD Cro(Vector a,Vector b){return a.x*b.y-a.y*b.x;}//【叉积】
inline LD Len(Vector a){return sqrt(Dot(a,a));}//【模长】
inline LD Angle(Vector a,Vector b){return acos(Dot(a,b)/Len(a)/Len(b));}//【两向量夹角】
inline Vector Normal(Vector a){return Vector(-a.y,a.x);}//【法向量】
inline Vector operator+(Vector a,Vector b){return Vector(a.x+b.x,a.y+b.y);}
inline Vector operator-(Vector a,Vector b){return Vector(a.x-b.x,a.y-b.y);}
inline Vector operator*(Vector a,LD b){return Vector(a.x*b,a.y*b);}
inline bool operator==(Point a,Point b){return !dcmp(a.x-b.x)&&!dcmp(a.y-b.y);}//两点坐标重合则相等

/*三:【点、向量的位置变换】*/

/*1.【点、向量的旋转】*/
inline Point turn_P(Point a,LD theta){//【点A\向量A顺时针旋转theta(弧度)】
    LD x=a.x*cos(theta)+a.y*sin(theta);
    LD y=-a.x*sin(theta)+a.y*cos(theta);
    return Point(x,y);
}
inline Point turn_PP(Point a,Point b,LD theta){//【将点A绕点B顺时针旋转theta(弧度)】
    LD x=(a.x-b.x)*cos(theta)+(a.y-b.y)*sin(theta)+b.x;
    LD y=-(a.x-b.x)*sin(theta)+(a.y-b.y)*cos(theta)+b.y;
    return Point(x,y);
}

/*四:【图形与图形之间的关系】*/

/*1.【点与线段】*/
inline int pan_PL(Point p,Point a,Point b){//【判断点P是否在线段AB上】
    return !dcmp(Cro(p-a,b-a))&&dcmp(Dot(p-a,p-b))<=0;//做法一
//  return !dcmp(Cro(p-a,b-a))&&dcmp(min(a.x,b.x)-p.x)<=0&&dcmp(p.x-max(a.x,b.x))<=0&&dcmp(min(a.y,b.y)-p.y)<=0&&dcmp(p.y-max(a.y,b.y))<=0;//做法二
    //PA,AB共线且P在AB之间(其实也可以用len(p-a)+len(p-b)==len(a-b)判断,但是精度损失较大)
}
inline LD dis_PL(Point p,Point a,Point b){//【点P到线段AB距离】
    if(a==b)return Len(p-a);//AB重合
    Vector x=p-a,y=p-b,z=b-a;
    if(dcmp(Dot(x,z))<0)return Len(x);//P距离A更近
    if(dcmp(Dot(y,z))>0)return Len(y);//P距离B更近
    return Abs(Cro(x,z)/Len(z));//面积除以底边长
}

/*2.【点与直线】*/
inline int pan_PL_(Point p,Point a,Point b){//【判断点P是否在直线AB上】
    return !dcmp(Cro(p-a,b-a));//PA,AB共线
}
inline Point FootPoint(Point p,Point a,Point b){//【点P到直线AB的垂足】
    Vector x=p-a,y=p-b,z=b-a;
    LD len1=Dot(x,z)/Len(z),len2=-1.0*Dot(y,z)/Len(z);//分别计算AP,BP在AB,BA上的投影
    return a+z*(len1/(len1+len2));//点A加上向量AF
}
inline Point Symmetry_PL(Point p,Point a,Point b){//【点P关于直线AB的对称点】
    return p+(FootPoint(p,a,b)-p)*2;//将PF延长一倍即可
}

/*3.【线与线】*/
inline Point cross_LL(Point a,Point b,Point c,Point d){//【两直线AB,CD的交点】
    Vector x=b-a,y=d-c,z=a-c;
    return a+x*(Cro(y,z)/Cro(x,y));//点A加上向量AF
}
inline int pan_cross_L_L(Point a,Point b,Point c,Point d){//【判断直线AB与线段CD是否相交】
    return pan_PL(cross_LL(a,b,c,d),c,d);//直线AB与直线CD的交点在线段CD上
}
inline int pan_cross_LL(Point a,Point b,Point c,Point d){//【判断两线段AB,CD是否相交】
    LD c1=Cro(b-a,c-a),c2=Cro(b-a,d-a);
    LD d1=Cro(d-c,a-c),d2=Cro(d-c,b-c);
    return dcmp(c1)*dcmp(c2)<0&&dcmp(d1)*dcmp(d2)<0;//分别在两侧
}

/*4.【点与多边形】*/
inline int PIP(Point *P,Re n,Point a){//【射线法】判断点A是否在任意多边形Poly以内
    Re cnt=0;LD tmp;
    for(Re i=1;i<=n;++i){
        Re j=i<n?i+1:1;
        if(pan_PL(a,P[i],P[j]))return 2;//点在多边形上
        if(a.y>=min(P[i].y,P[j].y)&&a.y<max(P[i].y,P[j].y))//纵坐标在该线段两端点之间
            tmp=P[i].x+(a.y-P[i].y)/(P[j].y-P[i].y)*(P[j].x-P[i].x),cnt+=dcmp(tmp-a.x)>0;//交点在A右方
    }
    return cnt&1;//穿过奇数次则在多边形以内
}
inline int judge(Point a,Point L,Point R){//判断AL是否在AR右边
    return dcmp(Cro(L-a,R-a))>0;//必须严格以内
}
inline int PIP_(Point *P,Re n,Point a){//【二分法】判断点A是否在凸多边形Poly以内
    //点按逆时针给出
    if(judge(P[1],a,P[2])||judge(P[1],P[n],a))return 0;//在P[1_2]或P[1_n]外
    if(pan_PL(a,P[1],P[2])||pan_PL(a,P[1],P[n]))return 2;//在P[1_2]或P[1_n]上
    Re l=2,r=n-1;
    while(l<r){//二分找到一个位置pos使得P[1]_A在P[1_pos],P[1_(pos+1)]之间
        Re mid=l+r+1>>1;
        if(judge(P[1],P[mid],a))l=mid;
        else r=mid-1;
    }
    if(judge(P[l],a,P[l+1]))return 0;//在P[pos_(pos+1)]外
    if(pan_PL(a,P[l],P[l+1]))return 2;//在P[pos_(pos+1)]上
    return 1;
}

/*5.【线与多边形】*/

/*6.【多边形与多边形】*/
inline int judge_PP(Point *A,Re n,Point *B,Re m){//【判断多边形A与多边形B是否相离】
    for(Re i1=1;i1<=n;++i1){
        Re j1=i1<n?i1+1:1;
        for(Re i2=1;i2<=m;++i2){
            Re j2=i2<m?i2+1:1;
            if(pan_cross_LL(A[i1],A[j1],B[i2],B[j2]))return 0;//两线段相交
            if(PIP(B,m,A[i1])||PIP(A,n,B[i2]))return 0;//点包含在内
        }
    }
    return 1;
}

/*五:【图形面积】*/

/*1.【任意多边形面积】*/
inline LD PolyArea(Point *P,Re n){//【任意多边形P的面积】
    LD S=0;
    for(Re i=1;i<=n;++i)S+=Cro(P[i],P[i<n?i+1:1]);
    return S/2.0;
}

/*2.【圆的面积并】*/

/*3.【三角形面积并】*/

/*六:【凸包】*/

/*1.【求凸包】*/
inline bool cmp1(Vector a,Vector b){return a.x==b.x?a.y<b.y:a.x<b.x;};//按坐标排序
inline int ConvexHull(Point *P,Re n,Point *cp){//【水平序Graham扫描法(Andrew算法)】求凸包
    sort(P+1,P+n+1,cmp1);
    Re t=0;
    for(Re i=1;i<=n;++i){//下凸包
        while(t>1&&dcmp(Cro(cp[t]-cp[t-1],P[i]-cp[t-1]))<=0)--t;
        cp[++t]=P[i];
    }
    Re St=t;
    for(Re i=n-1;i>=1;--i){//上凸包
        while(t>St&&dcmp(Cro(cp[t]-cp[t-1],P[i]-cp[t-1]))<=0)--t;
        cp[++t]=P[i];
    }
    return --t;//要减一
}
/*2.【旋转卡壳】*/

/*3.【半平面交】*/
struct Line{
    Point a,b;LD k;Line(Point A=Point(0,0),Point B=Point(0,0)){a=A,b=B,k=atan2(b.y-a.y,b.x-a.x);}
    inline bool operator<(const Line &O)const{return dcmp(k-O.k)?dcmp(k-O.k)<0:judge(O.a,O.b,a);}//如果角度相等则取左边的
}L[N],Q[N];
inline Point cross(Line L1,Line L2){return cross_LL(L1.a,L1.b,L2.a,L2.b);}//获取直线L1,L2的交点
inline int judge(Line L,Point a){return dcmp(Cro(a-L.a,L.b-L.a))>0;}//判断点a是否在直线L的右边
inline int halfcut(Line *L,Re n,Point *P){//【半平面交】
    sort(L+1,L+n+1);Re m=n;n=0;
    for(Re i=1;i<=m;++i)if(i==1||dcmp(L[i].k-L[i-1].k))L[++n]=L[i];
    Re h=1,t=0;
    for(Re i=1;i<=n;++i){
        while(h<t&&judge(L[i],cross(Q[t],Q[t-1])))--t;//当队尾两个直线交点不是在直线L[i]上或者左边时就出队
        while(h<t&&judge(L[i],cross(Q[h],Q[h+1])))++h;//当队头两个直线交点不是在直线L[i]上或者左边时就出队
        Q[++t]=L[i];
    }
    while(h<t&&judge(Q[h],cross(Q[t],Q[t-1])))--t;
    while(h<t&&judge(Q[t],cross(Q[h],Q[h+1])))++h;
    n=0;
    for(Re i=h;i<=t;++i)P[++n]=cross(Q[i],Q[i<t?i+1:h]);
    return n;
}

/*4.【闵可夫斯基和】*/
Vector V1[N],V2[N];
inline int Mincowski(Point *P1,Re n,Point *P2,Re m,Vector *V){//【闵可夫斯基和】求两个凸包{P1},{P2}的向量集合{V}={P1+P2}构成的凸包
    for(Re i=1;i<=n;++i)V1[i]=P1[i<n?i+1:1]-P1[i];
    for(Re i=1;i<=m;++i)V2[i]=P2[i<m?i+1:1]-P2[i];
    Re t=0,i=1,j=1;V[++t]=P1[1]+P2[1];
    while(i<=n&&j<=m)++t,V[t]=V[t-1]+(dcmp(Cro(V1[i],V2[j]))>0?V1[i++]:V2[j++]);
    while(i<=n)++t,V[t]=V[t-1]+V1[i++];
    while(j<=m)++t,V[t]=V[t-1]+V2[j++];
    return t;
}

/*5.【动态凸包】*/

/*七:【圆】*/

/*1.【三点确定一圆】*/
#define S(a) ((a)*(a))
struct Circle{Point O;LD r;Circle(Point P,LD R=0){O=P,r=R;}};
inline Circle getCircle(Point A,Point B,Point C){//【三点确定一圆】暴力解方程
    LD x1=A.x,y1=A.y,x2=B.x,y2=B.y,x3=C.x,y3=C.y;
    LD D=((S(x2)+S(y2)-S(x3)-S(y3))*(y1-y2)-(S(x1)+S(y1)-S(x2)-S(y2))*(y2-y3))/((x1-x2)*(y2-y3)-(x2-x3)*(y1-y2));
    LD E=(S(x1)+S(y1)-S(x2)-S(y2)+D*(x1-x2))/(y2-y1);
    LD F=-(S(x1)+S(y1)+D*x1+E*y1);
    return Circle(Point(-D/2.0,-E/2.0),sqrt((S(D)+S(E)-4.0*F)/4.0));
}
inline Circle getcircle(Point A,Point B,Point C){//【三点确定一圆】向量垂心法
    Point P1=(A+B)*0.5,P2=(A+C)*0.5;
    Point O=cross_LL(P1,P1+Normal(B-A),P2,P2+Normal(C-A));
    return Circle(O,Len(A-O));
}

/*2.【最小覆盖圆】*/
inline int PIC(Circle C,Point a){return dcmp(Len(a-C.O)-C.r)<=0;}//判断点A是否在圆C内
inline void Random(Point *P,Re n){for(Re i=1;i<=n;++i)swap(P[i],P[rand()%n+1]);}//随机一个排列
inline Circle Min_Circle(Point *P,Re n){//【求点集P的最小覆盖圆】
//  random_shuffle(P+1,P+n+1);
    Random(P,n);Circle C=Circle(P[1],0);
    for(Re i=2;i<=n;++i)if(!PIC(C,P[i])){
        C=Circle(P[i],0);
        for(Re j=1;j<i;++j)if(!PIC(C,P[j])){
            C.O=(P[i]+P[j])*0.5,C.r=Len(P[j]-C.O);
            for(Re k=1;k<j;++k)if(!PIC(C,P[k]))C=getcircle(P[i],P[j],P[k]);
        }
    }
    return C;
}

/*3.【三角剖分】*/
inline LD calc(Point A,Point B,Point O,LD R){//【三角剖分】
    if(A==O||B==O)return 0;
    Re op=dcmp(Cro(A-O,B-O))>0?1:-1;LD ans=0;
    Vector x=A-O,y=B-O;
    Re flag1=dcmp(Len(x)-R)>0,flag2=dcmp(Len(y)-R)>0;
    if(!flag1&&!flag2)ans=Abs(Cro(A-O,B-O))/2.0;//两个点都在里面
    else if(flag1&&flag2){//两个点都在外面
        if(dcmp(dis_PL(O,A,B)-R)>=0)ans=R*R*Angle(x,y)/2.0;//完全包含了圆弧
        else{//分三段处理 △+圆弧+△
            if(dcmp(Cro(A-O,B-O))>0)swap(A,B);//把A换到左边
            Point F=FootPoint(O,A,B);LD lenx=Len(F-O),len=sqrt(R*R-lenx*lenx);
            Vector z=turn_P(F-O,Pi/2.0)*(len/lenx);Point B_=F+z,A_=F-z;
            ans=R*R*(Angle(A-O,A_-O)+Angle(B-O,B_-O))/2.0+Cro(B_-O,A_-O)/2.0;
        }
    }
    else{//一个点在里面,一个点在外面
        if(flag1)swap(A,B);//使A为里面的点,B为外面的点
        Point F=FootPoint(O,A,B);LD lenx=Len(F-O),len=sqrt(R*R-lenx*lenx);
        Vector z=turn_P(F-O,Pi/2.0)*(len/lenx);Point C=dcmp(Cro(A-O,B-O))>0?F-z:F+z;
        ans=Abs(Cro(A-O,C-O))/2.0+R*R*Angle(C-O,B-O)/2.0;
    }
    return ans*op;
}
} using P = GEO::Point; using B = bitset < 90009 >; using ld = long double; ld ar[90009], ans;
int xmin, xmax, ymin, ymax, cnt, tot, cc, li, id[1009]; string e, nw; vector < P > ccv, cv[90009];
struct { int a, b, c; } a[309]; P p, q, lv[309], tmpcv[309]; pair < P, P > l[309]; B b[309], res;
vector < pair < P, int > > cr[309], cur; bool ban[309], uz[309][309], uf[309][309], ok;
#undef assert
inline void my_assert(bool c, int l) { if ( !c ) cout << "Assertion failed: line " << l << '\n', exit(0); }
#define assert(_) my_assert(_, __LINE__)
inline bool pcmp(P x, P y) { return GEO::dcmp(x.x - y.x) ? x.x < y.x : x.y < y.y; }
inline bool cmp(pair < P, int > x, pair < P, int > y) { return pcmp(x.first, y.first); }
inline ld ang(P x, P y)
{
	ld z = atan2l(GEO::Cro(x, y), GEO::Dot(x, y));
	return z > 0 ? z - numbers::pi_v < ld > : z;
}
inline B calc(int l, int r)
{
	if ( e[l] == '[' && e[r] == ']' ) return assert(id[l]), b[id[l]];
	if ( e[l] == '(' && e[r] == ')' )
	{
		int d = 0;
		For(i, l + 1, r - 1)
			if ( e[i] == '(' ) d++;
			else if ( e[i] == ')' ) assert(d), d--;
			else if ( !d )
			{
				if ( e[i] == '!' ) return assert(i == l + 1), ~calc(i + 1, r - 1);
				if ( e[i] == '&' ) return calc(l + 1, i - 1) & calc(i + 1, r - 1);
				if ( e[i] == '|' ) return calc(l + 1, i - 1) | calc(i + 1, r - 1);
				if ( e[i] == '^' ) return calc(l + 1, i - 1) ^ calc(i + 1, r - 1);
			}
	}
	return assert(false), B();
}
int main()
{
	read(xmin, xmax, ymin, ymax, e);
	For(i, 0, (int)e.size() - 1)
		if ( e[i] == '[' )
		{
			id[i] = ++cnt;
			for ( nw.clear(), i++ ; e[i] != ',' ; i++ ) nw.push_back(e[i]);
			a[cnt].a = stoi(nw);
			for ( nw.clear(), i++ ; e[i] != ',' ; i++ ) nw.push_back(e[i]);
			a[cnt].b = stoi(nw);
			for ( nw.clear(), i++ ; e[i] != ']' ; i++ ) nw.push_back(e[i]);
			a[cnt].c = stoi(nw);
		}
	For(i, 1, cnt)
		if ( a[i].b ) 		 l[i] = pair(P(0, -1.l * a[i].c / a[i].b),
										 P(1, -1.l * ( a[i].a + a[i].c ) / a[i].b));
		else assert(a[i].a), l[i] = pair(P(-1.l * a[i].c / a[i].a, 0),
										 P(-1.l * ( a[i].b + a[i].c ) / a[i].a, 1));
	l[cnt + 1] = pair(P(xmin, 0), P(xmin, 1));
	l[cnt + 2] = pair(P(xmax, 0), P(xmax, 1));
	l[cnt + 3] = pair(P(0, ymin), P(1, ymin));
	l[cnt + 4] = pair(P(0, ymax), P(1, ymax));
	For(i, 1, cnt + 4) lv[i] = l[i].first - l[i].second;
	For(i, 1, cnt + 4) if ( !ban[i] ) For(j, i + 1, cnt + 4) if ( !ban[j] )
		if ( l[i].first == l[j].first && l[i].second == l[j].second ) ban[j] = true;
	For(i, 1, cnt + 4) if ( !ban[i] ) For(j, i + 1, cnt + 4) if ( !ban[j] )
	{
		p = l[i].second - l[i].first, q = l[j].second - l[j].first;
		if ( !GEO::dcmp(GEO::Cro(p, q)) ) continue;
		p = l[i].first + p * ( GEO::Cro(q, l[i].first - l[j].first) / GEO::Cro(p, q) );
		if ( GEO::dcmp(p.x - xmin) == -1 || GEO::dcmp(p.x - xmax) == 1 ||
			 GEO::dcmp(p.y - ymin) == -1 || GEO::dcmp(p.y - ymax) == 1 ) continue;
		cr[i].emplace_back(p, j), cr[j].emplace_back(p, i);
	}
	For(i, 1, cnt + 4) if ( !ban[i] )
	{
		sort(cr[i].begin(), cr[i].end(), cmp), cc = 0;
		For(j, 0, (int)cr[i].size() - 1) if ( !j || cr[i][j - 1].first != cr[i][j].first ) cc++;
		if ( cc < 2 ) ban[i] = true;
	}
	For(i, 1, cnt + 4) if ( !ban[i] )
	{
		cur = move(cr[i]), cr[i].clear();
		for ( auto [p, j] : cur ) if ( !ban[j] )
			if ( cr[i].empty() || cr[i].back().first != p ) cr[i].emplace_back(p, j);
			else if ( ang(lv[i], lv[j]) > ang(lv[i], lv[cr[i].back().second]) )
				cr[i].back().second = j;
		assert((int)cr[i].size() > 1 && is_sorted(cr[i].begin(), cr[i].end(), cmp));
	}
	For(i, 1, cnt + 4) if ( !ban[i] ) For(j, 0, (int)cr[i].size() - 2)
	{
		if ( !uz[i][j] )
		{
			li = i, uz[i][j] = ok = true, ccv.clear(),
			ccv.emplace_back(cr[i][j].first), ccv.emplace_back(cr[i][j + 1].first);
			do
			{
				p = ccv[(int)ccv.size() - 2], q = ccv.back(),
				li = lower_bound(cr[li].begin(), cr[li].end(), pair(q, 0), cmp) -> second,
				assert(!ban[li]);
				auto it = lower_bound(cr[li].begin(), cr[li].end(), pair(q, 0), cmp);
				if ( it != cr[li].begin() &&
					 GEO::dcmp(GEO::Cro(prev(it) -> first - q, q - p)) < 0 )
				{
					ccv.emplace_back(prev(it) -> first);
					assert(!uf[li][it - cr[li].begin()]), uf[li][it - cr[li].begin()] = true;
				}
				else if ( next(it) != cr[li].end() &&
					 GEO::dcmp(GEO::Cro(next(it) -> first - q, q - p)) < 0 )
				{
					ccv.emplace_back(next(it) -> first);
					assert(!uz[li][it - cr[li].begin()]), uz[li][it - cr[li].begin()] = true;
				}
				else assert(i > cnt), ok = false;
			}
			while ( ok && ccv.back() != ccv[0] );
			if ( ok ) ccv.pop_back(), cv[++tot] = move(ccv);
		}
		if ( !uf[i][j + 1] )
		{
			li = i, uf[i][j + 1] = ok = true, ccv.clear(),
			ccv.emplace_back(cr[i][j + 1].first), ccv.emplace_back(cr[i][j].first);
			do
			{
				p = ccv[(int)ccv.size() - 2], q = ccv.back(),
				li = lower_bound(cr[li].begin(), cr[li].end(), pair(q, 0), cmp) -> second,
				assert(!ban[li]);
				auto it = lower_bound(cr[li].begin(), cr[li].end(), pair(q, 0), cmp);
				if ( it != cr[li].begin() &&
					 GEO::dcmp(GEO::Cro(prev(it) -> first - q, q - p)) < 0 )
				{
					ccv.emplace_back(prev(it) -> first);
					assert(!uf[li][it - cr[li].begin()]), uf[li][it - cr[li].begin()] = true;
				}
				else if ( next(it) != cr[li].end() &&
					 GEO::dcmp(GEO::Cro(next(it) -> first - q, q - p)) < 0 )
				{
					ccv.emplace_back(next(it) -> first);
					assert(!uz[li][it - cr[li].begin()]), uz[li][it - cr[li].begin()] = true;
				}
				else assert(i > cnt), ok = false;
			}
			while ( ok && ccv.back() != ccv[0] );
			if ( ok ) ccv.pop_back(), cv[++tot] = move(ccv);
		}
	}
	For(i, 1, tot)
	{
		For(j, 0, (int)cv[i].size() - 1) tmpcv[j + 1] = cv[i][j];
		ar[i] = fabsl(GEO::PolyArea(tmpcv, (int)cv[i].size()));
	}
	assert(!GEO::dcmp(accumulate(ar + 1, ar + tot + 1, 0.l) - ( xmax - xmin ) * ( ymax - ymin )));
	For(i, 1, tot)
	{
		assert((int)cv[i].size() > 2), p = ( ( cv[i][0] + cv[i][1] ) * .5l + cv[i][2] ) * .5l;
		For(j, 1, cnt) if ( GEO::dcmp(a[j].a * p.x + a[j].b * p.y + a[j].c) >= 0 ) b[j].set(i);
	}
	res = calc(0, (int)e.size() - 1);
	For(i, 1, tot) if ( res.test(i) ) ans += ar[i];
	return cout << fixed << setprecision(12) << ans << '\n', 0;
}
// 想上GM捏 想上GM捏 想上GM捏 想上GM捏 想上GM捏
// 伊娜可爱捏 伊娜贴贴捏

详细

Test #1:

score: 100
Accepted
time: 15ms
memory: 68204kb

input:

0 1 0 1
([-1,1,0]^[-1,-1,1])

output:

0.500000000000

result:

ok found '0.5000000', expected '0.5000000', error '0.0000000'

Test #2:

score: 0
Accepted
time: 7ms
memory: 65712kb

input:

-5 10 -10 5
((!([1,2,-3]&[10,3,-2]))^([-2,3,1]|[5,-2,7]))

output:

70.451693404635

result:

ok found '70.4516934', expected '70.4516934', error '0.0000000'

Test #3:

score: 0
Accepted
time: 8ms
memory: 63388kb

input:

0 1 -1 1
([1,1,1]&[-1,-1,-1])

output:

0.000000000000

result:

ok found '0.0000000', expected '0.0000000', error '-0.0000000'

Test #4:

score: 0
Accepted
time: 8ms
memory: 63396kb

input:

0 1000 0 1000
(([1,-1,0]&[-1000,999,999])&([1,0,-998]&[0,1,-998]))

output:

0.000500000000

result:

ok found '0.0005000', expected '0.0005000', error '0.0000000'

Test #5:

score: -100
Runtime Error

input:

-725 165 643 735
((((!(([22,15,137]|(!([23,-5,-41]^(!([2,25,-515]&[-37,10,487])))))&(!(([25,24,47]^([-24,21,-114]^[19,-7,79]))^[4,20,241]))))^(!((!((!(([30,-1,474]^([14,17,155]^[-31,-6,-153]))|[-15,-15,108]))|(([-26,-11,421]&[-15,-3,-224])&[14,-3,458])))^[9,20,-404])))^(!((!((!(([14,-6,-464]^[-11,8,...

output:


result: